[2 Minute Review] Too Human

Can a game that a blogger was so adamant against getting because of low “professionally reviewed” scores be any good?

Surprisingly, the reviewers got it all wrong. However, most “professional” reviewers compared it to what they thought it should be (i.e. what was promised) and they did not review it for how it stood as a final product. However, this game can be summed up in two words: lost potential. Is it still fun?

DO: Cut down anything that moves using the left thumbstick to move and the right thumbstick to attack. Gamepad buttons confer bonuses and a dodge.

TYPE: Third-person action.

PLATFORM: 360

PRICE: $59.99

MEAT: You play as Baldur, a semi-god, who with his brothers protects the human race in the future. The plot loosley follows Norse mythology. Actually, the plot is convoluted unless you know a little bit of the mythology. Even then, don’t try to understand it. There is a surprising twist at the end that does make some sense in the narrative. However, unintentionally, this is a game for just playing. (Did Pac Man need a story to be fun?) Your character progresses by loot grinding through four worlds. (There’s an alternate world that basically offers nothing called Cyberspace–an exploration map that nets you armor perks but is probably there just to frustrate you by getting you lost.) Every item has its own look, perks, and can be color customized. This is a game for weapon and armor customization nuts. This is also a game for those who like to RPG farm. There’s a wonderful co-op mode that blends well with the core gameplay and skips the narrative altogether. It only supports two players, but four may be coming via update. There may be some new classes added to the included five (Berserker, Defender, Champion, Commando, and Bioengineer). The classes don’t change the style of play that much because the enemies pretty much all attack the same way.

PERKS: excellent visuals; satisfying combat (sliding especially); loads of items; replayable for grind nuts; wonderful finishing moves

SCREAMS: to use it’s potential: story, combat, enemy variety; better class distinction; change a couple of boss battles to be fun and not grinds; eliminate enemy ranged attacks for the sake of difficulty–maybe actually code some enemey AI other than “mob the player”; add a defensive move other than dodge; it wants to be epic and there’s glimpses of that, but the potential is lost

VERDICT: Rent. Buy it when it’s a budget title.

Proof being in the pudding. Here’s my gamercard to show I beat the thing.

In [Nat’s] Hands: Too Human Among Others

Let the teasing commence.

Getting this title has raised an interesting dilemma for me regarding professional game reviews. It’s something I intend to address in the next couple of days once I get my thoughts about it in order.

The game? Forget the story and all the online drama. Just play it to play it. You know, like Pac Man. I think if the game just said, “There are a bunch of bad monsters threatening humanity. Kill them.” It would have been fine.

Other than constant drops, the three co-op games I’ve played so far have been fun.

Since getting the PS3, I’ve been itching to play some PS2 games I’ve missed (either playing or missed playing). I picked up Shadow of the Colossus and Rogue Trooper.

Rogue Trooper is one of the most underrated, insanely fun games I’ve ever played. (UPDATE: I found this while googling. Holy crap, on the Wii!)

Too Human: I’ll Ask It Again

Is it any good? Personally, I need to see more blog reviews of games. I mean, we are the ones in the trenches. We are the ones playing games (hopefully) for enjoyment. It’s not our job to quick-play and meet a deadline and look over our shoulders at the marketing department.

Aeropause seems to think it’s goodóand I don’t mean like those feminist yogurt commercials good.

Being that I am only halfway through the games main story I canít really review it, but from what I have played so far I think the game is worthy of a 80% score. It would be a shame if this game doesnít get a chance to improve upon itself with a sequel because of a few reviewers who just didnít get the game. I know this is only my opinion but I truly think that Too Human is a game worthy of your money.

In the post, the author does seem to cover more of the negative aspects of the game. (I want to hear positive, people!) However, he thinks it’s a solid 80%. I’ve also heard this from others.

I think what I can honestly deduce from this game is that it does a good job of creating the love it/hate it mentality. There’s not much in the middle of the road.

Here’s the callout: show us some blog reviews in your comments below…or review it yourself.

Is Too Human Any Good?

I know that one of the games (released today) has been on some of our readers minds for a while now. It’s just recently come up on mine. I’m actually in the process of playing through some 360 games so I can trade them in (NEW RULE: one game at a timeómore on that later). I was even thinking of using the credit for Too Human. Things are not looking bright with the mainstream hardcore press.

From Gamespotówho gave the game a 5.5óa surprisingly low score for a AAA developer. Here’s their opening salvo:

Too Human drops a juicy plot development at the most inopportune time: its very end. It’s the obvious manner of setting up a sequel, the infamous “to be continued…” we’ve come to expect from television shows and, yes, even some modern video games. This isn’t necessarily a bad thing, but it exemplifies the core experience of this action/role-playing hybrid. Too Human is a game of false starts and unrealized potential that infiltrate almost every aspect of the game, from story, to combat, to balance. Its elements feel stitched together, making for a patchwork quilt of a game that’s fraying at the seams.

Probably of all the mainstream reviewing sites, I trust Gamespot the most. Only once or twice have they ever steered me wrong. This does not bode well. I had mentioned on other forums that the lack of pre-release reviews was not a good sign. It usually never works in the developer’s favor.

After playing the unispiring demo, and like I’ve mentioned to others, I’m not paying $60 for this gameóin credit or cash. Unless there’s some hidden ecstacy or bliss that the reviewers are overlooking. Sites like Gamespot, Gamespy, and 1up are being the most critical. Metacritic seems to raise the average (67), but it doesn’t look promising.