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Tony

Making babies and the level 60 grind

February 20, 2006 by Tony Leave a Comment

Only the unbeliever could find the parallels. Observe.

As usual, sex shows us that it is more then the meaning of life, it is also a playbook for creating content.

Phat loot = babies. I totally agree.

Filed Under: Asides, Gaming Tagged With: MMORPG, WoW

He’s back…

February 19, 2006 by Tony 6 Comments

Adam (render) is back with a new blog! Render was definitely one of my favorite blogs and I’m glad to see he’s back at it. He’s been doing stuff for Gamers With Jobs, which has been top notch, but I’m looking forward to reading what else he has to say.

Welcome back, Adam!

Filed Under: Asides Tagged With: Blogging

Prepare for your death, Leon!

February 18, 2006 by Tony 20 Comments

Jack Krauser
Yeah, so that’s the idle threat Jack Krauser sends your way when you finally confront him for the last piece of the gate key leading to Ashley. Like I said before, I knew the Krauser battle was going to be tough, I just had no idea how tough it was going to be. After eighty-nine attempts, I can assure you that he is very tough. Well, I should rephrase that. If you don’t know his weakness, he takes a licking and keeps on ticking. I found that out for about the first eighty tries or so, last night. He was taking ten rounds from my Broken Butterfly and not even breaking a sweat.

When I beat Krauser the first time, I used the TMP with about 200 rounds and just shot at his exposed feet (when he shields his body with his mutated arm/wing, his feet are vunerable). It took me about five tries on the normal difficulty. Since I’m going through this play without the TMP I needed a different approach.

I had ten rounds in the Broken Butterfly and three hand grenades. I’d either dodge his attack and blast him with a couple rounds or get him exposed with a grenade and then blast a round or two when he was dazed. I could get eight or nine of the .45 rounds to connect and he didn’t even seem fazed. I’d unload a clip of the Blacktail and a couple headshots with the rifle and he wasn’t going down. I was getting desperate and it was getting late. I went and looked for “hints” because I coudn’t get this far to give up. A quick google search revealed that the knife (THE KNIFE?!) is very effective against Krauser on Pro difficuty. Again, the knife? I was incredulous but willing to try anything at this point. So I gave it a whirl. He came in on me, I blasted him with the Broken Butterfly and when he went down on one knee, I started hacking away with the knife. I made three or four good slashes when he started to get up. I figured I’d keep slashing, just to see what happened and I must have been in a good spot because I could keep slashing at his feet. It took eight or ten slashes but he went down. Finally! I grabbed the pieces to open the gate and made my way out before the tower blew up. I had beaten Krauser. It felt good.

I’m still a little miffed that the guy can take eight rounds of the Colt .45 to the face and shrug it off, but a few gashes with a knife and he goes down like a paper bag. That just isn’t right. But down he went, and I’m moving on. The end is in sight and I am looking forward to victory over Lord Saddler.

Filed Under: Gaming Tagged With: Gamecube, Resident Evil 4

Back on track.

February 17, 2006 by Tony 1 Comment

Maybe I was too tired last night. Whatever it was, I was frustrated and had to vent. Now that I got that out of my system, I’m back on track in RE4. I sat down this evening with a cool head and breezed through the section of the game that was giving me such fits. In fact, I was on such a roll that I made it past “It” with just two attempts. The first time through, I died a bunch of times in that section. I made it all the way to the part where Leon has to take down Krauser to get the insignias to get through yet another gate between he and Ashley. The Krauser part was the toughest last time so I’m assuming it’s going to be tough again.

Leon with Broken ButterflyAnd can I say how much I love the “Broken Butterfly”? Easily my favorite weapon in the game (also the best name for a weapon). Sure, I’ve never heard of a 12-shot Colt .45 revolver, but the Broken Butterfly is my weapon of choice. Little details can be overlooked when I’ve got the President’s daughter (and the world) to save. My sweet Broken Butterfly took “It” out with ease and I’m hoping to have the same success with it against Krauser.

So yeah, I’m back on track. Sometimes all it takes is a step back, a deep breath, and a good night’s sleep.

Filed Under: Gaming Tagged With: Gamecube, Resident Evil 4

It’s Carnival time again!

February 16, 2006 by Tony Leave a Comment

It’s already time to start thinking about next month’s Carnival of Gamers. The carnival will be heading to Virgin Worlds for the month. The Prognosticator is already accepting submissions, so don’t forget!

You can find all your Carnival answers questioned here (scratch that, reverse it). If you have a question that hasn’t been answered, let me know.

Filed Under: Gaming Tagged With: Carnival of Gamers

Arrgh!

February 16, 2006 by Tony 8 Comments

[ Mood: FRUSTRATED ] [ Listening to: Whatever is on the TV ] (This is what my entry would look like if this was a Live Journal blog.)

Holy fricking crap am I frustrated right now with Resident Evil 4. I’m currently stuck at the point where Ashley is driving the big dumpster/bulldozer and you’ve got to run up and raise the elevator lift. Ashley lamely sits in the truck while you’ve got to fight off the bad guys, hit the button, and keep the baddies away from Ashley. Get out of the driver’s seat and run away, you nit! Anyway, I’ve got that part pretty much down pat. The truck then drives on some more, fighting off waves of baddies, before you’ve got to take out a runaway truck coming straight at you. I must have done this sequence twenty times this evening. Something would always go wrong — I’d miss the peep-hole target in the runaway truck, Ashley would get shocked before I could get back to her, or one of the ganados’ head would turn into monster-tentacle-death dealing claw-head and would get me with one hit. It’s frustrating for so many reasons.

If I hear Ashley say, “I’m leaving it to you,” I’m saving the ganados trouble and I’m blasting her myself.

So I might be taking a short break from RE4. Or I might be right back at it tomorrow night.

I’ve got needs, after all.

Filed Under: Gaming Tagged With: Gamecube, Resident Evil 4

Opera and the DS – surf the web!

February 15, 2006 by Tony 2 Comments

This is the coolest news I’ve read in a while: Opera (my personal browser of choice) is building a browser for the Nintendo DS.

In Opera’s agreement with Nintendo, Nintendo DS users will now be able to surf the full Internet from their systems using the Opera browser. The Opera browser for Nintendo DS will be sold as a DS card. Users simply insert the card into the Wi- Fi enabled Nintendo DS, connect to a network, and begin browsing on two screens.

This is very cool news, just in time for the DS redesign! Right now, the article only mentions users in Japan, but I can’t see any reason why we can’t expect this here in the states. I can’t wait!

Filed Under: Gaming Tagged With: Nintendo, Nintendo DS, Nintendo-WFC, Opera

Poor reporting

February 15, 2006 by Tony 5 Comments

I just read an article that makes me angry. The amount of mis-information and fear mongering is just amazing. The article starts out

We have an important warning for parents. Today marks the three-month anniversary of the launch of the Nintendo DS Wireless Connection. But Action News has learned this popular gaming system could put kids in harm’s way.

Huh? Right away, the red flags are going up. I assume they’re going to talk about the WiFi Connection. Sure, there is always the possibility of gaming with unsavoury people online, but Nintendo’s friend code system does a decent job of filtering those type of people out. So far, there are three games that use the Wireless connection (Tony Hawk, Mario Kart, and Animal Crossing) so right off the bat we’ve got some poor research being done:

It has built-in wireless capability. That allows kids to battle fellow Nintendo DS players across the room or across the world.

“They can play somebody they’ve never met.”

While this is technically true, my guess is that most kids aren’t playing with people they haven’t met over the WFC. I’m guessing most of these kids are playing with real life friends. (Let’s not forget that connecting to the WFC isn’t exactly simple. I’d say most kids under the age of 14 would struggle to get on without parental help). So what exactly is endangering the children? The super-horrible Picto-Chat!

Theresa’s 11-year-old daughter, Emily likes to doodle so she’s using the Nintendo DS Pictochat feature. Pictochat puts you right into a chatroom and let you send messages wirelessly – and on this day we are in one of Philadelphia’s many Wi-Fi hotspots.

Theresa Keel/Center City: “This screen name pops up and asks her what her name is and how old she is, and she answers.”
Emily Keel/Center City: “And I just felt a little scared and confused.”

This has happened to the Keel’s once before. But this time the screen name is so offensive, we can’t even show it to you.

“It frightened me. It really did.”

Wait one minute! Pictochat is not WiFi-enabled. At all. In fact, in order to chat with someone, you’d have to be in close proximity to the other DS your chatting with (about 60 feet). Unfortunately, this parent is so clueless that they have no idea what the technology in their child’s hands is capable of. All the mother has to do is tell her child to turn of the DS. If she was worried that they might be in danger, they could alert mall security and have them look for the scary person with the offensive screen name. But turning off the DS instantly severs any connection to the bad person. That’s all it takes. No one is “in harm’s way.” But of course the reporter couldn’t be bothered with the facts.

This is simply a case of not doing due dilegence with your research before you run a story. Sowing seeds of fear accomplish very little.

Even when we’re thinking of the children.

(via Digg. Slashdot, too.)

Filed Under: Gaming Tagged With: Nintendo DS, Nintendo-WFC, parenting, The-Children

A milestone

February 13, 2006 by Tony 2 Comments

Over the weekend, buttonmashing.com received its 100,000th hit! May not be much, but I was pretty happy about it.

Onward to the next 100k!

Filed Under: News Tagged With: Blogging, Site News

What I’m playing

February 10, 2006 by Tony 9 Comments

Even though I have a stack of unplayed games (hereafter to be referred to as “The Queue”), I am currently engrossed in Resident Evil 4. Even though I finished the game over a year ago, I’ve been playing the Mercenaries mini game, off and on, for the past couple months. Just recently I decided to endeavor to get 5-star scores on all four boards with the five characters. I unlocked the last character (Albert Wesker) and then spent some time racking up the scores needed on each board. Upon doing so, I unlocked the “Handcannon” which would be available to me next time I played. So I started the regular game over again, this time with the “Pro” difficulty. I figured I’d get to the first encounter with the merchant, buy the Handcannon, go blast some baddies with it and be done with the game. Things didn’t go as planned. I got to the merchant and the handcannon wasn’t available. But I had been enjoying myself so much that I decided to finish the game on Pro difficulty. I just rescued the President’s daughter from the church and now we’re trying to get out of dodge.

Having played this game extensively the past week has reminded me why this is such a great game. The game defines what a polished game is. The attention to detail is what gets me every time. From the authentic Spanish phrases (I will be updating the list with words and phrases I missed the first time through) to the gun reloading animations, I can’t say enough. Just a fantastic game, top to bottom.

Ashley Resident Evil 4I decided to go with the “Special Costumes,” an option you get once you beat the game. Leon is now decked out in his Raccoon City Police Department Uniform. It’s a nice touch. Little did I know that Ashley (the President’s daughter) would also be sporting a new, *ahem*, costume. I couldn’t find any screen shots of the new costume, but she’s gone from the demure and preppy skirt and sweater combo to a revealing cowboy outfit, complete with a rather revealing halter top. It was rather unsettling to see her risqué side. I guess I should come to expect such things.

So yeah, I’ll be playing Resident Evil 4 for a while. I’ll eventually get back to Fire Emblem: Path of Radiance and the rest of The Queue, but for now it’s RE4 time, all the time. I still try to squeeze in a game of Guild Wars when I can and I also check in on Animal Crossing: Wild World to check the price of turnips and to water my red turnip, but that’s about it. My animals will probably be complaining and leaving town sooner or later, but tough for them.

I got escort the President’s floozy daughter to safety.

Filed Under: Gaming Tagged With: Animal-Crossing, Gamecube, Guild-Wars, Resident Evil 4

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