Here’s a good read about the downfall of Acclaim, who recently field for Chapter 7 bankruptcy.:
“Acclaim’s obituary will show the cause of death as running out of money. But of the factors that may have led to Acclaim’s Chapter 7 bankruptcy filing Sept. 1 – wary lenders, litigious shareholders, questionable management – one cause stands out most: It ran out of hits.”
I’ve played a lot of Acclaim games. Most recently has been Turok: Evolution. Before anyone owned Halo we played Turok. We played the heck out of Turok: Evolution multiplayer. We recognized the game’s graphics looked dated, the models were laughable and the attention to detail was sparse, but we couldn’t get enough of the axe battles in Regnereb’s Arena. We couldn’t get enough of the head bashing. But Turok wasn’t enough. It was probably the first step onto the slippery slope. This article is a look into how the trip to that slope accelerated to breakneck speed. It seems like what went wrong at Acclaim could happen anywhere. (link via RedAssedBaboon)