PC: Infinite Crisis

So a friend and I have been granted access to the beta for Infinite Crisis because they had a stress test tonight and I’ll give you the lowdown.

The game is, as I’ve read and now have experienced, more similar to the League of Legends model than the DOTA2 model. That really isn’t all too different because they are both MOBAs (Multiplayer Online Battle Arena) but, if you’ve played both then you’ll know what I mean.

The gameplay is solid, the characters are unique with abilities that match the character. The thing about Infinite Crisis that gets me excited is all of the possibilities of character types that are available. Take Green Lantern for example:

Green Lantern(s)?

These are the Green Lanterns (from left to right) from Arcane (Earth-13), Prime (Earth-0), and Atomic (Earth-17). Each of these characters are Green Lantern but, each version will have their own skills/abilities that reflect their world.

The game lists six earths/universes – Prime, Arcane, Atomic, Gaslight, Nightmare, and Mecha but, the total universes in the comics are 52!

52!

Can you imagine all of the different kinds of incarnations of the Flash there are?!?

Woooosh!!

The Flash was my favorite from the characters available, I look forward to all of the versions of characters that will come from this game.

I’ll keep you posted as the awesome keeps coming.

For a beta it’s been surprisingly solid thus far.

Comments

  1. Sounds great — what are teams like? 5v5? 3 lanes, like LoL/Dota 2?

    • There was only one game mode – like LoL’s dominion map where there are control points around the map that you need to control in order to beat the other team.

      Can’t wait to try the 3 lane 5v5 though. They also mentioned that there is a “secret” additional mode that no one else has done yet. We will see what that turns out to be.

      • The dominion mode is interesting. It can be challenging and I think a lot of folks are really uncertain/unfamiliar with how it plays.

        I’d love to play it sometime competitively (PvP) in LOL or DOTA2 to see how folks handle it there. Maybe there are some strategic elements to adapt to IC.

        • It definitely seems like LoL and Dota 2 could benefit from some variations on their gameplay. But, at the same time, it is so finely tuned for what they already have that a new map or game type could severely knock that balance out of whack.

      • How many players on a Dominion Map?

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