There’s been low-level chatter amongst the ButtonMashing crew about investigating Atlas Reactor. The game is currently F2P, and will be so for the next six days. So, since Dota and Heroes of the Storm and Rocket League have been on the backburner for quite some time, we figured it is time to try a new team-based PvP game where we get snippy, huffy puffy at each other.

On other fronts, we’ve been given a review code for System Crash. It is a cyberpunk CCG with a singleplayer campaign steeped in heady subterfuge and electronica music. I’ve only been able to dip my toes in but I can confidently report: So far, so good! The presentation and setting is convincing. An initial impression is that the AI is a conniving little devil, it doesn’t mess around. And I already despise haste cards – unless, of course, I am the one playing it, in which case: I love haste cards! Expect a full review of System Crash sometime early next week.
What are you playing this weekend?







Relic is a variation of the classic game Talisman, set in the Warhammer 40k universe. Relic probably had the biggest turn around of any of the game played. Jason and I seemed to be more or less headed for a showdown while James and Nick struggled to get a foothold. But as my chances started dwindling, Nick made a push through the final tier of challenges and his assassin’s perk, an extra die roll on explosions (rolling two sixes), gave him the extra oomph to claim victory. It was an unbelievable string of dice rolls, capping off a hard fought game of Relic.


Because the view is so focused the game only gives you a handful of units to be familiar with. But these sparse number of units each have tremendous utility in trying to

After an extended break, Fallout 4 is back in heavy rotation. With the first two solid DLC packs having already dropped, I wanted to get through the main quest line before diving in to the DLC. That’s been my SOP for most games like this — finish the main game, then play the DLC the way the Lord intended (in the order it was released). I feel like there was a distinct order the developers had in mind and I want to stick with that.