Archives for March 2016

Weekend Gaming – Victoria 2, Etrian Odyssey Untold 2

Paradox Interactive, well-known for their historical grand strategy games, is certainly abuzz at the moment. The hype train is so very, very real for their new spacey space 4x-ish strategy everything-but-the-friggin-kitchen-sink title Stellaris. This is especially noteworthy as it is Paradox’s first foray as a developer into the cosmos. And judging by the dev diaries and the previews trickling in on YouTube, this is definitely one giant leap, and Paradox fanfolk will be at the game’s heels the entire trip.

While not on the game’s heels, I have kept a measured distance. Stellaris is shaping up to be perhaps much of what I loved about EVE Online but without PDoxInthaving to deal with other players’ stupid, backstabbing, sociopathic crap. Though, I do have reservations about Stellaris, at least its initial release (not to mention its overall accessibility). History has shown that Paradox games need some TLC right at the onset, for various reasons. Reading about how big Stellaris is proclaimed to be, I can with surety expect some part of the game to go bellyup or house some void in the mechanics.

But Paradox are the masters of following up – the Masters! And don’t you ever forget it. Whatever is wonky about Stellaris upon release will be patched up and eventually buried under four years’ worth of DLC. For good or ill. Just look at Crusader Kings 2! Every time I load the game after a new DLC/Patch, the UI is all different and there’s new mechanics and limits that stop me in my tracks. The same intrusive behavior can be said about EU4; some DLCs have been proclaimed to be game breaking. Staying up-to-date with these games is work, son – for both developers and the players.

All the while, Victoria 2 is just sort of there minding itself. It is not the most contemporary Paradox game but it is nonetheless a very integral part in the patchwork of the company’s history – And recent enough that it continues to have a healthy player base and modding community. It is also somewhat of an exception to the habitual addition of DLCs to Paradox games. Vicky2 only has two major DLCs. The game operates in a narrow window of time and hasn’t spiraled out of control as its younger siblings have. Vicky2HOD

Because it is ‘contained’ like this, I found an appeal. I tried playing CK2 recently, but the Conclave DLC (which I haven’t bought yet) and accompanying patch (which everyone gets regardless) rearranged stuff and I quickly lost motivation (non-aggression pacts? C’MAAAWN!). Personally, I have to get amped to initiate a grand Paradox campaign. It takes days to mentally prepare. And within the game, I need to know where my tools are and what they can or cannot do. The slightest change from what is familiar and I have to walk away. Petty, I know – but truth.

Anyways, with only two DLCs, I perceived Victoria 2 to be far less impenetrable than, say, to take a step back and see what EU4 is right now. I like that the focus is on industrialization and a global economy. The sociopolitical aspects are relevant to the game’s time period (1836-1936) and promise to keep the passage of those years interesting and varied, as opposed to just using time to make your military numbers higher. Industry, Prestige, Military – These are equal factors in determining a nation’s rank, and they all influence each other. Indeed. Each nation isn’t just an island rushing and crushing for numerical superiority. There’s competition, absolutely, but because of all the industrialization there’s a bit of a co-dependency nations have on each other. An internal and external balance must be sought in order to climb the ranks. I can dig on that.

This weekend I shall be developing a wicked case of vertigo as I continue to tread the infamous Paradox learning curve.

… Oh, and playing Etrian Odyssey Untold 2. I’m slowly making my way through the labyrinth and devising all kinds of oddball recipes for the populous to eat. I sort of regret playing in story mode bcs I want to try out different classes. I might make use of the extra save slots and start a game in classic mode just to see what it’s all about.

What are you playing this weekend?

Weekend Gaming: Spring Break Edition

1352293438_3c76a6fbeb_zThis coming week is Spring Break for the young buttonmashers, so we’ve been playing a family trip to the Big Apple since we really like there and maybe planning to move in the future by getting Tips from Moving Companies. I’ll be driving the majority of the way there, so while we’re on the road they’ll be jamming with their 3DSes and Fire HD’s while I slave away in the driver’s seat. I don’t anticipate a whole lot of gaming for me for the next week or so.

Of course, being the Buttonmasher that I am, I am planning on a trip to the Nintendo Store in New York. Besides filling up our 3DSes with Street Passes, I’m looking forward to the kids’ reactions to two floors of Nintendo gaming Nirvana. If there was such a place when I was 12, I’d have to be dragged out, kicking and screaming. The Statue of Liberty has the history and the Empire State Building has the views, but I’m pretty sure I’m going to be Dad of the Year when we walk into the Nintendo Store.

But we aren’t leaving until Sunday, so in the meantime, it’s extremely possible that I pick up a copy of The Division before I head out of town. I think the communal love-affair with Diablo III has waned and we’re all looking for something new to play. Right now, The Division has risen to the top of everyone’s wishlist.

And you know, with the game set in Manhattan, I could actually say I need to get this game. It’d be a great way to ahem familiarize myself with the city.

Especially if the Apocalypse hits while we’re there!

What are you playing this weekend?

Weekend Gaming – Etrian Odyssey Untold 2: The Fafnir Knight

There was that time just a few years ago when I was looking into buying a Nintendo 3DS. A very thorough article on Kotaku caught my attention. Its enthusiasm for the innovation of the StreetPass system was convincing. Likewise were the testimonies of nearly every single 3DS owner I spoke with. There was a delight in voice and sparkle in the eye, as well as an inability to articulate just why they love their DSes so. I had never seen such tickled affection for an inanimate object.

I didn’t understand the sensation at the time, but now, as a 3DS owner myself, I do. And I too can only attempt to articulate the delight in knowing my DS is so near. It is a low-pressure mobile gaming device, but unlike other mobile devices, I do not have a compulsion to check up on a notification or text or any other countless distractions. The DS just kind of hangs out, always on standby and is ready when you’re ready.

The intensity of said delight may ebb and flow but it is nonetheless always there, and right now it is pretty stinkin’ high. Etrian Odyssey Untold 2: The Fafnir Knight is the reason. Yes. What began as an inquiry into the new Fire Emblem games now sees me nearly 15 hours deep into EOU2 and still getting my sea legs.

Like many other 3DS owners, Fire Emblem:Awakening was my first exposure to the franchise. And, like the majority who played FE:A, I could not and would not shut up about the game. It is fantastic and made a great impression. The follow-up games, Fire Emblem Fates: Birthright and Fire Emblem Fates: Conquest were released in the US a few weeks ago. Naturally, I was interested, especially at having to initially choose one title over the other. I did some investigating and came to the conclusion that, despite the differences between Birthright and Conquest, they are more or less ‘Awakening 2.0’ with a focus on either character matchmaking or aggressive tactics.

The thought of playing a familiar game held zero (0) appeal. I was feeling adventurous, ready to branch out. The 3DS, being the low-pressure, mobile platform that it is compliments this longing. EOU2

Etrian Odyssey is another franchise with a solid reputation. Untold 2, being the most recent release, is reported to uphold this high standard – And, get this: you actually utilize the touchpad! Not just to cycle through inventories or pan maps, but to create the maps! The game has a strong emphasis on exploration. Plus, it has both a story mode and classic mode as well as its own little sim building mechanic. A crafting system that, so far, is not arduous. AI that can’t be baited. Anime aesthetic and a great OST. Dialog between characters that doesn’t get too gabby…

It is a conglomeration that is all so wonderful and new to me. This, combined with the inherent, unspeakable delight of owning a DS, has me excited to take the time to play – which cannot be said about my steam library.

Alas, part of the motivating factor for choosing EOU2 was to get me away from habitually booting up my desktop and vacantly scrolling through my game library or, most recently, convincing myself load Diablo III. It’s time for a hiatus, son. The weather is breaking and the world beckons us forth from our winter shelters. So, why not grab the DS, trade some Grimoire stones via StreePass, and see what this spring has in store?

What are you playing this weekend?