Hearts of Iron IV is the first Paradox game that I plan on following from the get-go. Historically, with most other PDX releases, I show up late to the party and then decide which group to mingle with. I delay my arrival just enough so that the party can establish itself, reach a sort of self-sufficiency, and attract other interesting elements. That way, when I get there, the awkward part has long since faded, the munchies are out and the beverages are frosty.
In other words, I waited to buy, for example, Crusader Kings 2 until 1) It was on sale, and 2) there were a few expansions and patches to smooth things out and add variety. Iâ€™ve done the same thing for EU4, Victoria 2, and EU3.
â€¦ but not with Hearts of Iron IV. Something about this game pricks me more than any other PDX game – and I am pretty smitten with Vicky2. It is the only matter in recent memory that I allowed myself to get hyped about (My cynicism can become rather crippling sometimes). Months before release I made the conscious decision to be apart of this game, to go along for the ride, and so far the price of admission has been well worth it. Following the message boards has been an absolute ride. I anticipate fantastic improvements and additions, aka, a little more depth in certain areas of the game, aka, stronger and more real numbers. Plus, any reason to not immediately rush fascism would be pretty not stupid as well.
For this weekend I plan on building my East Vs. West campaign, to see how many nations I can get away with annexing as fascist Germany before turning coat, going democratic, joining the allies and bulldozing the Soviets and Chinese into the Pacific. At this point Iâ€™m unsure about what to do with Italy. If they remain Axis, perhaps just let the UK sink the entire peninsula. We could turn them into Allies as well but I donâ€™t think we would have the timeframe for that. Or maybe weâ€™d just let them be an additional front that the commies would have to deal with. Decisions. Decisions.
What are you plaything this weekend? Decisions. Decisions.