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Commentary

violent video games != aggression

August 12, 2005 by Tony 8 Comments

It’s interesting to compare two studies that have been done on violent video games. In one, published in the June issue of Communication Monographs (which is devoted mainly to scientific and empirical investigations of communication processes. Link.), video games are painted in a good light. From the article:

… researchers found “no strong effects associated with aggression caused by this violent game,” said Dmitri Williams, the lead author of the study.

Also

Nor was game play a predictor of aggressive behaviors. Compared with the control group, the players neither increased their argumentative behaviors after game play nor were significantly more likely to argue with their friends and partners.

While the game in question was Asheron’s Call 2, a fantasy based MMORPG, there is an element of violence in the game. You’re killing monsters, after all. Even if they are helpless giant rats. In the end, the article makes a couple other good points. It says that games and their effects are complicated and that, “If the content, context, and play length have some bearing on the effects, policy-makers should seek a greater understanding of the games they are debating. It may be that both the attackers and defenders of the industry’s products are operating without enough information, and are instead both arguing for blanket approaches to what is likely a more complicated phenomenon.” It also says that kids run home from school, where they are bored, to run home to play games and “solve problems.” There must be something good about that!

Now, contrast that to a study that is constantly touted by super-lawyer Jack Thompson, by researchers at Indiana University. (Can we really trust a university that employed Bobby Knight for decades? I kid, I kid). Anyway, this study’s subjects were, “aggressive adolescents diagnosed with disruptive behavior disorders (DBD)”. It would take a super genuis like JT to use a study of “aggressive adoloscents” to prove the point that violent video games have an effect on them. That’s like doing a study of thirsty people to find out if hydrogen dioxide dihydrogen oxide dihydrogen monoxide (thanks, Bobster thanks, Good Chem Student) made them feel better. The study proved that aggresive kids’ brains react differently to stimulus than “normal” kids do. This may not be obvious but it seems to logically follow that kids who already suffer from “disruptive behavior disorder” would of course be excited by violent media. The study doesn’t really do much to prove that violent media has negative effects on “normal” kids.

I find it interesting to see what sources of “proof” each side of the violent video game argument uses.

(This was also mentioned on GGA here)

Related Posts:
Cranial Menus
GTA should have been rated AO
Parents just have to be better parents
Bad News for Rockstar
This settles it

Filed Under: Commentary Tagged With: Violence and Video Games

This settles it.

August 6, 2005 by Tony 15 Comments

Although I didn’t want to continually harp on the topic of video game violence and violent crimes, it has played out that way. In an ongoing effort with other bloggers, I’ve tried to stem the tide of fear mongering and misinformation. I hope that in some small way, this information will find its way to the right people or perhaps some enterprising journalist, actually doing some legwork and background research, will find this searching for “violence and video games.” This is also ammunition for gamers. The next time some trash-clown tries to tell you how video games are making teenagers violent, this is for a “boo-yah” all up in their business.


First is an article from the Economist.com (I’ve included their graphics for convenience). The article is a fair and honest look at the video game industry and avoids a lot of knee jerking. From the article:

Amid all the arguments about the minutiae of rating systems, the unlocking of hidden content, and the stealing of children’s innocence, however, three important factors are generally overlooked: that attitudes to gaming are marked by a generational divide; that there is no convincing evidence that games make people violent; and that games have great potential in education. (emphasis mine)

Did I just read “no convincing evidence”? I believe I did, and I read that from a highly respected magazine. Not some two-bit blogger. Hear that, Mr. Thompson? I’ll repeat it for you: “there is no convincing evidence that games make people violent.” In fact, as we’ll see, the evidence actually points to just the opposite. But it’s understandable that the venerable members of our society don’t understand these “child playthings”.

“It’s just a generational divide,” says Gerhard Florin, the European boss of Electronic Arts, the world’s biggest games publisher. “It’s people not knowing what they are talking about, because they have never played a game, accusing millions of gamers of being zombies or violent.”

Again, this is something that should be brought to the attention of grubby lawyers and bloviating politicians. Play some GTA or Doom, let the storyline guide you and realize there’s something more complex than a “murder simulator.” That’s another great point the article makes:

What’s more, plenty of games, far from encouraging degeneracy, are morally complex, subtle and, very possibly, improving. Many now explicitly require players to choose whether to be good or evil, and their choices determine how the game they are playing develops.


This should could be a small factor into why violent crimes have gone down with video games are becoming more mainstream. The article also points to things critics hate to see — positive things being done with video games. My favorite was the teacher using Myst and its beautiful imagery to inspire kids to write better. Excellent. The article closes with some sobriety that video-game critics would do well to grok:

In June, Senator Charles Schumer held a press conference to draw attention to the M-rated game “25 to Life”, in which players take the role of a policeman or a gangster. “Little Johnny should be learning how to read, not how to kill cops,” he declared. True, but little Johnny should not be smoking, drinking alcohol or watching Quentin Tarantino movies either. Just as there are rules to try to keep these things out of little Johnny’s hands, there are rules for video games too. Political opportunism is part of the explanation for this double standard: many of gaming’s critics in America are Democrats playing to the centre.

The other stockpile of ammo comes from Gamer Revolution from its article, The Truth About Violent Youth and Video Games. I’ve also used the graph to further illustrate the point I’m trying to make.


While it’s not as eloquently written as the Economist piece, the author Duke Ferris did some good research (and documented sources) and found some interesting trends.

Something must be missing. That first graph is the overall violent crime rate, and we’re talking about youth violence here. So I found the data sorted by age, and it turns out that through 2002, youth homicide actually dropped across the board, the only increase being among adults…

The lowest levels ever recorded. In other words, the Playstation era has, in fact, produced the most non-violent kids ever

And when peopl read the next quote, I hope that little light bulb pops up and they think to themslves, quite profoundly, “Oh, yeah. That makes sense.”

To be fair, there have been about 300 studies on the effects of violent media, about 30 of which have been about video games. Most have found little to no connection, although some studies found a small, casual correlation between aggressive people and violent media.

Even if true, this does not necessarily mean violent media has created aggressive people. It is more likely that aggressive people are attracted to violent media.

And there’s more of being mean to the media —

The media in particular loves to bash video games, making sure to point out any time there’s an Xbox within 50 yards of a crime. This is because games are the new competition – every hour you spend interacting with a game is one hour less spent drooling in front of their fear-mongering programming.

Again, please read the whole article. It’s another good read with some excellent links for further knowledge.

So as I said, that settles it. You can look at the stastics anyway you want, there is no way you can say violent video games are leading to violent crimes. It’s a simple as the graphs and statistics bear out — video gaming is becoming more popular, with more and more gamers playing video games and yet violent crime is going down. Way down. So the print out one of those graphs. Tuck it away in your wallet. Next time some tells you that video games are causing the moral decline in our world, politely show them the business.

Update: Great. Now Thompson is going after Capcom for Killer 7. What does he base his reasoning on? An IGN review of the game. This is priceless. You can bet game review editors will be vetting all future reviews with Jack in mind. This man truly is an idiot.

Another Update: From this Slashdot article there’s a link to a long interview with Jack Thompson. I listened to the whole thing, and while I still don’t agree with him and he didn’t make any headway in convincing me, I’ll admit that he is well spoken and made some valid points. He’s a raging narcissist but he’s a lawyer, so that can be expected. Unfortunately, he’s still pointing to all this research linking video games with violence but he still can’t make the link with video game violence and violent crime. A lot of the research he points to (like this Indiana University study) involve adolescents that already have a predilection to aggresive (and violent) behavior. I mentioned this earlier. The link of brain chemistry and violent media can be shown but they still can’t link this to the actual increase in criminal activity. He’s still wrong.

If you have time, listen to it. It’ll make you frustrated and tear out your hair. It’s disturbing, it touches on a myriad of topics, including the GTA grandma, EA and the porn industry are in cahoots (huh?!), and many others.

(On a side note, I secretly thing Rockstar has something big planned for Bully. Everyone thinks it’s going to be a morally bankrupt game like GTA but I think there’s a big surprise waiting for us. We’ll see if that plays out, but it’s something that I’ve been thinking about lately.)

Another another update: The Videogame Pundit has also commented on this. There’s a funny exchange with Scott from VGCats and Jack Thompson here. I believe this comic is what started it. VGCats makes me laugh.

Related Posts:
Cranial Menus
GTA should have been rated AO
Parents just have to be better parents
Bad News for Rockstar

Filed Under: Commentary Tagged With: Violence and Video Games

Button bash??

July 17, 2005 by Tony 4 Comments

I use Google Alerts for a variety of key-words, mainly to keep me up-to-date on topics like video game blogs. I have one setup for “button mashing” and every so often I get an alert, pointing me to another review of a game involving copious amounts of button mashing. Not that there’s anything wrong with that! But I got one recently that made me laugh. Behold, the buttonbash. Buttonbash?

This doesn’t seem right. In my mind, “bash” is something you do with say, a baseball bat. And you bash something bashable, say someone’s head. At least that’s what I learned playing GTA:SA. I even have a new cranial menu called “bash head with aluminum bat.” It comes in handy.

On the otherhand, “mash” is something you do to potatoes. Or grapes. Mashing can be a good thing. It’s doesn’t exude the violent intonations “bash” does.

In fact, wonderful things come from mashing. Mashed potatoes come immediately to mind. I don’t think too many people would find “Bashed Potatoes” very appetizing. Mashed potatoes, with a pat of butter and some freshly cracked pepper? That’s what I’m talking about.

It appears that our fellow gamers across the pond bash buttons. That’s a shame. It seems so brutish and unsophisticated. We only mash buttons here. So eloquent and refined. We don’t feel overt aggression towards our buttons. We mash them into something wonderful.

And no, “mashing” buttons isn’t a crime. For some of us, it’s all we have.

Filed Under: Commentary Tagged With: Misc.

Parents just have to be better parents.

July 14, 2005 by Tony 8 Comments

First off, I never wanted buttonmashing.com to become a place for political statements, so I will try to refrain from such comments as much as possible. Also, I didn’t want to talk about GTA:SA anymore. I think the game has no redeeming qualities. I respect the opinions of people who think otherwise, but for my money, GTA:SA is a poor game. That said, I really don’t want to beat dead horses (Jack Thompson is an idiot and the GTA scandal) anymore but if you throw in another horse (Hillary Clinton) and I’m game. As it’s been reported, Senator Clinton has thrown her considerable political weight behind an investigation into Rockstar’s peccancies.

Mrs. Clinton asked the commission to determine “the source of this content,” especially since the game can fall into the hands of young people. The game industry’s self-policing unit, the Entertainment Software Rating Board, is investigating whether the maker of the game violated the industry rule requiring “full disclosure of pertinent content.”

Do we really need “federal regulators to investigate” this? Whether this game should have been rated M or AO by the ESRB it should never “fall into the hands of young people.” The NY Times also seems to be sketchy on the rest of the details, but that’s beside the point. It’s troubling that an influential Senator has taken interest in this case, because it gives credence to nut-jobs like Jack Thompson.

In fact, this seems to have been Jack Thompson’s dream come true, as he is literally slobbering in this letter he purportedly sent to everyone in the video game industry.

(On a side note, as a conservative Republican, I am sad to learn that Jack Thompson also belongs to my party. But that is neither here nor there.)

As I read this letter, I had to pause numerous times and pinch myself. Certainly I had drifted into a parallel universe where logic doesn’t exist and saying things crazy-stupid is the norm. As few choice quotes from the letter:

For a month Doug Lowenstein and his ESA pretended that there was no mod, that there was no scandal, that there was no need for any action whatsoever by ESA. How wrong he was.

No, how wrong you are Mr. Thompson! It’s the ESRB, not the ESA, that needs to take action. They rated a game based on content provided to them. It is neither Lowenstein’s nor the ESA’s fault that Rockstar may have held back certain content. This is just hot air.

Doug Lowenstein could have prevented what is going to happen today, but he preferred to shoot the messengers. It is his chronic style.

I wondered if he was trained to do that in Grand Theft Shoot-the-Media. Do you think he has an option of “Shoot the Messenger” in one of his cranial menus?

News organizations don’t trust ESA because Doug Lowenstein is its head. Why should they? He treats them like dirt.

After watching 60 minutes in March, I’d say it was the other way around. They gave whackos like you all the time in the world to spout your nonsense and then gave Doug the equivalent of a couple sound bites.

When Hitler invaded Russia, opening up an Eastern offensive on the eve of winter, Britain’s Prime Minister Winston Churchill noted that “Hitler must have been rather loosely educated, not having learned the lesson of Napoleon’s autumn advance on Moscow.”

Your Doug Lowenstein is similarly “loosely educated” about the United States Constitution.

Whoops, Thompson has “jumped the shark.” When the “Hitler” comparisons are thrown around, it’s time to pick up your things and leave. Nothing to see here. If you made it that far in the article, you can stop there. Does anyone see the similarity between a madman who exterminated millions of people and a man who may have missed a simple bit of content in a video game where NO ONE DIED? I know you, smart buttonmashers, are familiar with history. I won’t belabor the point anymore. You’ve seen the diarrhea pour out of this guys mouth time and time again. There’s more of this garbage, you can read it if you are a glutton for punishment. You can make your own decision about this guy.

There is one nice little gem, though, from Mr. Thompson. It reminded me why I love George W:

The evening in January 2000 that I appeared on NBC Nightly News to talk about the link between violent games and Columbine, Tom Brokaw asked then Governor Bush about that link and what he as President would do about it? George Bush simply said “Parents just have to be better parents.”

Amen, brother! We can write all the legislation in the world, fine stores and their clerks for selling games to minors, whatever. In the end, if the parents will let little Tommy play GTA:Kill ’em All Rampage, who’s to blame, really?

Update: Here are two cents (which are actually worth more) from blogger JKL, in which he refers to Jack Thompson as Thumper. Anyone who would think of that is okay in my book.

Also keep checking out Kotaku for updates. Brian is on this case like white on rice.

Related Posts:
Cranial Menus
GTA should have been rated AO
Parents just have to be better parents

Filed Under: Commentary Tagged With: Politics, Violence and Video Games

GTA should have been rated AO?

July 7, 2005 by Tony 28 Comments

Worthplaying (via Evil Avatar) has an article up claiming that Grand Theft Auto San Andreas should have received an AO rating (the death knell for any video game’s financial success) because hidden, explicit, scenes have come to light. (On a side note, I thought that was a hoax? Or at best, a complex hack on the PC version. Whatever). Anyway, this legislator seems to think the video game industry and the ESRB are in kahoots. I’ll just let the quotes speak for themselves:

“Whether it is JFK: Reloaded, Manhunt, 25 to Life, or now Grand Theft Auto: San Andreas, the video game industry continues to demonstrate a sense of arrogance towards public opinion and a lack of responsibility in protecting our children,” said Speaker pro Tem Yee.

And

“The ESRB and the video game industry cannot police themselves and this is yet another example of why we need legislation to limit these types of games to children,” said Speaker pro Tem Yee.

I’m currently renting GTA:SA. This is my first foray into the Grand Theft World. Sheesh, this game is violent. But that’s not my point.

First off, I can’t believe the nerve of these “representatives”. Give us some credit, Mr. Yee. We’re grown adults that know right from wrong. We’re not little kids that need Mommy Government to tell us how to make right decisions. “Lack of responsibility protecting our children”? Sorry, Mr. Speaker Yee, the video game industry is not responsible for the protection of my children. I am. After five minutes of GTA:SA it was abundantly clear that this game was not intended for children. Parents should familiarize themselves with the entertainment their kids partake of. If I would have walked in on my kid playing this game, it would have immediately been removed from the Xbox and returned to the store, no questions asked. It’s violent, vulgar, and lacks any redeeming quality. It certainly would not be in my kids’ hands. I, along with my wife, are responsible for the protection of my children. I would never let my kids play an GTA-esque game until they were at least fifteen or sixteen years old. I don’t care how much whining they did about how “their friends all play it” and I don’t “get it”. I don’t think young kids are ready for this kind of imagery. If my kids want to play a game I think is questionable, I’ll make them play it with me. If they’re comfortable with that, then we can make an informed decision together. But I will never buy my kids games like this until their old enough to distinguish video game violence from the real thing.

So thanks, Speaker Yee, but no thanks. You don’t have to bring the heat down on the video game industry on behalf of us parents. We’re quite capable of taking care of our kids and we’ll be the deciding what is good for the kids and what isn’t. Maybe you can go pass some laws reducing taxes or something.

Update: This was picked up by games.slashdot. Also check out this piece on Gamespot (Thanks, Troy). Rockstar seems confident but it could be smoke and mirrors:

We also feel confident that the investigation will uphold the original rating of the game, as the work of the mod community is beyond the scope of either publishers or the ESRB.

If this “extra” content was included on the original disc, they’ve got no leg to stand on.

Normally the comments at Slashdot are usually so fraught with bickering and flaming that they’re not worth the time, but the thread going there is actually civil. Worth a read. The overriding theme I pick up is that Americans love their violence but get squeamish with their sex. I personally feel that violence and sex don’t occupy the same level of “content”, i.e. sex > violence on the “be careful meter”. Kids are much more influenced by the former. It elicits more of an emotional response than violence does.

One good point was made here with this comment. If Rockstar knowingly hid content from the rating board, they did parents a disservice. Everyone is calling on parents to monitor their children’s entertainment (which is exactly my point) but they are making decisions on mis-information. Regardless, five minutes of the game will convince any parent this game should not be in the hands of young teens.

Filed Under: Commentary Tagged With: GTA 3, Violence and Video Games

John Dvorak Needs a Hug

May 2, 2005 by Tony Leave a Comment

I was out of town this weekend and missed this column by PC Magazine’s indomitable John Dvorak. I love reading his columns mostly because his narcissistic pronouncements on all things technology are always amusing. He’s a “shotgun prophet” (my term). He boldy shots off predictions, shotgun style. When something hits he can boldly proclaim he “called it”. Nevermind his hundreds of other predictions that never materialized. They’ve been relegated to the magazine’s archives, never to be heard from again. When he isn’t predicting the downfall of a technology he’s jumping bandwagons, switching sides midstream. Just recently he’s gone from HD-DVD’s camp to Blu-Ray’s DVD format camp. I believe that’s called hedging your bets. He’ll be correct either way. Genius! Unfortunately, this column is a wild swing-and-miss. He may hit genius once and a while, but this is so “Might Casey striking out”-like that it’s embarassing. Of course, in typical Dvorak fashion, he hedges his bet:

I really can’t imagine this scene continuing as it is for much longer. I suspect that the next generation of machines will be the last—or at least the last in the current boom market. It will be downhill from there.

It’s true, the video game market is peaking, reaching saturation. Once it hits that high, it has no where to go but down. But that doesn’t mean the next round of consoles won’t sell a billion units. I see the industry plateauing but I don’t see a rapid descent anytime soon. I just have to hearitly disagree with Dvorak this time.

This has, of course, attracted the attention of fellow gaming bloggers. Bill at DQ takes Dvorak to task much more detailed then I have here. SmashBOT didn’t have anything nice to say about it. Josh says Dvorak is out of touch (he is) but he (and Greg Costikayan) think there may be a shred of truth in what has been said.

Filed Under: Commentary

Game Cheats as Political Speech : Kotaku

April 19, 2005 by Tony 2 Comments

This is one of the best posts I’ve seen at Kotaku. Ever. Pure awesomeness.

My buddy over at Rightank would get a big kick out of this one.

Update (4/20/05 12:53pm): As pointed out to me by Ed (in the comments), the original source to the list of “cheat codes” is the Riding Sun blog.

Filed Under: Commentary Tagged With: Politics

Cranial Menus

March 6, 2005 by Tony 7 Comments

So I watched the 60 minutes episode this evening. I watched it with my father-in-law. Two things stuck out in my mind: 1) Cranial menus. What is a cranial menu, you ask? Read on for an explanation on that. 2) For all the things we say about personal responsibility, parental guidance, etc., the truth is people have been forever affected by this tragedy. That should not be sold short.

Now, on to cranial menus. This odd term can be directly attributed to that crazy old coot, Jack Thompson, Esq. In one of the comments by Thompson, he claims the kids (I mean killers) who play these video games (I mean murder simulators) form a type of “cranial menu” where they are able to pick and chose the moves they have done so many times in a video game, only this time in real life. This is supposedly what happened with Devin Moore (I thought his name was Devin Thompson). He grabbed the cop’s gun (why wasn’t that puppy secured?), looked at his cranial menu and his GTA-training kicked in. Here, I’ll just quote him from the transcript itself (which can be found here)

“The video game industry gave him a cranial menu that popped up in the blink of an eye, in that police station,” says Thompson. “And that menu offered him the split-second decision to kill the officers, shoot them in the head, flee in a police car, just as the game itself trained them to do.”

Puuhleese. Even my father-in-law, who watches us play video games but doesn’t play himself, saw through that pile of turds. Now, I know this has been discussed elsewhere, but there’s a big difference between seeing tetris blocks and killing other human beings.

I felt the reporter/commentator (can you be that old and still have an earring?) did a fairly good job of reporting. Things didn’t start out very good, though. Consider this intro:

Imagine if the entertainment industry created a video game in which you could decapitate police officers, kill them with a sniper rifle, massacre them with a chainsaw, and set them on fire.

Now that’s just not fair. I know that’s the allure of the GTA games. But to start a news story like that and you’ve already shown your hand. The viewers are already convinced video games are bad if you can “set them on fire“. But giving him the benefit of the doubt, Ed Bradley did a fair job asking the questions. A couple examples:

He asked David Walsh, a child psychologist (who did a study linking violent video games to physical aggression):

“You’ve got probably millions of kids out there playing violent games like Grand Theft Auto and other violent games, who never hurt a fly,” says Bradley. “So what does that do to your theory?”

Walsh respons:

“You know, not every kid that plays a violent video game is gonna turn to violence. And that’s because they don’t have all of those other risk factors going on,” says Walsh. “It’s a combination of risk factors, which come together in a tragic outcome.”

Other risk factors! It was glossed over that Devin was from a broken home, in and out of foster homes and most likely had very little parental interaction. The fact that he logged hundreds of hours playing the game was also only mentioned in passing. Where was the parent to tell him to turn off the game and do his chores, or his homework, or go outside and play? The kid was sixteen! Wasn’t he involved with school sports? Didn’t he have friends? Troubled, indeed.

Of course we need to ask the burning question, that of personal responsibility. We get it near the end:

But shouldn’t Moore, alone, face the consequences of his decision to kill three men?

Thompson responds with this doozy:

“There’s plenty of blame to go around. The fact is we think Devin Moore is responsible for what he did. But we think that the adults who created these games and in effect programmed Devon Moore and assisted him to kill are responsible at least civilly.”

I love that. There’s plenty of blame to go around. I’ll just end it with that. That sentence, those seven simple words sum up Thompon’s motivation. You can do awful, unspeakably terrible and despicable things, but since there is “plenty of blame to go around” let’s sue so people in the process. Nevermind the other people who are scarred forever by this tragedy (my second point). If we can make some cash in the process, let’s do it!

Update: You can read the Video Game Ombudsman’s reaction to the 60 minutes piece here.

Filed Under: Commentary Tagged With: Violence and Video Games

Violence!

March 5, 2005 by Tony Leave a Comment

Tomorrow on 60 Minutes there will be a story about a case involving a teenager and violent video games. From CBS’s website:

GRAND THEFT AUTO – Can a violent videogame called Grand Theft Auto be responsible for an 18-year-old murdering three people? That’s what the families of the victims are saying in a lawsuit and to Ed Bradley.

I believe these families are being represented by Jack Thompson, attorney extraordinaire. Earlier this week, there was a great “Fisking” (I love these blogging terms) by Josh at Cathode Tan. He dismantles pretty much everything the attorney Jack Thompson has said. (Man it’s hard not calling that guy names. It’s been done so well, by so many other people). It’s an excellent read, as are most of the comments that follow.

This is a perfect example of the power of blogging. It takes some leg work to do this and I’m glad Josh did his homework. He responds to Thompson’s comments/opinions/rants with a level-head. He doesn’t resort to personal attacks and name calling, as Mr. Thompson has been known to do. He points out flaws in the argument and then has examples and counterpoints to reinforce his points.

There are plenty of examples of this in the political blogging community (too many to cite any one example in particular) but blogs keep the so-called “MSM” on their toes. This type of leg work is just now starting to show up in gaming blogs. One I remember, in particular, was the GBA Disney game that had a swear word in it. Gasp! The story was originally found on The Sun (the link to the story seems to be gone) but is quoted here. This was just some shoddy reporting and no real research on the part of the writer. Just a knee-jerk reaction to a swear word on a Disney game. Did he think a game with the Disney name on it could make it through their Quality Control without this being caught? That’s quite a leap of journalistic faith. Actually, the game turned out to be a pirated version (hat tip to Video Fenky) and the pirates had a little shout-out to their competition. But it was the bloggers (and other interested parties, namely, gamers with brains) that righted this wrong. Jack Thompson needed someone to right some of his “wrongs”. While we’ve previously seen some mentions of Thompson which prove this guy measures way high on the wackiness meter (here, here and elsewhere) but no one had really taken him to task until Josh analyzed some of the stuff he has said.

Once Josh posted this, gamers and gaming bloggers took over and this spread pretty quickly. Evil Avatar had it first, since Josh submitted it there but it immediately spawned comments and opinions from fellow EAers. Penny-Arcade picked it up from EA and even though Tycho doesn’t talk directly to the issue at hand, he does make some good points:

… However, the man is essentially building his legacy on the broken bodies of desperate teenagers. Countering the man rationally will serve no purpose, the imagery is too potent. I’m powerless to dissect a sermon like that, simply because the task is so vast. There are a hundred ways his piece dissembles, exaggerates, omits key points, or relies on flourish and appeals, but his motif is perfectly packaged for media. The man spins at ten thousand RPM.

The importance of exposure on Penny-Arcade (or a similar site like EA) can’t be underestimated. Whether they consider themselves bloggers or not, they have an audience of millions and a link from their news stories will drive big time traffic to a site, with thousands of eyes pouring over all your hard work. I’m sure Josh got a nice big jump in traffic from that linkage. This link spawns hundreds of little links (like buttonmashing) and others, like the ones found here, here, or here, here, here, here, and here. (If there are others, let me know). This puts the story in front of even more eyes, most importantly those that have never heard of PA. (I know, it’s hard to believe, but some people haven’t been enlightened.) Call it a meme, call it whatever, but it’s out there for more and more people to see. Hopefully it is enough to counterbalance all the tripe that was spewed out in the first place. This is the voice of the gamer. The voice of a group of people who care about this form of entertainment and desperately want it to be respected and not blamed for everything that’s wrong with society. There were sicko killers and criminals before video games and there will be many more after. We just want some equal footing when defending our hobby of choice. One side of the story really isn’t an argument.

This voice of the gamer probably won’t be heard on tomorrow’s show. I’m afraid it will be one-sided and biased. But the blogging groundwork has been laid and we can also be vocal and have our voice heard. Places like Penny-Arcade and Evil Avatar (among others) have loyal followers that can be mobilized to do great things. Gaming bloggers can also do their part. Heck, we could stoop as low as GoogleBombing Thompson’s “help site” with something like “Clinically Insane“. But we gaming bloggers are above childish tomfoolery, right? We can, however, point people to Josh’s post and let them make their own conclusions. We can watch the bit on 60 minutes and actually debate the points they bring up. It will make us want to scream obscenities at the TV and then get on our favorite forum to call Thompson names not-fit-for-print but we must restrain ourselves and not allow ourselves to be baited into that trap. We just need some even-handed comments and discussions. No name calling! We are Mature Gamers, remember?

I’ll be watching the 60 minutes episode hoping both sides of the story are shown. I know they don’t have the best record of doing that, but one can hope. But I’ll definitely be blogging my thoughts. Until then…

Filed Under: Commentary Tagged With: Violence and Video Games

Poor Best Buy Plebes

February 16, 2005 by Tony Leave a Comment

A few years ago, on my first blog (currently our family blog/baby picture site), I railed against the salespeople at Best Buy. I know they serve a special purpose in the eco-system that is a retail store, but why is it that the one time I go to the store with a specific purpose, there isn’t a salesperson in sight to help me out? I was just there the day before and I was bombarded by kids asking if they could help me. Now, in my time of need, there’s none around. Sad.

Anyway, my purpose in going was to purchase a new monitor. There’s nothing wrong with my old monitor, it’s a nice ViewSonic 19″ CRT, but it was taking up a lot of desk space. So with birthday money in hand, I went to upgrade to an LCD flat panel. I studied the review sites, read user reviews and scoured every bit of info I could find. I wanted something under 350$ and I wanted a DVI connection. I was this ” ” close to buying a Samsung 17″ 712N. The reviews were positive and the price was fantastic but it didn’t have a DVI connector, which caused me to hesistate. Then I saw the LG Flatron 17″ L1720P, also at a sweet price. I’ve only recently heard of LG, but I’ve heard really good things about them. Choices, choices.

By looking at the two monitors in the store, you couldn’t really tell the difference. Why is that? Because those renobs at Best Buy aren’t running the LCDs at their native resolution. Almost all the 17 and 19 inch LCDs run at 1280×1024. Their little demo/screen saver is running at 1024×768. (It doesn’t help that they split one signal for like thirty monitors) It looks like crap! I didn’t let that deter me, though. After deliberating (and waiting for someone, anyone!) I decided I go with the LG. Of course my Best Buy was out of stock, so I had to go this afternoon to pick one up at another store.

My first impressions? WOW. Simply WOW. It’s only been running for about 2 hours, but I am stunned at how nice it is. A pure work of art. I was worried that 1280×1024 wouldn’t be enough resolution, but it is perfect. It’s just wonderful. My arm hurts I’ve been patting myself on the back so much. After I give it a more thorough test I’ll post some more observations.

Filed Under: Commentary Tagged With: Best-Buy

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