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Jason O

Cheap Game of the Week – History Channel Civil War: A Nation Divided

October 8, 2009 by Jason O 4 Comments

Overview: A rare first person shooter set in the American Civil War

Pricing: About $20 new or used.

Rip-Off Warning: Can occassionally be found for $30 new.

Platform: Playstation 2, Windows, XBox 360 (Reviewed)

Is it worth it? There aren’t many first person shooters set in the American Civil War. While there have definitely been some liberties taken with historical accuracy and weapon reloading has been tweaked somewhat, the game stands in rare company. A lever action rifle feels like an assault rifle in this game and learning melee combat is a must.

The game does have some issues. The level design is full of invisible walls and is practically on rails, there are only 6 missions per each side, and the graphics are just barely servicable. Yet I found myself enjoying this game and the unique challenges it often presented the player. The game is not particularly hard, but the play style is different from standard run and gun.

Some quibbles with the game. Iron sights were worthless since you were better off just looking at the cross hair and waiting for it to turn red. Also, taking cover didn’t seem to work very well. Not that the game had a cover system, but enemies standing close to a solid object seemed to become bullet proof while I could hide behind a wall and still take damage.

Final Judgement: I just don’t have much to say about this one. It’s an enjoyable if somewhat short play experience that will definitely give you something different. It was a solid PURCHASE for me and highly recommended if you’re looking for a budget title.

Filed Under: Gaming Tagged With: Civil War, First Person Shooter, FPS, Gaming, History, xbox 360

Cheap Game of the Week – Guitar Hero: Aerosmith

October 1, 2009 by Jason O Leave a Comment

Overview: The title says it all, Guitar Hero + Aerosmith.

Pricing: This one has dropped pretty fast. $15 used seems to be the standard and new copies go for $20. The version with the guitar even dropped to $50 or less, which is ridiculously cheap if you don’t already have the controller.

Rip-Off Warning: Not much danger here. All the Guitar Hero games except for Metallica, Smash Hits, and 5 seem to be dropping in price steadily. Look around and you might see the occasional $25 or 30 price.

Platform: Playstation 2, Playstation 3, XBox 360 (Reviewed), Wii

Is it worth it? This might be my cheap game of the week, but I actually purchased this brand-spanking new with a guitar controller and everything for $100. The release was just a perfect storm of having recently discovered the music rhythm genre, needing a second 360 compatible controller, and actually being an Aerosmith fan. How’s that for a disclaimer?

Unfortunately, Guitar Hero: Aerosmith was the sophmore effort for Neversoft who released the incredibly well selling but widely criticized Guitar Hero III after Harmonix went off to make Rock Band. The primary criticisms of Guitar Hero III was imprecise note charts, high degree of difficulty, and the ridiculous “boss battles” that they introduced. Instead of the fun, casual, social gaming experience that previous Guitar Hero games had been, Neversoft had seemingly adopted their usual “2 HARDKOR 4 U” mentality of the Tony Hawk series.

While they claimed to have listened to criticisms, Guitar Hero: Aerosmith feels like one of those non-apologies that are quickly followed by a middle finger when your back is turned. The difficulty isn’t quite as bad, but still ramps up rather quickly about mid-game. They retained one boss battle and made it skippable. That just smacks of a stubborn refusal to learn their lesson while also acknowledging that maybe it wasn’t the best idea. As for the note charts, my favorite quote about GH: Aerosmith was “Neversoft continues to display complete ignorance for the mechanical workings of a guitar or even a human hand”.

Other issues is that the game is incredibly short and there are many other songs you have to play through before getting to each Aerosmith set. That’s too bad because if you’re an Aerosmith fan it’s a pretty good song list, but if you’re not a fan then there is no point to this game. Adding other bands that “inspired” or where “inspired by” Aerosmith is just a lame attempt to pull in people who aren’t familiar with their music.

Final Judgement: This is a PASS. If you’re an existing Aerosmith fan you may enjoy it, but otherwise it’s going to feel like a waste of time and money to most anyone else.

Filed Under: Gaming, Reviews Tagged With: Guitar Hero: Aerosmith

Dad was a gamer

September 21, 2009 by Jason O 3 Comments

On September 13th, 2009 my Dad passed away. He had a massive heart attack and was unable to be revived. Dad and I loved to do many things together, we spent a lot of time doing things on the weekend. We went to the arcade, saw movies, went to the comic book shop, and played games. VHS and DVD gave us the ability to watch some of our favorite movies at our own convenience. He purchased the Atari 2600 that was my first game console. I think the milestone gaming experience for my Dad and I was Contra on the NES. We could play that from start to finish without even using the “Konami Code”.

Dad introduced me to videogames, and he was a gamer until the day he died, literally. I drove down to Austin on the day of his death and found him still logged in to Lord of the Rings Online. I was never into those kinds of games, but I liked that we had other shared experiences. I liked to do for him what so few family members seem willing to do for me, I would buy games for birthdays and holidays.

While videogames were hardly our own shared experience, it’s the one I’d want to share with the most likely readers of these words. I enjoy reading and movies as well, but games were always different. Games were an activity that allowed me to be part of the experience, and that is why I have always enjoyed them.

Dad was a good man, he taught me many things. He was a hard worker who believed in always striving for the best. He worked hard, but he played hard to. That is a philosophy that has served me very well throughout my life.

Thanks, Dad. For everything.

Filed Under: Gaming

Cheap Game of the Week – The Orange Box

September 10, 2009 by Jason O 1 Comment

I’m going to eschew my normal format this week because this is not about a game. No, in case you weren’t aware or are one of those rare individuals who do not own the Orange Box yet I am here to tell you that you’re missing something special.

For $20 you can get an excellent collection of games, one of which is perhaps the greatest puzzle game ever made. Even if you don’t like the puzzle genre you will appreciate this game because it transcends its genre. Not many games can do that. I can count on one hand how many games have appealed to me that have been in genres that I generally don’t touch. I would have fingers left over.

The Orange Box comes with Half-Life 2 as well as Episodes 1 and 2, Team Fortress 2, and Portal. All of these games can be purchases individually on the PC, but for X-Box 360 and PS3 owners this is the only way to get all of these games. Team Fortress 2 is an excellent multi-player only game with a great style and excellent balance, crippled by the fact that roughly 99.3% of the TF2 population is on the PC. Aside from that, the Half-Life games have always been quality productions, even the somewhat short side stories from the original game. By the time you get to Episode 2 it is somewhat repetitive, but even when Valve is bad they’re still better than most other developers out there. Half-Life 2 is not a great shooter, but it is an excellent interactive story.

Portal is the standout here. While all of the games are good, Portal is nothing short of excellent. Pitch black humor and incredibly well done puzzle solving all done from the same dogged first-person perspective of the Half-Life series.

I would hope that at this point anyone reading has already purchased the Orange Box. It was a bargain at $60, but at it’s current $20 it is an absolute steal. If you don’t own it, go get it. Half-Life 2 and Portal are two titles by themselves that should be part of any gamer’s experience.

Filed Under: Gaming

No cheap game this week

September 3, 2009 by Jason O Leave a Comment

Sorry guys. no cheap game this week. Simply too much going on. Seeing as how I’m about to have a two week hiatus from work I hope to actually get a few written so I have a buffer.

Filed Under: Asides

In my hands

September 2, 2009 by Jason O 4 Comments

Guitar Hero 5 arrived in the mail yesterday. First impression to follow.

Filed Under: Asides, Gaming

Fall Feelings

August 31, 2009 by Jason O 13 Comments

As a family man, summers are awesome. The kids are out of school and get to stay up later, we go to all kinds of horrible movies that are tons of fun (G.I. Joe may replace Starship Troopers as my favorite bad movie), and there is the usual family vacation.

As a gamer, summer is a wasteland. Typically what happens is that I manage to purchase all the games I have been waiting to hit the price I am willing to pay for them. Once those are caught up I hit the usual ennui as I find myself stuck with the same titles. Honestly, without Shadow Complex and Marvel vs. Capcom 2 I may have gone insane.

Now that the fall deluge is upon us, there are more games than what would be financially responsible to purchase. On my radar this season are a plethora of games (“Would you say I have a plethora?”).

September 1st
Guitar Hero 5 –
85 songs, the ability to play any instrument you want at any time, avatar support, and Johnny Freakin’ Cash. Geez, the only way they could make this game sweeter is if they offered a free game with it. Oh wait! Order Guitar Hero 5 before October 1st and get Guitar Hero: Van Halen free! I love Van Halen! Sadly, even though I think Activision is flooding the market with these games and is going to single-handedly destroy the music rhythm genre, my pre-order is in. Also, the play any instrument any time feature is going to finally resolve the usual “Do you want to play Guitar or Bass” that precedes every song.

Section 8 –
The demo was awesome and everything about this game looks top notch. Here is the problem, it’s a shooter. A genre I already have a ton of quality games to play. If I had to pick, I am more excited about Section 8 than Halo 3: ODST to be honest. However, this game will have to drop to $50 before I buy it. Not a Day One purchase.

September 9th
The Beatles: Rock Band –
While I enjoy the Beatles, I’m not a fan. Harmonix always does a great job with these games and I have no doubt that this will be an awesome game and well worth the money. However, with Guitar Hero 5 already pre-ordered, this will have to wait until early next year. Why next year? Wait till November 3rd and I’ll tell you. A game I’m willing to pay full price for, but the timing of its release is terrible for me.

September 15th
Marvel Ultimate Alliance 2
A criticism I’ve always agreed with is that to enjoy these games you have to accept that Spider-man hits as hard as the Hulk as far as the game is concerned. If they can go more into making the heroes feel unique rather than variations on the same template I may become very interested. Otherwise it looks like a fancier Marvel Ultimate Alliance. Although it might take awhile, I may be willing to pay upwards of $40, but it’s solidly on my radar.

September 22nd
Halo 3: ODST
It’s Halo and thus it has to be on my radar by law. Halo Wars received an exemption because it was not a shooter. Bungie makes solid games, though the series was starting to feel derivative of itself with the last installment. Not a day one purchase, but like Section 8 I’d be willing to pay $50 for it. Unlike Section 8 and Halo 3, I see myself soldily avoiding multi-player. Despite Bungie’s best efforts they’ve made the multi-player experience too painful while the Call of Duty series has done well to reward people just for participating.

October 6th
Operation Flashpoint: Dragon Rising
I have to have one dark horse on my radar, a game that just looks too unlikely to be a win. I played the original Operation Flashpoint on the PC years ago and enjoyed the battles that were more open and allowed me to experience emergent gameplay before anyone knew what that meant. Unfortunately, the game was riddled with poor balance, a difficulty curve that resembled a brick wall, and terrible vehicle controls. I suspect this game will find itself adrift amongst all the other games being released, many of which aren’t even on this list since these are only games on my personal radar. This is a title that will likely drop in price rapidly, and my cheapness frugal spending will allow me to pick it up at a bargain.

Star Wars The Clone Wars: Republic Heroes
I have to get this, the kids demand it. They’re more excited about this than Marvel Ultimate Alliance 2. Republic Heroes does look like it might be fun in an arcade-like way. Will likely wait until November when we hit “Birthday Season”.

October 20th
Borderlands –
I have very mixed feelings about this game. The art and concept seem great, but the idea of combining RPG elements with a shooter is not exactly as new and fresh as they try to sell it. Actually, it seems less “role-play” and more “Diablo” but with an apocalyptic background and first-person perspective. Might be great or it might tank horribly. I’m interested but this is a game that I’ll wait until the post release buzz hits.

October 27th
Alpha Protocol –
A definite day one purchase, but more for the setting than anything else. Sadly, there are just no contemporary role-playing games out there. While I love the concept of a role-playing game with a superspy setting, what really sells Alpha Protocol is that it doesn’t tread the familiar ground of fantasy, sci-fi, or apocalypse. I’m hoping the game is a huge success just so it might inspire other games to explore a more modern setting.

November 3rd
Lego Rock Band –
I’m afraid this one is going to be overshadowed by Beatles: Rock Band. On one hand, I’m seriously wondering if the music rhythm genre is not already at critical mass. On the other hand, it desperately needs something more kid friendly. There are just too many songs on any of these games that make me wince. Not only that, but I see a real gap forming in the demographics these games cater to. There is a definite need to cater to a somewhat younger audience. Since my primary group for Rock Band is my kids anyway, this might be a natural for our house.

November 10th
Call of Duty: Modern Warfare 2 –
I have mixed feelings about this. Infinity Ward makes some of the best games in the business and their multiplayer implementation for Call of Duty 4 actually made it fun to show up and play. However, I’m still not keen on spending $60 for a shooter. At some point it will go on sale or just drop in price and I’ll get it for $50. I’m sure it will still have plenty of players.

Filed Under: Gaming

Cheap Game of the Week – Iron Man

August 27, 2009 by Jason O 1 Comment

ironman1

Overview: The videogame adaptation of one of the best comic book movies ever made.

Pricing: This one is scattered but I think $15 is a good median, typically used. Can be found for $20 new.

Rip-Off Warning: Very little danger here. $20 across most console platforms is pretty standard.

Platform: DS, Playstation 2, Playstation 3, PSP, XBox 360 (Reviewed), Wii, Windows

Is it worth it?: Let’s get a giant disclaimer out of the way. Iron Man is one of my favorite superheroes. The very concept of using technology as the basis for superpowers instead of magic, radiation, genetic mutation, or “scientific” accidents was different and creates a whole new wrinkle in the debate over what makes a hero. Is Iron Man a person or a gestalt entity that you can become by possessing the armor? Is it Tony Stark himself a hero at heart even without the armor? These issues were barely brushed up against in the movie and the game doesn’t acknowledge them at all. Despite the film being heralded as one of the greatest comic book movies of all time, similar care was not taken with the game.

The Hulkbuster throwing a tank, naturally.
The Hulkbuster throwing a tank, naturally.

This is a shame because there is a ton of potential for Iron Man in a video game context, but the game doesn’t seem to know what to do with the character. One suggestion made to me was to treat Iron Man like a “jet fighter that can walk”, and this is a fair analogy but it doesn’t work well. Iron Man is not a plane even though he often controls like one. Your three basic modes are fly, hover, and walk, there is no in between. You can strafe targets on the ground but trying to engage them at slower speeds is nearly impossible. In fact, most problems are solved by merely hovering in place and using repulsors until the target explodes.

Combat should be more satisfying than this, but it’s difficult to enjoy because even if you accept the jet fighter conceit in flight, the controls are just too imprecise to be useful in making Iron Man a tiny dogfighter. He is too vulnerable running on the ground and it also feels silly when he has boot jets.

The missions themselves are repetitive and the difficulty curve is all over the place and often hampered more by the poor controls than intentional design. For instance, a base defense mission is nigh impossible even on the easiest difficulty because of the shoddy controls but the final boss is easily defeated using the same hover in place and blast away tactic used throughout the game. Granted, you might have to fly away and let yourself repair for a bit.

The one highlight of the game is the ability to unlock other Iron Man armors, with the XBox 360 version having the “Silver Centurion” (A personal favorite) and the Playstation 3 version having the Iron Man Armor from “The Ultimates”. Various other suits like the “Classic” or Hulkbuster can also be unlocked.

Allow me to geek out for a moment. This would be the Iron Man "Silver Centurion" Armor
Allow me to geek out for a moment. This would be the Iron Man "Silver Centurion" Armor

Final Judgement: Unless you are just a die-hard Iron Man fan I would PASS on this game. It is another typical hasty movie cash-in that completely squanders its potential.

Filed Under: Gaming

2 Minute Review: Shadow Complex

August 26, 2009 by Jason O 2 Comments

shadow_complex01

An old school throwback with all modern bells and whistles

DO: Indulge your sense of nostalgia over a game genre that’s time has largely past. Alternatively, if you’re not a gaming dinosaur, find out why everyone loved Metroid so much.

TYPE: Side-Scrolling Platformer

PLATFORM: XBox 360 (Reviewed)

PRICE: $15

MEAT: You play as Jason Fleming (sidenote: More protagonists should be named “Jason”. It’s an awesome name.) who appears to be an everyman in the same way Steven Seagal’s character in Under Siege was “just a cook”. In a very brief flashback we’re given that Jason’s mysterious background includes some kind of training because his father is some kind of super-spy and/or warrior badass and wanted his son to follow in his footsteps. Despite his attempt at a normal life he finds himself unwittingly drawn into a plot against the United States when he, and I’m not making this up, stumbles into the base of a homegrown terrorist organization thanks to an outing with his “girlfriend” that was supposed to be nothing more than some hiking and spelunking. I used “girlfriend” in quotes because despite the marketing materials for the game they also establish that Jason and Claire have been dating for all of two days. The lengths he goes through for a woman he met at a bar is nothing short of epic.

I wouldn’t usually bother with the back story, but in this case the story is very much part of the gameplay and it does a great job. For a side-scroller I don’t expect much since you’re artificially confined in your actions, yet the action onscreen and the story presentation flow together perfectly. Your character is upgraded gradually and as you unlock new abilities you can backtrack to previously visited locations to acquire upgrades that were inaccessible before. Despite all the backtracking, the ability to explore a section in a way that wasn’t previously possible keeps the game interesting even though you may have visited the same room multiple times.

Just a minor spoiler, but what you have is a guy who starts out with a flashlight and the ability to jump who gradually ends up with a suit of incredible power armor that gives him abilities beyond that of normal men.

PERKS: In my opinion these kinds of retro-retreads are unnecessary since technology has since advanced enough that we can move beyond the old “side scroller”. There is a reason the Metroid series went first person. The only reason why I’m reviewing this game is because I downloaded the demo just to see what all the fuss was about.

Then something miraculous happened.

The game was just ridiculously fun to play. Save points occur often enough that the game can be played in short bursts, if you can actually force yourself to turn it off, but are far enough apart that there is a real challenge. The controls, for the most part, are excellently done. One of my long-standing complaints with platformers, even those that fuse with side-scrolling shooters, is the lack of precision in controlling the character. Aiming your weapons is a bit of a challenge at first, but with practice becomes fairly simple. I never felt like I was struggling with the controls and that is incredibly important.

The actual “Shadow Complex” is vast with many varied environments, hazards, and enemies. The game has an excellent pace, keeping the player engaged and allowing them to flex some muscle on occasion while making sure they get fresh challenges. I really appreciate that as you acquire new abilities some of the early opponents that are quite difficult become easy to dispatch in a variety of satisfying ways. Naturally, the game keeps ramping up the “bosses” so it never gets too easy but the player is not exposed to a challenge too early either.

The first boss fight sold me the game
The first boss fight sold me the game

SCREAMS: The game is “2.5D”, so there are times when you have side hallways that enemies can approach but you can’t travel down. In theory you can aim and shoot them, but sometimes you have your gun pointed at enemies and other times it’s pointing straight up. In this case the controls try to interpret your intention and it doesn’t always work.

Your ability to “wall climb” is limited, which is ok except that sometimes the game doesn’t register your attempt to jump off one wall to another Jackie Chan style. Also, one of your abilities is a grappling hook which is tons of fun but has the same problem as the wall climb. It can be very frustrating to see your grappling line bounce ineffectually off of a wall or ceiling.

Perhaps a personal preference, the game has many areas that are inaccessible early on that you can later unlock by using upgrades the game gives you. The problem here is that the upgrades needed seem to come about midway through the game, but then come quite often. This is kind of frustrating though because you can see areas that have extras you could get to but have to continually ignore because you haven’t acquired missiles yet or can’t double jump.

A common complaint is that you can trigger the endgame by accident. The good news is that if this happens you can simply end and restart from your last continue. This way you can still get any upgrades you may have missed. You cannot trigger the endgame sequence without at least having the basic abilities to beat it, so the game at least gives players the possibility of winning, though the challenge may be greater than it has to be if they are not sufficiently prepared.

Screenshots will not do this game justice
Screenshots will not do this game justice

VERDICT: Let me be clear here, this is my “2009 Game I Can’t Put Down” and I truly do feel this entire genre is well past it’s prime. This is a game I was determined to hate and love it anyway. You can’t rent it and I would recommend this as a BUY even if you could.

Filed Under: Gaming, Reviews Tagged With: Gaming, Shadow Complex, xbox 360

Section 8 Demo

August 25, 2009 by Jason O Leave a Comment

Another game I’ve had my eye on is Section 8 from Southpeak Interactive. In many ways it seems to emulate Robert Heinlein’s vision of Starship Troopers. I guess I’m not following the game closely enough because it was to my surprise to see a demo on X-Box Live this week.

Sadly, they’re not going to let me touch the story, but there is a very satisfying instant action mode that reminds me a lot of the Battlefield style games but with more of a Halo setting. Dropping in from orbit is an absolute scream and I love how they implemented it. I do find the game a bit overwhelming at times and perhaps it needs a tutorial. On the other hand, just blundering around the battlefield was still a lot of fun and I see a lot of potential for this game. We’re way overdue for a new IP in the FPS arena and I think this is a contender.

Filed Under: Asides

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