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	<title>Comments on: EVE Online impressions</title>
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	<link>http://buttonmashing.com/2006/02/28/eve-online-impressions/</link>
	<description>Mashing buttons since 1984</description>
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		<title>By: Carnival of Gamers March 2006 &#171; VirginWorlds.com</title>
		<link>http://buttonmashing.com/2006/02/28/eve-online-impressions/comment-page-1/#comment-80839</link>
		<dc:creator>Carnival of Gamers March 2006 &#171; VirginWorlds.com</dc:creator>
		<pubDate>Thu, 26 Nov 2009 03:35:39 +0000</pubDate>
		<guid isPermaLink="false">http://buttonmashing.com/2006/02/28/eve-online-impressions/#comment-80839</guid>
		<description>[...] in EVE Online. It looks like Mr. Deniro is quite engaged. Meanwhile, buttonMasher is relating his EVE Online impressions to Sharon Stone. All in all, Mr. Pesci looks less than impressed with this subject, this could get [...]</description>
		<content:encoded><![CDATA[<p>[...] in EVE Online. It looks like Mr. Deniro is quite engaged. Meanwhile, buttonMasher is relating his EVE Online impressions to Sharon Stone. All in all, Mr. Pesci looks less than impressed with this subject, this could get [...]</p>
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		<title>By: Kushy</title>
		<link>http://buttonmashing.com/2006/02/28/eve-online-impressions/comment-page-1/#comment-79453</link>
		<dc:creator>Kushy</dc:creator>
		<pubDate>Tue, 26 May 2009 00:30:44 +0000</pubDate>
		<guid isPermaLink="false">http://buttonmashing.com/2006/02/28/eve-online-impressions/#comment-79453</guid>
		<description>The skill training system is the best thing about Eve Online. It may sound stupid, but you really get a (false) feeling of accomplishment when you&#039;ve been waiting for weeks to finish training a set of skills and then you get them. It&#039;s like a built in seniority system and it greatly improves the game, imo. I wish that other games would emulate it. Level systems are just cheesy and lame.

The weakest aspect of Eve Online is combat. Your ships don&#039;t even have shield facings, just a layered donut of hit points, armor and structure, so there&#039;s practically no tactics involved. In this sense Eve Online is more simplistic than almost any other space sim, and it&#039;s really sad.</description>
		<content:encoded><![CDATA[<p>The skill training system is the best thing about Eve Online. It may sound stupid, but you really get a (false) feeling of accomplishment when you&#8217;ve been waiting for weeks to finish training a set of skills and then you get them. It&#8217;s like a built in seniority system and it greatly improves the game, imo. I wish that other games would emulate it. Level systems are just cheesy and lame.</p>
<p>The weakest aspect of Eve Online is combat. Your ships don&#8217;t even have shield facings, just a layered donut of hit points, armor and structure, so there&#8217;s practically no tactics involved. In this sense Eve Online is more simplistic than almost any other space sim, and it&#8217;s really sad.</p>
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	<item>
		<title>By: Tony</title>
		<link>http://buttonmashing.com/2006/02/28/eve-online-impressions/comment-page-1/#comment-63973</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Fri, 02 Nov 2007 18:40:23 +0000</pubDate>
		<guid isPermaLink="false">http://buttonmashing.com/2006/02/28/eve-online-impressions/#comment-63973</guid>
		<description>@Matt - Thanks for the comment. This is an older post, but it gets quite a bit of traffic. Enough to prompt me to think about re-subbing for more EVE Online goodness. We&#039;ll see if I get back on, but it&#039;s good to know they&#039;re still fighting the good fight there.</description>
		<content:encoded><![CDATA[<p>@Matt &#8211; Thanks for the comment. This is an older post, but it gets quite a bit of traffic. Enough to prompt me to think about re-subbing for more EVE Online goodness. We&#8217;ll see if I get back on, but it&#8217;s good to know they&#8217;re still fighting the good fight there.</p>
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		<title>By: Matt</title>
		<link>http://buttonmashing.com/2006/02/28/eve-online-impressions/comment-page-1/#comment-63805</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Tue, 30 Oct 2007 09:26:03 +0000</pubDate>
		<guid isPermaLink="false">http://buttonmashing.com/2006/02/28/eve-online-impressions/#comment-63805</guid>
		<description>old blog im sure, however i managed to stumble upon it so I&#039;m sure many more will. I&#039;ve been playing even for about a year now.  Sure it&#039;s slow paced and as the skills take longer and longer to train it gets a little tedious.  But there is no other game that presents risk for reward so well.  You have to work for what you play in.  When you lose it it could break you and send you back to square one as far as money making. It&#039;s not like an mmo where you put on your no-drop gear and wear it for life.  Each time you fight, NPC or PVP you risk your ship..more so in PVP as npc&#039;ing becomes like second nature after a bit.  Even as an experienced pilot who can make quite a bit of isk in a matter of days it still hurts to lose that battleship especially now with rigs increasing the overall amount of isk spent in them. When it comes down to stations and such..outposts put up by players...those that invested their time and effort into them will feel more compelled to defend such if ever the time arises.  And chances are, the time will arise. Eve is unlike any other mmo to date. A true commment 4 years after the making of the game. Now they&#039;re giving us directx 9 shaders finally. w00t.</description>
		<content:encoded><![CDATA[<p>old blog im sure, however i managed to stumble upon it so I&#8217;m sure many more will. I&#8217;ve been playing even for about a year now.  Sure it&#8217;s slow paced and as the skills take longer and longer to train it gets a little tedious.  But there is no other game that presents risk for reward so well.  You have to work for what you play in.  When you lose it it could break you and send you back to square one as far as money making. It&#8217;s not like an mmo where you put on your no-drop gear and wear it for life.  Each time you fight, NPC or PVP you risk your ship..more so in PVP as npc&#8217;ing becomes like second nature after a bit.  Even as an experienced pilot who can make quite a bit of isk in a matter of days it still hurts to lose that battleship especially now with rigs increasing the overall amount of isk spent in them. When it comes down to stations and such..outposts put up by players&#8230;those that invested their time and effort into them will feel more compelled to defend such if ever the time arises.  And chances are, the time will arise. Eve is unlike any other mmo to date. A true commment 4 years after the making of the game. Now they&#8217;re giving us directx 9 shaders finally. w00t.</p>
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		<title>By: Tony</title>
		<link>http://buttonmashing.com/2006/02/28/eve-online-impressions/comment-page-1/#comment-54688</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Wed, 23 May 2007 12:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://buttonmashing.com/2006/02/28/eve-online-impressions/#comment-54688</guid>
		<description>@Helo - Finding a great group of people is the real trick. Once you have that, even the jerks become a little less of a pain. You can just blow them up!</description>
		<content:encoded><![CDATA[<p>@Helo &#8211; Finding a great group of people is the real trick. Once you have that, even the jerks become a little less of a pain. You can just blow them up!</p>
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		<title>By: Heloise Chateaubriande</title>
		<link>http://buttonmashing.com/2006/02/28/eve-online-impressions/comment-page-1/#comment-54659</link>
		<dc:creator>Heloise Chateaubriande</dc:creator>
		<pubDate>Tue, 22 May 2007 13:57:48 +0000</pubDate>
		<guid isPermaLink="false">http://buttonmashing.com/2006/02/28/eve-online-impressions/#comment-54659</guid>
		<description>yw.  Actually after posting I felt as though my contribution to the thread was a bit redundant as others had said many of the same things.  I agree unreservedly with you about the ppl though.  Unfortunately Eve DOES have its fair share (or more?) of a-holes.

- Helo</description>
		<content:encoded><![CDATA[<p>yw.  Actually after posting I felt as though my contribution to the thread was a bit redundant as others had said many of the same things.  I agree unreservedly with you about the ppl though.  Unfortunately Eve DOES have its fair share (or more?) of a-holes.</p>
<p>- Helo</p>
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	<item>
		<title>By: Tony</title>
		<link>http://buttonmashing.com/2006/02/28/eve-online-impressions/comment-page-1/#comment-54658</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Tue, 22 May 2007 13:46:29 +0000</pubDate>
		<guid isPermaLink="false">http://buttonmashing.com/2006/02/28/eve-online-impressions/#comment-54658</guid>
		<description>@Heloise - Thanks for the comment. I&#039;ve said it more than once that people definitely make the biggest difference. The game can be fantastic, but if the people that play it are a-holes, then the game is going to suck. Good to hear you&#039;ve enjoyed EVE, that&#039;s what it&#039;s all about.</description>
		<content:encoded><![CDATA[<p>@Heloise &#8211; Thanks for the comment. I&#8217;ve said it more than once that people definitely make the biggest difference. The game can be fantastic, but if the people that play it are a-holes, then the game is going to suck. Good to hear you&#8217;ve enjoyed EVE, that&#8217;s what it&#8217;s all about.</p>
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	<item>
		<title>By: Heloise Chateaubriande</title>
		<link>http://buttonmashing.com/2006/02/28/eve-online-impressions/comment-page-1/#comment-54638</link>
		<dc:creator>Heloise Chateaubriande</dc:creator>
		<pubDate>Mon, 21 May 2007 21:02:46 +0000</pubDate>
		<guid isPermaLink="false">http://buttonmashing.com/2006/02/28/eve-online-impressions/#comment-54638</guid>
		<description>I&#039;ve been playing Eve for more than 2 years.  In my opinion, Eve is massively boring if you are just doing your own thing, by yourself, trying to make a few bucks.  If this is all that you want to do (i.e. if you approach this like most other MMORPG) then you are going to be bored.  The basic ways of making ISK (mining, missions, trading, industry) are boring and repetitive tasks and although CCP adds new content from time to time this is no way reduces the repetitive and boring nature of these basic tasks.  I read a response in this thread where someone started about building up a corporation and starting to accomplish things by working as a group... that is what Eve is about!  The really &quot;cool&quot; things can&#039;t easily be done by one person because often many skillsets are needed and one person can&#039;t know every skill.  What makes Eve freaking amazing... is that you (and your friends/allies) can actually build and accomplish something &quot;real&quot; and &quot;persistent&quot; in this world.   For example, a player with leadership skills and a vision can gather and inspire others to work with them to accomplish something... and with hard work they all just might sieze some 0.0 territory for themselves and fight off  the rest of Eve.  A neat thing to accomplish.  

When I think back upon 2 years in Eve it is my accomplishments that I remember... the things I worked hard to achieve... they mattered.  The first battlecruiser I built for myself.  My first level 3 missions.  My first battleship.  Designing and launching a POS for the first ime.  Engaging in fleet action PVP for the first time.

Anyhow... my $0.02.  Some parts of Eve are boring... I keep returning for the ppl and the group accomplishments.

- Heloise Chateaubriande (in game name)</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been playing Eve for more than 2 years.  In my opinion, Eve is massively boring if you are just doing your own thing, by yourself, trying to make a few bucks.  If this is all that you want to do (i.e. if you approach this like most other MMORPG) then you are going to be bored.  The basic ways of making ISK (mining, missions, trading, industry) are boring and repetitive tasks and although CCP adds new content from time to time this is no way reduces the repetitive and boring nature of these basic tasks.  I read a response in this thread where someone started about building up a corporation and starting to accomplish things by working as a group&#8230; that is what Eve is about!  The really &#8220;cool&#8221; things can&#8217;t easily be done by one person because often many skillsets are needed and one person can&#8217;t know every skill.  What makes Eve freaking amazing&#8230; is that you (and your friends/allies) can actually build and accomplish something &#8220;real&#8221; and &#8220;persistent&#8221; in this world.   For example, a player with leadership skills and a vision can gather and inspire others to work with them to accomplish something&#8230; and with hard work they all just might sieze some 0.0 territory for themselves and fight off  the rest of Eve.  A neat thing to accomplish.  </p>
<p>When I think back upon 2 years in Eve it is my accomplishments that I remember&#8230; the things I worked hard to achieve&#8230; they mattered.  The first battlecruiser I built for myself.  My first level 3 missions.  My first battleship.  Designing and launching a POS for the first ime.  Engaging in fleet action PVP for the first time.</p>
<p>Anyhow&#8230; my $0.02.  Some parts of Eve are boring&#8230; I keep returning for the ppl and the group accomplishments.</p>
<p>- Heloise Chateaubriande (in game name)</p>
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		<title>By: Dymiclos</title>
		<link>http://buttonmashing.com/2006/02/28/eve-online-impressions/comment-page-1/#comment-48922</link>
		<dc:creator>Dymiclos</dc:creator>
		<pubDate>Tue, 27 Mar 2007 02:35:34 +0000</pubDate>
		<guid isPermaLink="false">http://buttonmashing.com/2006/02/28/eve-online-impressions/#comment-48922</guid>
		<description>make enuf isk and u can pay for ur account in game anyway



MINNING FTW</description>
		<content:encoded><![CDATA[<p>make enuf isk and u can pay for ur account in game anyway</p>
<p>MINNING FTW</p>
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		<title>By: Mike</title>
		<link>http://buttonmashing.com/2006/02/28/eve-online-impressions/comment-page-1/#comment-47205</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Thu, 15 Mar 2007 13:35:20 +0000</pubDate>
		<guid isPermaLink="false">http://buttonmashing.com/2006/02/28/eve-online-impressions/#comment-47205</guid>
		<description>I love EVE because it has to be the most player controlled MMO there is.  The NPC&#039;s play somewhat of a role, but when you get out in 0.0, it&#039;s a whole nother story.  It&#039;s only repetitive if you make it repetitive.</description>
		<content:encoded><![CDATA[<p>I love EVE because it has to be the most player controlled MMO there is.  The NPC&#8217;s play somewhat of a role, but when you get out in 0.0, it&#8217;s a whole nother story.  It&#8217;s only repetitive if you make it repetitive.</p>
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