Cast Off Your Dream: Resident Evil Code: Veronica

The search for a missing brother and then the search for a missing sister dominates our title for Day 5 of influential Dreamcast games. Oh, and there’s a virus that makes things interesting. T-virus.

I’m going to share a personal opinion with you right up front. Resident Evil Code: Veronica is the second greatest Resident Evil game behind Resident Evil 4. Well, now you know where I stand.

resicvx_004-largeThe game starts with Claire Redfield looking for her brother Chris on an island owned by the Umbrella Corporation, and—I really don’t want to spoil anything if you’ve not played this game because it has possibly the best story of all the RE games. However, she does find Chris, but then Chris looses her and zombie hilarity ensues throughout the entire game. Even though RE4 had some of the creepiest characters, hands down Veronica is the scariest game. I don’t think I’ve ever jumped so much while playing a game.

This title featured rotating camera angles that greatly enhanced the cinematic thrills. It was no slouch in the graphics department either. If you’ve been reading the previous posts this is starting to become clichéd, but once again a developer was pushing the limit visually and aesthetically, and Capcom utilized the console to some of its best potential early in the console’s life.

This is one of those rare games that is must play. If you’ve not, you are in luck. It’s easy to find for the Dreamcast (the original and an enhanced version—Veronica X), but ports are also available on the PS2 and is easy to find for the Gamecube (Think Wii. Although the ‘cube version is the lowest reviewed of the three.) However, of all the older RE games, it holds up pretty well.

Trust me on this. Play it.