• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar

buttonmashing

Mashing buttons since 1984

  • News
  • Featured Articles
  • Game Reviews
  • Weekend Gaming
  • Archives
  • About Us
    • Contact

Archives for October 2011

It all makes sense

October 17, 2011 by Tony Leave a Comment

This is a like a video game version of The DaVinci Code. The more you read, the more it makes sense. And the sadder you’ll become.

Then read this and get really sad. (Note that there are multiple chapters):

The idea, here, is that The Sims Social is rife with sticky walls and mental fly-paper, trying to keep you staring at the world until you become so accustomed to its face it’s the same as being in love: you’re staring at your guy making nachos, or writing blog posts, because the game has attached this mammoth importance to making more money, to moving up in the world, to buying new furniture, and here it is giving you a fifty-percent bonus. You’re trapped, whether you’re actively “enjoying” yourself or not. You’re “doing it correctly”, and the game is rewarding you, and it’s easier than pressing the right buttons with the right timing in Rock Band, and all it required was a little sleight-of-brain. You feel good about yourself. You look at this cartoon world long enough, and something of an Inverse Pavlov happens. Your brain begins to know that you are “enjoying” yourself, even if you hate this insipid thing. In spite of a love-shaped hole in the center of your spirit re: this electronic monster, you will not turn away.

The game is a Chinese finger trap of the mind: soon you realize that inspiration is free, which, in economics terms, means that the inflated value of single-energy-point actions when “inspired” is not a “bonus” or a “maximum” value — it’s the baseline; it’s the “minimum”. Once you grasp that your character can be made inspired with a little flick of the game’s mechanics, you’ll never want to do money-earning actions without being inspired — and if you do (and this is the important part!) you’ll feel lazy.

Filed Under: Blogging, Commentary Tagged With: The Sims Social

It’s SHOWTIME!

October 16, 2011 by Tony 2 Comments

(Actually, it’s AMC, but who’s counting)

It’s Walking Dead time!

Filed Under: Blogging Tagged With: The Walking Dead

That’s so meta

October 15, 2011 by Tony 2 Comments

This one is for Nat:

This is Lance Henriksen, who played Bishop in the Aliens movie, playing Aliens Infestation game on a 3DS. Click to embiggen. (via Tiny Cartridge)

Filed Under: Gaming

Weekend Gaming

October 14, 2011 by Tony 3 Comments

So there are literally a dozen great games I could be playing right now. Of course, Gamefly didn’t help out. Instead of sending something new, I get stuck with Tiger Woods. I’d rather be playing Rage or Forza 4. But truth is, I’m knee deep in Fallout New Vegas, and it’s all I really care to play at the moment. Things have really interesting really quickly in this game. I’ve got tons of quests and I’m playing this completely different than how I play Fallout 3. I’m really enjoying the year old Fallout New Vegas. So I think I’ll be playing a lot of that this weekend. And maybe a round or two of Tiger Woods 12.

What are you playing?

Filed Under: Weekend Gaming

Pixel Art

October 13, 2011 by Tony Leave a Comment

I think because of a combination of Nostalgia, vague memories and really vivid ones, the Super Nintendo will always be my favorite console system ever. This short document about Pixel Art will explain, in part at least, why some of us loved it so much.

Filed Under: Gaming Tagged With: Pixel Art

Inifinite Super Mario Bros

October 12, 2011 by Tony Leave a Comment

Working through some of my old draft posts, I came across Infinite Super Mario Brothers (playable in your HTML capable browser):

Filed Under: Gaming Tagged With: Super Mario Bros.

Dead Rising 2: Off The Record

October 11, 2011 by Tony 1 Comment

I’ve been meaning to post these for a while, but seeing how the game came out today, I should probably post how I am really excited about the idea of another Dead Rising game. Even if it really isn’t another Dead Rising Game.

The fact that it’s a “budget” title at forty bucks doesn’t hurt. Nor does the addition of new weapons (that don’t really look like new weapons). Bringing back Frank West doesn’t hurt, but after all we’ve been through, I’m pretty sad about how things worked out for him.

So, yeah, you’ll probably see me running around the Fortune City area wielding a nail-studded baseball bat, wrecking everything in sight.

Filed Under: Gaming Tagged With: Dead Rising 2: Off The Record; Xbox 360

Comic Watch [Basic Instructions]

October 10, 2011 by Tony Leave a Comment

Most of the Comic Watches have been bad comics that attempt to use video games as the punchline. Not Basic Instructions. Scott Meyer is clearly a gamer. I love the 2nd panel:

Filed Under: Gaming Tagged With: Comic Watch

History of Handheld Systems

October 9, 2011 by Tony Leave a Comment

DS Lite

Some cool scans of Club Nintendo’s “History of Handheld Systems” over at The Bit Beacon.

Filed Under: Blogging Tagged With: Nintendo

In My Hands

October 8, 2011 by Tony Leave a Comment

Filed Under: Gaming

« Previous Page
Next Page »

Primary Sidebar

The Buttonmashing Podcast!

 

Loading Comments...