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Archives for June 2005

Video Games and the Business World

June 5, 2005 by Tony 4 Comments

I read this article a couple weeks ago about video games and business skills. It’s not a bad article, but starting off with a quote like:

Video-game players often display exceptional business skills.

will make a rather tough sell. Overall the article points to some “proof” of this but I have a couple issues with the conclusions they make. The skill of multi-tasking has often been attributed to video game players:

“The people who play games are into technology, can handle more information, can synthesize more complex data, solve operational design problems, lead change and bring organizations through change,” said Luman, 38.

I agree with this, video gamers can synthesize data pretty efficiently. I’d also say younger kids (teens) are extremely adept at this. The article does a great job of trumpeting cases where video games are being used a useful, positive manner (i.e. kids playing Game Boys before surgery to calm them) and it side-steps the knee-jerk reaction of accusing video games of being guns and violence. But there is one conlcusion I have to disagree with. The article says:

Among the findings: Gamers are better risk-takers, show particular confidence in their abilities, place a high value on relationships and employee input and think in terms of “winning” when pursuing objectives.

That doesn’t really describe only gamers. That describes the male psyche. While males may not “place a high value on relationships” (some of us do) I would say men are risk-takers and almost all men I know think in terms of “winning”. I’m not saying gamers don’t exhibit those characteristics, I’m just saying that males in general exhibit competitiveness and self-assurance.

Other than that beef, it was a great article. What really caught my eye, though, was:

Beck said the findings are proving helpful to baby boomer-generation managers who lead teams of younger, gamer employees.

“They learn that they have to develop the teams, structure the tasks and build rewards in very different ways than they might have naturally,” Beck said.

This one has some serious implications. What if a manager knew he was over a handful of gamers and started tailoring his reward system like those of video games? I’m a sucker for unlockables. What if my boss started peppering my assignments with “unlockables”?

“You finished this report in two days! You’ve unlocked three hours of vacation!”

“Your time to completion on this project was less than your previous attempt! You’ve unlocked ‘Position: Senior Analyst’, you can now work your way to the next rung on the corporate ladder!”

They could go the way of EA, with the EA Sports Gamer: “You’ve been employed for 14,398 hours, you’re now a level 12 employee!”

Or what if they took a nod from RPGs and used Experience Points and other accompanying rewards?

“Document control has received your manuscript. You earned 2,000 XP and your standing with the Document faction has increased by 10.”

“Presentation was well-received by Management and you won the contract! You have earned 36,000 XP. Ding! You’ve gained a level. You are now Engineer III. You have also earned two skill points.”

I could go on, the mind boggles at the possibilities. What I’m really saying is that one thing video games have done is found a way to not only reward gamers but also “hook” them into playing more. Obviously, a game that didn’t hook you at all wouldn’t really do well, sales-wise. They need a hook (unlockables, experience levels, promise of future enhancements) to keep you playing. And that is so very suited to the business world.

Profit sharing, performance bonuses, and the like have their place, but those are big, one-time “power ups”. Managers that are able to reward employers (and it doesn’t have to always be monetary rewards) like a video game are bound to find success in motivating people in day-to-day operations. Maybe I’m just a statistics junky, but I’d like to know how many data points I’ve entered into the database for a given day, how that stacks up to the competition (or fellow workers, however you want to say it), and be rewarded for doing an exceptional job.

I may be way off-base here. This may not appeal to everyone, but I know this sort of thing would float my boat. And when I unlocked “Senior Management Position” and I earned the requisite 10M XP I would be one kick-butt manager!

Filed Under: Gaming Tagged With: Misc.

It gets better …

June 3, 2005 by Tony 1 Comment

We’ve talked about the coming Nintendo Revolution and the possibility of downloading the enormous library of NES, SNES, and N64 games that will be downloadable (I wonder if they’ll make Game Boy games available, too. That would make my head asplode). Anyway, this morning I saw this over at Evil Avatar. Like the title says, this stuff keeps getting better.

“People sort of picked on us for not prematurely jumping into online or internet gaming,” he mused, going on to point out that now the company has more to offer besides online gaming. Harrison then confirmed that past-gen, Nintendo-created titles will indeed be downloadable for free.

This is fantastic news. I would imagine 75-80% of the games that will be downloaded will come from the Nintendo library. To think that by simply purchasing the Revolution that you’ll immediately have hundreds of games to choose from is amazing. Who needs solid launch titles when your console launches with Mario 64, Zelda Ocarina of Time, Super Metroid, and hundreds more. Wow.

Another side effect this wil have is this — it will free up more money for downloading 3rd party games. Not having to pay for the Nintendo titles makes the price tag of Final Fantasy III and Chrono Trigger that much cheaper (overall).

Well played, indeed.

(See Also: Nintendo and the Long Tail)

Update: Of course some we do need perspective (and context) on this story, which can be found here.

Another Update:Unfortunately, it looks lke this was all speculation and wishful thinking. Joystiq is reporting that all Nintendo’s library will not be offered for free. It looks like some will still be downloaded for free but not all of them. That’s too bad. But so often is the case, if it looks too good to be true, it probably is.

Filed Under: Gaming Tagged With: Nintendo, Wii

The tent stakes are coming up

June 1, 2005 by Tony

Well it’s been an exciting and exhausting time, but I declare the Carnival of Gamers a success! A few stats for your digestion:

Total Carnival Entries: 20
Total unique visitors during first 48 hours: 3,279
Total number of pageviews first 48 hours: 5,621
Total number of unique visitors over Memorial Day Weekend: 4,477
Number of links to Carnival: 22 and counting

Links of Note:
InstaPundit (again, a great honor to be linked by the BlogFather)
Slashdot (albeit games.slashdot, but it counts)
Kotaku (I’m a Kotaku fan, thanks for the hat tip, Brian)
Craigslist (this was a weird one, never thought we’d show up here)
digg (thanks to Mike for this one)

There were some cheap shots taken at us in the slashdot comments, I tried to defend them however I could but it’s slashdot, so what can we expect. I did find this gem, though:

“Here you will find the best and brightest video game bloggers from around the world! Never before has such a group been assembled to bring to you the latest insights and observations from the gaming blogosphere. We’re a diverse group here, as you’ll see from the posts but we all have one thing in common — we are passionate about video games.”

Niether of them have a girlfriend either.

And someone who obviously participated but wished to remain anonymous replied:

“Niether of them have a girlfriend either.”

heh. Good thing too, or my wife would kill me.

Classic.

There was also this posted on Computer Games Online. (Deliciously titled “New Superblog Launches, Sticks Foot In Mouth Immediately”) It’s unfortunate, because Mr. Gallant sums up the Carnival by saying

If that’s what “Carnival of Gamers” is going to be about, they may as well not bother.

That’s a shame. If you’ve come here from Computer Games Online, please look around. While Mr. Gallant may not agree with one of the bloggers, don’t assume the rest are more of the same. I’ll be dropping Mr. Gallant a note when I get a chance to let him know he’s missed out on some good blogs. Funny thing is, The Big Corporate Website cgonline.com has only sent us a handful of referrals from his article. That’s not a very big audience they’re reaching. I’ve had more hits from some of the small-fry bloggers than him. Funny, but this is just another MSM vs. Blogger debate, something I didn’t think would happen with the Carnival. But that’s what blogging is all about.

So in conclusion, the feedback I’ve received has been positive, people have emailed me wishing they had known about the Carnival before the submission deadline, others wanting to get in on the next Carnival, and a lot of people thanking us for introducing them to new bloggers (the original purpose). So let’s keep this going! Thomas will be hosting the next one, so get on over there and email him your submissions. I’ve had a few people volunteer to host the next one, I’ll be in touch with you soon. This has been great! Thanks to everyone involved.

Game on!

Filed Under: Gaming Tagged With: Carnival of Gamers

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