Freaking Inkies–for a freaking good time

Let it be known that I have bought more games from the App Store than any other gaming medium this year. I’ve enjoyed each and every game. The winner so far? Tilt to Live.

However, this is not about that great game (that could easily be ported to any other platform, please!). This is about Freaking Inkies. Take the charm of Plants vs. Zombies, add a little bit of de Blob, and some precise tilt controls and you get this new game.

I love this stuff.

Mirror’s Edge on the Go

We kind of had a little bit of a love/hate relationship with the console version of Mirror’s Edge. Some arguments made online is that the game would have been better in third person. It looks like the game has been shrunk down, put in third person, and married with Canabalt for your iPod/iPhone.

It’s not out yet, but my guess is soon.

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This Game You Should Play: Canabalt

You ran 8953m before hitting a wall and tumbling to your death.

Canabalt is what Mirror’s Edge should have been–freestyle running that’s fun. It’s comparing apples and oranges, but there’s one other thing about the two games that must be mentioned. Mirror’s Edge uses a myriad of control schemes utilizing bumpers, triggers, and even a little bit of motion control. Finger-fu that leads to finger-flu. Canabalt uses one key.

Yes, it’s that simple. In the game you control a runner who is escaping from…well, something. Judging by the backgrounds it’s an alien invasion. However, the word control doesn’t describe it properly. Basically you tell him when to jump. The main character automatically runs the map, and his jumps are a few careful button presses that propel him from building to building, through glass windows, and over other obstacles.

Jump to retry your daring escape.

Not all obstacles are bad. Hitting some of them will slow the runner down. This can be a good thing because he progressively runs faster. (His stamina is amazing!). Play the game at a frantic pace or time the jumps by using the environment to control his actions. It’s a brilliant play scheme–one that involves only thought.

However, the difficulty is ramped up because the play area is randomly generated. It’s a new experience every time. Easy to learn, but a lifetime to master.

Surprisingly, the simplistic graphics make the experience enjoyable. It’s gray, white, and shades of gray. The smooth animations of the runner and the birds make it a pleasure to watch. Seeing the runner’s arms flail in the air never gets old. There’s also some nice narrative touches going on in the background.

For maximum awesome, headphones recommended.

The sound may be the best thing the game has to offer. From a great soundtrack to the beats of the runner’s footsteps on different material, it offers an immersion that one might overlook. Even the flapping of the bird wings is detailed.

Canabalt is available for FREE online as a flash game and in the App Store for $3. The iPod Touch version doesn’t have any buttons. Just tap.

Developer Semi Secret Software created this gem in five days for the Experimental Gameplay Project. This is an experiment that succeeded.

The game measures your progress by the distance ran. Give us your free-running record in the comments and become a legend.

Chinatown Wars on App Store

Rockstar saw fit to release GTA: Chinatown Wars for the iPod Touch and iPhone over the weekend. Price: $10.

Love Me Some Space Invaders—iPhone Style

Wees talked before about how much wees loveses the Space Invaders around here. Apparently thereís a new version for the iPhone ($4.99!) called Space Invaders Infinity Gene (Itís been getting crazy butt-funk reviews). Apparently you start the game in the classic mode and it evolves into a quasi-shmup. Go to youtube for the trailer or see our comments for the video. (RSS readers may have the video embedded.)