• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar

buttonmashing

Mashing buttons since 1984

  • News
  • Featured Articles
  • Game Reviews
  • Weekend Gaming
  • Archives
  • About Us
    • Contact

Archives for 2005

Sequels, sequels everywhere

August 9, 2005 by Tony 4 Comments

This NY Times article is the latest in a long line of both EA bashing and bemoaning of sequelitis that is rampant among major video game publishers. This passage is getting the most attention:

By year’s end, Electronic Arts plans to release 26 new games, all but one of them a sequel, including the 16th version of N.H.L. Hockey, the 11th of the racing game Need for Speed and the 13th of the P.G.A. Tour golf game. The company also relies heavily on creating games based on movies like the James Bond and Lord of the Rings series, rather than developing original brands.

The article focuses on the cash cows that are EA sports games. The father of a gamer planning to buy Madden 2006 had it right when he said, “If it wasn’t for free agency, Electronic Arts wouldn’t be doing so well.” Very astute. Sports games do lend themselves to sequels but it’s easy to complain about sequels to other games. But why are we picking on EA for doing exactly what Japanese developers do just as blatantly. We have like, what, 83 different Final Fantasy games? Aren’t there like 27 Dragon Warriors? No one seems to care when those games get a “roster update.” But that’s not my point.

The article got me thinking about sequels. What would happen if sequels weren’t so successful? What would we have missed out on? The first game that came to mind was Super Mario Brothers. The first one is undoubtedly the quintessential video game. A million Marios followed. Super Mario Brothers 2, on the otherhand, wasn’t as great as its predecessor. So what if Nintendo decided it didn’t want to continue with sequels of SMB? We’d never had the pleasure of playing my favorite Super Mario game, Super Mario Brothers 3. And let’s not forget Super Mario World, Mario 64 and a host of other excellent Mario games.

There have been plenty of other sequels that were heads and shoulders above the games to which they are sequels – Diablo 2, Warcraft 2 (did anyone even play the first WC? I did for about ten minutes), Age of Kings (Age of Empires 2), Halo 2 (which I’m sure some would disagree with), and many others. Sequels can be a good thing! A very good thing!

Of course, as gamers, we’d like to see developers augment their library with sequels, not depend on them. New franchises like Pikmin, Viewtiful Joe, and Katamari Damacy would never have seen the light of day if sequels really ruled the roost. While it is apparent that sequels are where the “sure” money is, games like Viewtiful Joe can be a pleasant (and profitable) surprise.

So let’s not be quick to dismiss a sequel. They are an integral part of the video game spectrum. Don’t forget, too, that sequals can tank. There’s probably just as many bad sequels as there are good ones. But that’s another topic for another day.

As an exercise for the reader, what other games would have made you sad if there never was a “2” or “II” after their name?

Update: There’s a rather lively discussion over at Slashdot about this exact topic. I didn’t read all the comments, but this one caught my eye:

“EA Games: Sequel Everything”

Filed Under: Gaming Tagged With: EASports

A gamer ’til the end.

August 9, 2005 by Tony Leave a Comment

Not to make light of this sad story, but this quote made me smile:

Lee had recently quit his job to spend more time playing games, the daily JoongAng Ilbo reported after interviewing former work colleagues and staff at the Internet cafe.

Like I said, a gamer until the untimely end.

Filed Under: Gaming

Xbox Live

August 8, 2005 by Tony Leave a Comment

n0wak has noticed an interesting trend on Xbox Live.

Except for an occasional Halo 2 game, I haven’t been on Live for months. I’ve heard that NCAA 2006 is fun online but I have yet to give it a try.

Filed Under: Gaming Tagged With: Xbox, Xbox Live

Tee shirts

August 8, 2005 by Tony Leave a Comment

First we had this. Now we get this. Maybe some of us just do like to solve their problems with violence! It worked for CJ, why not everyone else?

Laugh or cry. Your choice. They will be banned in high schools around the country.

Filed Under: Asides

Buckeye Blogging

August 8, 2005 by Tony 2 Comments

There are very few things I love more than Ohio State Football. My wife and kids and extended family are about the only things (okay, that may be hyperbole). So this year you’ll be seeing a smattering of my commentary on OSU football. I know some of you buttonMashers are Buckeye fans but I recognize some of you don’t really care about sports. Apologies in advance, but Ohio State is too important not to mention.

Less than four weeks until the season starts and I’m already getting excited. This video (from Blog for Sports Gamer) will give Ohio State fans the chills. Man I am pumped about this season. Want to know how to make an OSU fan drool with anticipation? Show him this article.

Things are looking good for the Buckeyes and it’s defintely good to be an OSU fan. Are there any other readers out there that share this passion for college football? I’d love to hear about it (unless you’re a Wolverine)!

Filed Under: Sports Tagged With: Buckeyes, Ohio-State, Sports

This settles it.

August 6, 2005 by Tony 15 Comments

Although I didn’t want to continually harp on the topic of video game violence and violent crimes, it has played out that way. In an ongoing effort with other bloggers, I’ve tried to stem the tide of fear mongering and misinformation. I hope that in some small way, this information will find its way to the right people or perhaps some enterprising journalist, actually doing some legwork and background research, will find this searching for “violence and video games.” This is also ammunition for gamers. The next time some trash-clown tries to tell you how video games are making teenagers violent, this is for a “boo-yah” all up in their business.


First is an article from the Economist.com (I’ve included their graphics for convenience). The article is a fair and honest look at the video game industry and avoids a lot of knee jerking. From the article:

Amid all the arguments about the minutiae of rating systems, the unlocking of hidden content, and the stealing of children’s innocence, however, three important factors are generally overlooked: that attitudes to gaming are marked by a generational divide; that there is no convincing evidence that games make people violent; and that games have great potential in education. (emphasis mine)

Did I just read “no convincing evidence”? I believe I did, and I read that from a highly respected magazine. Not some two-bit blogger. Hear that, Mr. Thompson? I’ll repeat it for you: “there is no convincing evidence that games make people violent.” In fact, as we’ll see, the evidence actually points to just the opposite. But it’s understandable that the venerable members of our society don’t understand these “child playthings”.

“It’s just a generational divide,” says Gerhard Florin, the European boss of Electronic Arts, the world’s biggest games publisher. “It’s people not knowing what they are talking about, because they have never played a game, accusing millions of gamers of being zombies or violent.”

Again, this is something that should be brought to the attention of grubby lawyers and bloviating politicians. Play some GTA or Doom, let the storyline guide you and realize there’s something more complex than a “murder simulator.” That’s another great point the article makes:

What’s more, plenty of games, far from encouraging degeneracy, are morally complex, subtle and, very possibly, improving. Many now explicitly require players to choose whether to be good or evil, and their choices determine how the game they are playing develops.


This should could be a small factor into why violent crimes have gone down with video games are becoming more mainstream. The article also points to things critics hate to see — positive things being done with video games. My favorite was the teacher using Myst and its beautiful imagery to inspire kids to write better. Excellent. The article closes with some sobriety that video-game critics would do well to grok:

In June, Senator Charles Schumer held a press conference to draw attention to the M-rated game “25 to Life”, in which players take the role of a policeman or a gangster. “Little Johnny should be learning how to read, not how to kill cops,” he declared. True, but little Johnny should not be smoking, drinking alcohol or watching Quentin Tarantino movies either. Just as there are rules to try to keep these things out of little Johnny’s hands, there are rules for video games too. Political opportunism is part of the explanation for this double standard: many of gaming’s critics in America are Democrats playing to the centre.

The other stockpile of ammo comes from Gamer Revolution from its article, The Truth About Violent Youth and Video Games. I’ve also used the graph to further illustrate the point I’m trying to make.


While it’s not as eloquently written as the Economist piece, the author Duke Ferris did some good research (and documented sources) and found some interesting trends.

Something must be missing. That first graph is the overall violent crime rate, and we’re talking about youth violence here. So I found the data sorted by age, and it turns out that through 2002, youth homicide actually dropped across the board, the only increase being among adults…

The lowest levels ever recorded. In other words, the Playstation era has, in fact, produced the most non-violent kids ever

And when peopl read the next quote, I hope that little light bulb pops up and they think to themslves, quite profoundly, “Oh, yeah. That makes sense.”

To be fair, there have been about 300 studies on the effects of violent media, about 30 of which have been about video games. Most have found little to no connection, although some studies found a small, casual correlation between aggressive people and violent media.

Even if true, this does not necessarily mean violent media has created aggressive people. It is more likely that aggressive people are attracted to violent media.

And there’s more of being mean to the media —

The media in particular loves to bash video games, making sure to point out any time there’s an Xbox within 50 yards of a crime. This is because games are the new competition – every hour you spend interacting with a game is one hour less spent drooling in front of their fear-mongering programming.

Again, please read the whole article. It’s another good read with some excellent links for further knowledge.

So as I said, that settles it. You can look at the stastics anyway you want, there is no way you can say violent video games are leading to violent crimes. It’s a simple as the graphs and statistics bear out — video gaming is becoming more popular, with more and more gamers playing video games and yet violent crime is going down. Way down. So the print out one of those graphs. Tuck it away in your wallet. Next time some tells you that video games are causing the moral decline in our world, politely show them the business.

Update: Great. Now Thompson is going after Capcom for Killer 7. What does he base his reasoning on? An IGN review of the game. This is priceless. You can bet game review editors will be vetting all future reviews with Jack in mind. This man truly is an idiot.

Another Update: From this Slashdot article there’s a link to a long interview with Jack Thompson. I listened to the whole thing, and while I still don’t agree with him and he didn’t make any headway in convincing me, I’ll admit that he is well spoken and made some valid points. He’s a raging narcissist but he’s a lawyer, so that can be expected. Unfortunately, he’s still pointing to all this research linking video games with violence but he still can’t make the link with video game violence and violent crime. A lot of the research he points to (like this Indiana University study) involve adolescents that already have a predilection to aggresive (and violent) behavior. I mentioned this earlier. The link of brain chemistry and violent media can be shown but they still can’t link this to the actual increase in criminal activity. He’s still wrong.

If you have time, listen to it. It’ll make you frustrated and tear out your hair. It’s disturbing, it touches on a myriad of topics, including the GTA grandma, EA and the porn industry are in cahoots (huh?!), and many others.

(On a side note, I secretly thing Rockstar has something big planned for Bully. Everyone thinks it’s going to be a morally bankrupt game like GTA but I think there’s a big surprise waiting for us. We’ll see if that plays out, but it’s something that I’ve been thinking about lately.)

Another another update: The Videogame Pundit has also commented on this. There’s a funny exchange with Scott from VGCats and Jack Thompson here. I believe this comic is what started it. VGCats makes me laugh.

Related Posts:
Cranial Menus
GTA should have been rated AO
Parents just have to be better parents
Bad News for Rockstar

Filed Under: Commentary Tagged With: Violence and Video Games

Why games are devolving

August 6, 2005 by Tony Leave a Comment

Are they devolving? Matthew Sakey seems to think so.

“What do you mean by ‘devolving’?” asked one developer.

I mean they’re getting worse.

Read the whole thing. This was the first I’ve read of Sakey but it won’t be the last.

Filed Under: Gaming Tagged With: Gaming

The Internet is Funny, Part 2.

August 5, 2005 by Tony Leave a Comment

There are people out there that have a lot of time on their hands. A lot. (Trying hard to refrain from “I pity the fool” jokes). From Faces of WoW to Videogame Lookalikes. I’ve often been told I look a little like George Clooney, but that’s neither here nor there. He’s not video game character or anything.

Here at buttonmashing.com, we surf the net so you don’t have to.

Filed Under: Gaming

Don’t hate the PKaya, hate the game!

August 4, 2005 by Tony 1 Comment

From games.Slashdot, we get the head-scratching link du jour. It appears that the idea that teenagers playing video games can kill each other (digitally, not literally, although that’s happened, too) doesn’t sit well with the Chinese Government. What is this, communism?

“Minors should not be allowed to play online games that have PK content, that allow players to increase the power of their own online game characters by killing other players,” Liu Shifa, head of the MOC’s Internet Culture Division, which drafts policies governing the online gaming market, told Interfax. “Online games that have PK content usually also contain acts of violence and leads to players spending too much time trying to increase the power of their characters. They are harmful to young people.”

I’m a little confused here. What’s the “harmful” thing to young people? Being able to kill each other or having to grind hour after hour to “increase the power of their characters”? Of course both can be viewed as harmful, but let’s be honest. How bad can it really be? Let the kids play and let them beat up on each other. It’s fun!

Oh, and that sound you heard when this was announced? Thousands of Chinese gamers cheering when they realized that the days of being PK’ed by a 12 year-old who plays all day and has a character named Legola5.

Filed Under: Gaming Tagged With: MMORPG

Carnival #5 has arrived!

August 4, 2005 by Tony 1 Comment

I had plans to head to the Ohio State Fair yesterday. Unfortunately, the buttonDaughter has been afflicted with dual ear infections. It sucks for her but she seems to be on the mend. We didn’t make it to the Fair but we have plans to go soon. For now I’ll have to be content with The Carnival of Gamers #5 over at Unfettered Blather.

Update: Well down, Botswana, another Carnival has come and some good stuff has been posted. I don’t know if it’s the summer months, or what, but the submissions seem to be a little down this month. There were a few new faces, which is always good to see, but I had hoped for some of the old stand-bys to participate as well. No biggie, hopefully next months will attract a few more people, what with the summer winding down and Foton being the host. That’s gotta count for something!

I enjoyed every last one of the posts. I was surprised that there were only a couple GTA:SA posts. I guess people are just tired of it. I know I am (even though I submitted one of my GTA rants)! Personally, peterb’s piece on why consoles are better (which has been mentioned elsewhere) was my favorite.

Shortly thereafter, I stopped playing it. This week, I bought Myst III: Exile for Xbox at The Exchange. I had also bought Silent Hill 3 for the PS2, another game I already owned for the PC.

The reason is simple. I can play the console versions of these games from my couch.

True, that.

Filed Under: Gaming Tagged With: Carnival of Gamers

« Previous Page
Next Page »

Primary Sidebar

The Buttonmashing Podcast!