First we had this. Now we get this. Maybe some of us just do like to solve their problems with violence! It worked for CJ, why not everyone else?
Laugh or cry. Your choice. They will be banned in high schools around the country.
Mashing buttons since 1984
by Tony 2 Comments
There are very few things I love more than Ohio State Football. My wife and kids and extended family are about the only things (okay, that may be hyperbole). So this year you’ll be seeing a smattering of my commentary on OSU football. I know some of you buttonMashers are Buckeye fans but I recognize some of you don’t really care about sports. Apologies in advance, but Ohio State is too important not to mention.
Less than four weeks until the season starts and I’m already getting excited. This video (from Blog for Sports Gamer) will give Ohio State fans the chills. Man I am pumped about this season. Want to know how to make an OSU fan drool with anticipation? Show him this article.
Things are looking good for the Buckeyes and it’s defintely good to be an OSU fan. Are there any other readers out there that share this passion for college football? I’d love to hear about it (unless you’re a Wolverine)!
by Tony 15 Comments
Although I didn’t want to continually harp on the topic of video game violence and violent crimes, it has played out that way. In an ongoing effort with other bloggers, I’ve tried to stem the tide of fear mongering and misinformation. I hope that in some small way, this information will find its way to the right people or perhaps some enterprising journalist, actually doing some legwork and background research, will find this searching for “violence and video games.” This is also ammunition for gamers. The next time some trash-clown tries to tell you how video games are making teenagers violent, this is for a “boo-yah” all up in their business.
Amid all the arguments about the minutiae of rating systems, the unlocking of hidden content, and the stealing of children’s innocence, however, three important factors are generally overlooked: that attitudes to gaming are marked by a generational divide; that there is no convincing evidence that games make people violent; and that games have great potential in education. (emphasis mine)
Did I just read “no convincing evidence”? I believe I did, and I read that from a highly respected magazine. Not some two-bit blogger. Hear that, Mr. Thompson? I’ll repeat it for you: “there is no convincing evidence that games make people violent.” In fact, as we’ll see, the evidence actually points to just the opposite. But it’s understandable that the venerable members of our society don’t understand these “child playthings”.
“It’s just a generational divide,” says Gerhard Florin, the European boss of Electronic Arts, the world’s biggest games publisher. “It’s people not knowing what they are talking about, because they have never played a game, accusing millions of gamers of being zombies or violent.”
Again, this is something that should be brought to the attention of grubby lawyers and bloviating politicians. Play some GTA or Doom, let the storyline guide you and realize there’s something more complex than a “murder simulator.” That’s another great point the article makes:
What’s more, plenty of games, far from encouraging degeneracy, are morally complex, subtle and, very possibly, improving. Many now explicitly require players to choose whether to be good or evil, and their choices determine how the game they are playing develops.
In June, Senator Charles Schumer held a press conference to draw attention to the M-rated game “25 to Life”, in which players take the role of a policeman or a gangster. “Little Johnny should be learning how to read, not how to kill cops,” he declared. True, but little Johnny should not be smoking, drinking alcohol or watching Quentin Tarantino movies either. Just as there are rules to try to keep these things out of little Johnny’s hands, there are rules for video games too. Political opportunism is part of the explanation for this double standard: many of gaming’s critics in America are Democrats playing to the centre.
The other stockpile of ammo comes from Gamer Revolution from its article, The Truth About Violent Youth and Video Games. I’ve also used the graph to further illustrate the point I’m trying to make.
Something must be missing. That first graph is the overall violent crime rate, and we’re talking about youth violence here. So I found the data sorted by age, and it turns out that through 2002, youth homicide actually dropped across the board, the only increase being among adults…
The lowest levels ever recorded. In other words, the Playstation era has, in fact, produced the most non-violent kids ever
And when peopl read the next quote, I hope that little light bulb pops up and they think to themslves, quite profoundly, “Oh, yeah. That makes sense.”
To be fair, there have been about 300 studies on the effects of violent media, about 30 of which have been about video games. Most have found little to no connection, although some studies found a small, casual correlation between aggressive people and violent media.
Even if true, this does not necessarily mean violent media has created aggressive people. It is more likely that aggressive people are attracted to violent media.
And there’s more of being mean to the media —
The media in particular loves to bash video games, making sure to point out any time there’s an Xbox within 50 yards of a crime. This is because games are the new competition – every hour you spend interacting with a game is one hour less spent drooling in front of their fear-mongering programming.
Again, please read the whole article. It’s another good read with some excellent links for further knowledge.
So as I said, that settles it. You can look at the stastics anyway you want, there is no way you can say violent video games are leading to violent crimes. It’s a simple as the graphs and statistics bear out — video gaming is becoming more popular, with more and more gamers playing video games and yet violent crime is going down. Way down. So the print out one of those graphs. Tuck it away in your wallet. Next time some tells you that video games are causing the moral decline in our world, politely show them the business.
Update: Great. Now Thompson is going after Capcom for Killer 7. What does he base his reasoning on? An IGN review of the game. This is priceless. You can bet game review editors will be vetting all future reviews with Jack in mind. This man truly is an idiot.
Another Update: From this Slashdot article there’s a link to a long interview with Jack Thompson. I listened to the whole thing, and while I still don’t agree with him and he didn’t make any headway in convincing me, I’ll admit that he is well spoken and made some valid points. He’s a raging narcissist but he’s a lawyer, so that can be expected. Unfortunately, he’s still pointing to all this research linking video games with violence but he still can’t make the link with video game violence and violent crime. A lot of the research he points to (like this Indiana University study) involve adolescents that already have a predilection to aggresive (and violent) behavior. I mentioned this earlier. The link of brain chemistry and violent media can be shown but they still can’t link this to the actual increase in criminal activity. He’s still wrong.
If you have time, listen to it. It’ll make you frustrated and tear out your hair. It’s disturbing, it touches on a myriad of topics, including the GTA grandma, EA and the porn industry are in cahoots (huh?!), and many others.
(On a side note, I secretly thing Rockstar has something big planned for Bully. Everyone thinks it’s going to be a morally bankrupt game like GTA but I think there’s a big surprise waiting for us. We’ll see if that plays out, but it’s something that I’ve been thinking about lately.)
Another another update: The Videogame Pundit has also commented on this. There’s a funny exchange with Scott from VGCats and Jack Thompson here. I believe this comic is what started it. VGCats makes me laugh.
Related Posts:
Cranial Menus
GTA should have been rated AO
Parents just have to be better parents
Bad News for Rockstar
Are they devolving? Matthew Sakey seems to think so.
“What do you mean by ‘devolving’?” asked one developer.
I mean they’re getting worse.
Read the whole thing. This was the first I’ve read of Sakey but it won’t be the last.
There are people out there that have a lot of time on their hands. A lot. (Trying hard to refrain from “I pity the fool” jokes). From Faces of WoW to Videogame Lookalikes. I’ve often been told I look a little like George Clooney, but that’s neither here nor there. He’s not video game character or anything.
Here at buttonmashing.com, we surf the net so you don’t have to.
From games.Slashdot, we get the head-scratching link du jour. It appears that the idea that teenagers playing video games can kill each other (digitally, not literally, although that’s happened, too) doesn’t sit well with the Chinese Government. What is this, communism?
“Minors should not be allowed to play online games that have PK content, that allow players to increase the power of their own online game characters by killing other players,” Liu Shifa, head of the MOC’s Internet Culture Division, which drafts policies governing the online gaming market, told Interfax. “Online games that have PK content usually also contain acts of violence and leads to players spending too much time trying to increase the power of their characters. They are harmful to young people.”
I’m a little confused here. What’s the “harmful” thing to young people? Being able to kill each other or having to grind hour after hour to “increase the power of their characters”? Of course both can be viewed as harmful, but let’s be honest. How bad can it really be? Let the kids play and let them beat up on each other. It’s fun!
Oh, and that sound you heard when this was announced? Thousands of Chinese gamers cheering when they realized that the days of being PK’ed by a 12 year-old who plays all day and has a character named Legola5.
I had plans to head to the Ohio State Fair yesterday. Unfortunately, the buttonDaughter has been afflicted with dual ear infections. It sucks for her but she seems to be on the mend. We didn’t make it to the Fair but we have plans to go soon. For now I’ll have to be content with The Carnival of Gamers #5 over at Unfettered Blather.
Update: Well down, Botswana, another Carnival has come and some good stuff has been posted. I don’t know if it’s the summer months, or what, but the submissions seem to be a little down this month. There were a few new faces, which is always good to see, but I had hoped for some of the old stand-bys to participate as well. No biggie, hopefully next months will attract a few more people, what with the summer winding down and Foton being the host. That’s gotta count for something!
I enjoyed every last one of the posts. I was surprised that there were only a couple GTA:SA posts. I guess people are just tired of it. I know I am (even though I submitted one of my GTA rants)! Personally, peterb’s piece on why consoles are better (which has been mentioned elsewhere) was my favorite.
Shortly thereafter, I stopped playing it. This week, I bought Myst III: Exile for Xbox at The Exchange. I had also bought Silent Hill 3 for the PS2, another game I already owned for the PC.
The reason is simple. I can play the console versions of these games from my couch.
True, that.
August is State Fair time in our beautiful state of Ohio. That means two things — the butter cow and fair food. If there is anything better than greasy fair food (served by greasy carnies) I don’t know what it is. Just behold the fried twinkie!
August also brings us the Carnival of Gamers #5! If you have a blog and you want to join, don’t hesistate! All your Carnival questions can be answered at the Carnival HQ. We’ve switched to the monthly format, which I think is more conducive to the submission of well written and witty blog posts. Hmmm, I guess that excludes me.
Oh well, I submitting something anyway.
While the NCAA 2006 criticisms are piling up, The Blog for the Sports Gamer points to a forum discussion about a game-stopping flaw in Madden 2006. If you don’t have (or feel like making) an account on Operation Sports, here’s the pertinent information:
20 yard dropback shouldnt be an issue this year. whats going to be an issue is what we talked about on the radio show tonight, which is that animation where the CPU does a jetpack animation for you. Its tough to stop. we labbed with it online earlier tonight. You could send 3 guys in zone on that one WR and it couldnt be stopped a lot of the time.
ok this “jet pack” animation is definitely there and its damn easy to do. You just throw the ball high and the CPU will do the animation for you. Marcus from MM and I tested it. I’d tell him, what WR i was going to. He’d try dime, nickel quater, shading inside, and manually took his safety or DB. It worked, rarely. Most of the time the WR caught it. He could be surrounded by 3 guys andn they couldnt stop it. Even when he was there manually for some reason the ball would just go above him and the wr would catch. Its pretty lethal on curls because the wr jumps. I havent figured out a way to stop it consistently.
BTW, it doesnt really matter how good your WR was. I was doing it with Mushin Muhammed, and he got injured and Justin Gage was just as effective. I could do it to the other side of the field as well and Bobby Wade, who sucks, would make the catch all the time.
The jury is still out on NCAA 2006 for me (I’ve only played a handful of games so far) and I swore off Madden after 2003, but this is still disheartening news nonetheless. It’s a good thing EA has the NCAA and NFL licenses wrapped up for the next two generations of console systems! Now we can expect more of the same, year after year. Wonderful.
It was interesting that when the EA exclusive licensing deals were announced most “gamers” were pissed off (to put it lightly) and some swore of EA all-together (except for something called Battlefield 2). The casual sports gamer, however, was either unaware or shrugged it off with a, “I play Madden anyway, who cares?” Well, if they get release after release of broken, flawed gameplay with the promise of “next year,” they won’t be shrugging it off much longer. They’ll care.
And then what?
I downloaded Fate a while ago, mostly because Bill at Dubious Quality was so high on it. I finally got around to installing it last night and I gave it about two hours of my time. If you haven’t heard of Fate, the long and short of it is that it plays like your average point-and-click slash ’em up. After my two hours of playing last night I thought to myself, “Meh, I’ve played this before. It didn’t offer me anything too groundbreaking or new.” Sure, I had a pet, I could fish, basically stuff I’d done in a dozen other games. I didn’t see myself playing it much more.
Then today, as I was eating lunch I realized I felt compelled to play some more Fate. I had some incomplete quests to fufill. There were townspeople counting on “McGee the Unknown” (Fate has a fame attribute that gives you titles as your fame increases). I had to go back. I thought about all the magic items for me to find, the fish to catch and the titles to earn and I wanted to play it. That’s a first. I haven’t felt this compelled to play a game since I first started playing Resident Evil 4. In fact, I think I’m going to return to Fate once I hit “Publish”. I will definitely be buying the full-version of this game. Check it out!