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Everquest 2 – First Impressions

I’ve spent about 5+ hours with Everquest 2, so before I jump back into another session, I thought I’d share a few thoughts of my first experiences with the game.

First, a little history of how I play MMOGs. When I play a new game, I jump into the game blindly. I don’t read FAQs, player guides, anything. I jump in, make a character and start playing. Whether I stick with that character or not depends, but I get a flavor of the game and then I start reading the guides, following the forums, and I change my play style accordingly. With that in mind, here’s how things are going so far.

I started my life in Norrath as a Barbarian Bruiser. I usually go with the “good” character types, but I was feeling a little evil, so I went with the evil version of a monk. I haven’t played a tank since my Diablo 2 days, so I thought a tank would be fun to play. The character creation had quite a few options, and after a few nips and tucks, my nasty looking Bruiser was ready to go.

All new players start off on a “newbie” island, that acts as a mini tutorial. It didn’t take long to do most of the island missions, and I was ready to head to the real world in a few hours, already a level 6 Bruiser.

So far, I like what I’ve seen. It plays fine (if a little choppy on my four year old computer). Once I got off the island at to Freeport, the world opened instantly. Exploring the city of Freeport looks like it could take forever, and that’s just the city! When I ventured outside it seemed to get even larger. It did seem like there weren’t a lot of other people playing, but that could simply be the server I’m on (Crushbone) or the time I’m playing. There seemed to be an endless supply of missions and quests, so there looks to be plenty of content. I’ve always loved the crafting aspects of MMOGs, and EQ 2’s tradeskill content looks like it should be a good time. So far, so good for me and EQ 2.

I’d love to play any readers who play on the Crushbone server or any tips for a newbie. Drop me a note in the comments.

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