September Releases

As fall approaches, more and more games start trickling out. Yes, there’s more sports games this month than usual, but there are also some Big Name releases, including a new entry in the Metal Gear Solid series. With that said, on to this month’s releases:

Xbox One

Week of September 1st
Brothers – I picked up Brothers back when it was an Xbox Live Arcade game on the 360 after it was so well received by critics. I have yet to play it. I should probably rectify that.
Far Cry 4 Complete Edition
Mad Max
Metal Gear Solid V: The Phantom Pain

Week of September 15th
Pro Evolution Soccer 2016
NHL 16
Skylanders SuperChargers Starter Pack
The Book of Unwritten Tales 2
Destiny: The Taken King Legendary Edition
Forza Motorsport 6

Week of September 22nd
Blood Bowl 2
FIFA 16
NBA 2K16 : Early Tip-off Edition
LEGO Dimensions Starter Pack

Week of September 29th
NBA Live 16
Ride


Week of September 1st
Hyrule Warriors: The Hero of Hyrule Pack

Week of September 8th
Super Mario Maker Is this Minecraft for the over-40 set?

Week of September 15th
Skylanders SuperChargers Starter Pack
Skylanders SuperChargers Starter Pack

Week of September 22nd
LEGO Dimensions Starter Pack


Week of September 8th
Hatsune Miku: Project Mirai DX

Week of September 15th
Senran Kagura 2: Deep Crimson – ‘Double D’

Week of September 22nd
Animal Crossing: Happy Home Designer


Week of September 1st
Renowned Explorers: International Society
Act of Aggression
Raiden IV: OverKill
Almightree: The Last Dreamer
Rubber and Lead – So this looks like Mad Max had a baby with Spy Hunter and then played it Heavy Metal CDs when it was a baby. The controls look like they would be maddening and floaty, but this could be a good time for a quick burst of mindless shooting.
Unfair Jousting Fair – QWOP meets Joust, what an unholy union!
Company of Heroes 2 – The British Forces
Lumini – You’re not supposed to judge a book by its cover, but can you judge a video game by its trailer? If so, Lumini looks amazing.

Week of September 8th
Armikrog
Lovers in a Dangerous Spacetime
Dungeon Nightmares II : The Memory
Otherland
Cross of the Dutchman

Week of September 15th
Skyshine’s BEDLAM – Any game that allows “improving your Dozer” has my attention.
Pro Evolution Soccer 2016
Albino Lullaby

Week of September 22nd
Heroes of Normandie
SOMA
Shmup Love Boom – This one is first. From the description: “An epic original soundtrack (sounds good), challenging gameplay (hopefully not too hard!), beautiful women (well, this is a video game…) and exploding clothes (WUT)- Shmup Love Boom is a modern styled Shoot-Em-Up with anime and visual novel influences. (Alrighty then!)

Week of September 29th
Sword Coast Legends
Mighty Gunvolt
SAMURAI WARRIORS 4-II
Might & Magic Heroes VII
NBA 2K16
Overlord: Fellowship of Evil
Mars Colony: Frontier


PS4 Banner

Week of September 1st
Brothers
Metal Gear Solid V: The Phantom Pain
Mad Max
Nobunaga’s Ambition: Sphere of Influence
Far Cry 4 Complete Edition

Week of September 8th
Tearaway Unfolded

Week of September 15th
Teslagrad
Pro Evolution Soccer 2016
Skylanders SuperChargers Starter Pack
NHL 16

Week of September 22nd
LEGO Dimensions Starter Pack – 269 pieces?!
One Piece: Pirate Warriors 3
FIFA 16

Week of September 29th
Ride
Tony Hawk Pro Skater 5
NBA Live 16
Samurai Warriors 4-II
Grand Ages: Medieval – PlayStation 4
NBA 2K16


Week of September 1st
Danganronpa Another Episode: Ultra Despair Girls

Week of September 29th
Farming Simulator 16 – Just what you need when you want a little gaming on the go, but you also want to plan some corn.
Persona 4: Dancing All Night

I think I’ll be picking up BEDLAM this month. What are you picking up this month?
(Note: As always, all Amazon.com links have our affiliate code embedded in them. If you purchase something through our link, we get a little commission. It’s appreciated.)

Weekend Gaming – Not Alien:Isolation

I don’t care anymore.

This is what I just repeated aloud to myself ad naseum after ragequitting a session of Alien:Isolation. I’ve made considerable headway into the campaign, albeit done with babysteps, sometimes even days inbetween loading the game at all because of IRL matters. And up until very recently this staggered approach to playing didn’t seem to cause my interest to wain. If anything my anxiety and excitement would brew to a simmer, making the next gaming session all the more engaging.
AINOPE
The main campaign in Alien:Isolation is criticized in several reviews for being too long. I chose to look past these subjective remarks and just rolled with the punches. I came to recognize firsthand that the game has a fantastic pace, that it shuffles up scenarios and forced restrictions to keep the gameplay fresh. It succeeds in this.

But, something happened in my brain this past week. My desire to endure the suspense of this cursed game began to wear thin, and it reached the snapping point just now.

Though, I am not blaming the game… I don’t think. Due to it’s psychological nature, perhaps this game is best approached when the player can dive in and dedicate extensive play sessions. Time perhaps numbed my anxiety and excitement and replaced it with apathy and an overall bad attitude. So when the campaign reaches a point where I have multiple Xenos prowling around, it’s easy for me to throw up my hands in exasperation and ragequit and then write a Weekend Gaming post about it.

Alien: Isolation has been a wild ride, one that I will probably resume later on. Even though I have zero (0) desire to complete the game at this point I am still glad I made the purchase. The missions through the San Cristobal Medical Facility was worth the price of admission as it is.

What are you playing this weekend? (Because I have no idea what I am.)

August Releases

It’s with wistful sadness that we have said goodbye to two mainstays of the Monthly Releases, the Xbox 360 and the Playstation 3. We had a great run, you guys, but it’s time for you to ride off into the sunset and make way for the current generation. But don’t worry, you’ve got a great back catalog and will probably still get Madden and NBA 2k for the next few years. Speaking of Madden, on to this month’s releases:

Xbox One

Week of August 4th
Rare Replay – Who needs next-gen-60-fps-smooth-as-butter-Halo 5 when there’s Perfect Dark to be played?

Week of August 11th
Toy Soldiers: War Chest Hall of Fame Edition – Speaking of things that were cool twenty years ago…

Week of August 25th
Gears of War – Ultimate Edition – Releasing the same day as Madden? Epic Games has nards! Having Gears in 1080p is probably pretty cool and of course there’s that Gears of War Beta! (He, I know I bought ODST for the Halo 3 demo)

Madden NFL 16 Madden is the Energizer Bunny of video games. Do you think there’s a “deflate footballs” cheat code?


Week of August 4th
Etrian Odyssey 2 Untold: The Fafnir Knight

Week of August 18th
LBX: Little Battlers eXperience


Week of August 4th
Adam’s Venture Chronicles
Fairy Fencer F
Submerged

Week of August 11th
Hacknet
Duskers

Week of August 18th
Volume – If there was a game on this list I’d be tempted with, it’d be Volume.
Armikrog
Shift Happens
FINAL FANTASY TYPE-0™ HD
Shadowrun: Hong Kong
DiscStorm
Super Mega Baseball: Extra Innings

Week of August 25th
Crookz: The Big Heist – So, if you’re a crook, and you’re pals with some other crooks, do you think you refer to each other as Crookz, with the zee? I gotta think you don’t.
Hegemony III: Clash of the Ancients
Dead In Bermuda


PS4 Banner

Week of August 11th
Toy Soldiers: War Chest Hall of Fame Edition

Week of August 18th
Helldivers Super Earth Edition

Week of August 25th
Madden NFL 16
One Piece: Pirate Warriors 3
Dishonored Definitive Edition
Until Dawn


Week of August 11th
Xblaze Lost: Memories

Week of August 18th
Dungeon Travelers 2: The Royal Library & the Monster Seal

What are you picking up this month?

(Note: As always, all Amazon.com links have our affiliate code embedded in them. If you purchase something through our link, we get a little commission. It’s appreciated.)

Weekend Gaming – Alien:Isolation

As if I’m not stressed out enough. As if by the time the kids are in bed and it’s gametime I’m not already utterly blitzed and in dire need of decompression. Some stupid part of my stupid brain thought it a good idea to purchase and play a game where I am perpetually hunted by a fierce and pure organism. As if my razor-sharp instinct is still intact by the time I press play. Alienz

And maybe – just maybe – that’s why Alien: Isolation is perfect for me at this juncture. I shall not pucker, cower and scoot. I must outfox this cunning beast. I must overcome my IRL fatigue, not use it as a crutch but to dominate it so that I may stand tall and face my aggressor (except when she acquires visual sight… then I scramble like a badger and hide under a desk). Xeno’s got nothin’ on me, son (except for maybe my scent, my anxiety and my audible whereabouts).

I just completed the fifth mission and suspect that this is the mission where the game removes the training wheels and throws them into the pond. Xeno’s prowl is not confined to zones, nor is it a predefined route, always always always seemingly right on top of me. Jumpscares are fatal; they mean I have been outplayed. I must locate my objective and noodle my way there. Increase variance. Confuse the beast.Yes.

Silly anecdotal introduction aside, I made an exception for Alien:Isolation. I had my eye on it for a while, interested in the audio production and setting. I have previously made exceptions for other games, taking that risk, and sometimes I kick myself for not sticking to my instincts. Thus far I’m glad I made the decision for A:I. I dig on the true-to-form 1970’s Ridley Scott Sci-Fi setting. The audio truly is top notch, accomplishing many things. And having completed the fifth mission (twice impaled in the process) I think I am just now comprehending what I am getting myself into…

… Or maybe I have no clue. That’s what this weekend’s gaming will reveal.

What are you playing this weekend?

July Releases

I think this July will be the last Monthly Releases for the Xbox 360 and the Playstation 3. I probably should have dropped them months ago, but it’s apparent now that nothing exciting will be coming out from those platforms, so it’s time to move on. July usually isn’t rife with games anyway, so now seems as good as a time as any. With that said, on to this month’s releases:

Xbox One

Week of July 14th
EA SPORTS Rory McIlroy PGA TOUR

Week of July 21st
Zombie Army Trilogy – I’d like to think I’m fairly current with video game news and what-not, but this was the first time I have heard of a game called “Zombie Army Trilogy”. I mean, for starters, it’s the first game but it’s called Trilogy. That seems odd, but a quick Google search reveals that there were two previous Zombie Army games which were stand-alone “expansions” to Sniper Elite V2. This trilogy has the two Nazi Zombie Army games, along with third, unreleased installment. You learn something new everyday! (Game still doesn’t look that great)
Wolfenstein: The Old Blood – … speaking of killing Nazis…
F1 2015 (Formula One)


No notable releases for the Xbox 360 for July.


Week of July 28th
Legend of Kay Anniversary


No notable releases for the Nintendo 3DS for July.


Week of July 7th
Mystery Maze Of Balthasar Castle
F1 2015
The Amber Throne
Knee Deep
Prompt
TIMEframe
Cosmophony – This game looks like it would be right up Buttonmashing Blogger Emeritus Nat’s alley.

Week of July 14th
Guild of Dungeoneering
Legions of Steel

Week of July 21st
Feist
Niko: Through The Dream
Abducted
Kyn

Week of July 28th
King’s Quest: The Complete Collection


PS4 Banner

Week of July 14th
Deception IV: The Nightmare Princess
Godzilla – Rampage 2015?
God of War 3 Remastered
EA SPORTS Rory McIlroy PGA TOUR

Week of July 21st
Zombie Army Trilogy
Wolfenstein: The Old Blood
Onechanbara Z2: Chaos – ‘Banana Split’ Edition – “Banana Split” Edition?
F1 2015 (Formula One)

Week of July 28th
Legend of Kay Anniversary


Week of July 28th
Lost Dimension


Week of July 28th
BlazBlue: Chrono Phantasma EXTEND
Lost Dimension

Nothing really sets my hair on fire this month, although a couple of the indie PC games look like that have potential. What are you picking up this month?
(Note: As always, all Amazon.com links have our affiliate code embedded in them. If you purchase something through our link, we get a little commission. It’s appreciated.)

June Releases

June doesn’t bring much to the table this month unless you have a Playstation Vita or really like LEGO. Another month to work on the backlog! With that said, on to this month’s releases:

Xbox One

Week of June 9th
LEGO Jurassic World
Elder Scrolls Online: Tamriel Unlimited – Apparently Elder Scrolls Online is still a thing?

Week of June 16th
Payday 2 Crimewave

Week of June 23rd
Ride

Week of June 30th
BlazBlue: Chrono Phantasma EXTEND
F1 2015 (Formula One)


Week of June 9th
LEGO Jurassic World


Week of June 9th
LEGO Jurassic World – Why didn’t they just reuse the model for Emmett from the LEGO Movie? Seems like a lost opportunity!


Week of June 9th
LEGO Jurassic World


Week of June 16th
Microsoft Flight Simulator X: Steam Edition – Nothing like having adding a ten year old game to your Steam Library!

Week of June 23rd
FINAL FANTASY XIV: Heavensward
Batman: Arkham Knight
Final Fantasy XIV: Heavensward and Realm Reborn


PS4 Banner

Week of June 9th
LEGO Jurassic World
Elder Scrolls Online: Tamriel Unlimited

Week of June 16th
Payday 2 Crimewave

Week of June 23rd
Batman: Arkham Knight
Final Fantasy XIV Online
Ride

Week of June 30th
J-Stars Victory Vs+
BlazBlue: Chrono Phantasma EXTEND
Legend of Kay Anniversary


Week of June 9th
LEGO Jurassic World

Week of June 23rd
Final Fantasy XIV Online

Week of June 30th
BlazBlue: Chrono Phantasma EXTEND


Week of June 9th
LEGO Jurassic World
Operation Abyss: New Tokyo Legacy
Terraria

Week of June 30th
Hyperdimension Neptunia Re;Birth3: V Generation

What are you picking up this month?
(Note: As always, all Amazon.com links have our affiliate code embedded in them. If you purchase something through our link, we get a little commission. It’s appreciated.)

The MOBA effect

Recently, I’ve only been playing MOBAs. I haven’t had the desire to branch out very much, especially into a time intensive genre like MMOs.

I honestly think it’s because of the game progression… or the lack thereof. By ‘progression’ I mean that you aren’t leveling up a character like in an MMO, which would take a lot of time to get that character to the maximum level. That kind of progression definitely has its merits and satisfactions but in my current state of life it hasn’t been as enjoyable with the limited playing time I do have.

I’ve had discussions about this with a good friend from high school (I’m 31 now) and he tends to feel the same. Granted we are both in a similar position – we are both married and have little one(s) that we happily give up time for – but it just doesn’t feel like we have the time or the drive to devote to an MMO. Oh how we’ve tried! From going back to the nostalgic (Everquest) to trying a few of the new kids on the block such as Rift, Neverwinter Online, Guild Wars 2 (debatable). None of them are able to keep me coming back.

MOBAs, however, operate on a different kind of progression. One that, contrary to MMOs, does compel me to log in night after night.

Dota 2 has been my MOBA of choice for a while, a decent run with Smite, a little stint with League of Legends, and a few smatterings of Infinite Crisis but, Dota 2 is my choice. steamworkshop_webupload_previewfile_181979094_preview

Smite has kept me playing the second longest out of the bunch. Whether this was because my friend played it pretty much non-stop and my desire to play with a friend kept me going or the change in pace it provided with its different game modes (which could end in a 15 minute match), Smite had me for a while.

League of Legends was along the lines of a standard MOBA but, it felt slower than Dota, the champions didn’t seem to move as fast to me. The movement speed may have been a factor but, the time it took to unlock a champion that seemed interesting was demoralizing. Don’t get me wrong though, my brother and I saved up for characters who were also brothers, which cost a ton to get, and we wrecked face! It was glorious… still, it wasn’t enough.

Infinite Crisis was an interesting occurrence for me. I was able to get into the beta for this game with a friend. Needless to say the game is totally different from what it was back then (for the better). One thing I’m thankful for was that it helped me determine that I don’t want to play games while they are in beta. In this instance the UI was horrid, the game felt buggy, and it was not enjoyable until you were actually in the game and even then it wasn’t the smoothest. HOWEVER, playing as the Flash or Green Lantern was definitely worth it. They recently had a huge patch/improvements and I have been meaning to check it out one more time.

Some of the things that drew me in to MOBAs were the semi-short game length which can be anywhere from 20 minutes to an hour or more in rare cases, no need to grind anything if you don’t want to, and you can still get the sense of accomplishment from getting items or even more so from improving your play.

Dota 2 had all that I needed. My friends were playing it, the fun was there, the amount of hero choices was staggering (and continues to grow), it looked great (see League of Legends or Infinite Crisis), and it was Valves baby (I dumped a lot of time into Team Fortress 2 so, I enjoyed the Steam network/Valve’s quality of work).

With a MOBA I feel like I am working on me, on my skill as a player, on my ability to fulfill a role on a team, and it was rewarding. I always thought that I would need progression that didn’t go away for a character in order to enjoy a game (i.e. leveling an MMO character) but, that isn’t the case. I’m don’t feel like I’m falling behind anyone if I can’t devote time to the game like I felt when I played MMOs and my friends would spend more time in-game than me. In essence the effect of a MOBA engages the player more as an individual than the MMO genre which mostly requires your time.

Dota 2 is definitely something that will force you to honestly look at yourself and your capabilities. I have the perfect example!

Let me share a story with you… ready?

I was in a match playing Visage this is a hero which requires the player to control up to three other summoned units in addition to himself, other active skills, as well as any items with active abilities. The additional units Visage controls also have active abilities in order for them to do damage or stun. This juggling act required that I had to be on my A-game, and I knew it. Controlling your hero’s position, timing your attacks with your teammates, using items at the appropriate time, while watching the mini map to make sure you’re not about to get ganked, etc is hard enough. But playing Visage under these circumstances can be a hectic experience. I even thought my history of playing RTS games would help with that some but, not so much.

It was a non-stop match for me, if I wasn’t busy trying to control my units I was trying not to die/kill the other team. There were a few times that I was mixed up and thought, “Why isn’t my guy moving?” or “Oh crap, they are attacking my hero and I’m controlling my units not my hero!” but, overall I was successful and my team was victorious.

After that match I knew I could handle the hero but I wouldn’t want to do it again. Having the ability to do something doesn’t necessarily make it fun. I’m more inclined to play a hero that doesn’t rely on other units to be effective or make a contribution to the team. This made clear that as a player I don’t really appreciate having more units to control/the game is complex enough that I don’t need to ramp up the difficulty for not much in return. After realizing that about myself I steered clear of Visage and stayed with the heroes that were more my style.

My main hero is Sven – he’s a beast that can do a LOT of damage and is a pretty straight forward hero. “Get in there and smash people’s faces”, is the name of his game.Sven!! I’ve also got to the point where I want to experiment with different builds (skill order and item use). Sven is a strength hero that is normally played one way – MOAR DAMAGE!! Looking at some really old Reddit posts has lead to me to the realization that Sven used to be played as a support hero and not a tank. I’ve attempted to try a support Sven once and it didn’t work out to well. I have to admit that my decision was on the fly and I didn’t give the proper preparation or forethought before the match began. I’d like to try it out again but, I’ll probably try it against some bots instead of impairing my team.

Even though the hero is played one way by everyone doesn’t mean he can’t be played a different way and still be viable and effective. It is fun to try and tinker a hero (PUNNY!) to see what they can do and what items can change the way they play. Matching these variables up with a five man team doing the same thing yields a very, very complex interaction.
This complexity can get someone so obsessed with all of the different options, builds, timings, etc. that it can take over their “free thought” time. I felt like this a little bit during the height of my playing. I was playing every night with friends, multiple games in a row, and I would think about it throughout the day while looking towards that night’s game.

Then again, there are people who love to play the game to play the game – they just don’t worry about any of the details and enjoy a fun time with their friends. Personally, I don’t take loses to heart at all – I say, “Oh well” and try to determine where things went wrong or what I did/didn’t do to help my team and learn from it for next time.

The two best ways I improved my play in Dota 2 are – replays and spectating. Replays of your matches allow you to relive what just happened in your game and pause it at any point or even repeat a battle over and over again. This really allows you to pick apart an engagement or determine why a Laguna blade from Lina at Faceless Void just might not be the best idea.

Spectating was key for developing a foundation for any hero I wanted to play. I was able to watch a player who had experience play that hero and watch how they used their abilities, the timing of their attacks, or even, “So, that’s how I missed that gank”. The signs and little queues are what can make the difference in a game where one mistake or taking the advantage of one can turn the tide of a battle.

Coming back to the game has also changed my perspective. Instead of working on the basic mechanics of the game I am giving more thought to parts of the game at the higher level. I would tell you more but, that will have to wait for another post – this one has already become a little long in the tooth.

Hit me up if you’re interested in playing!

(My Dotabuff profile for anyone who may be interested: Semaji Thunder)

May Releases

We’re getting close to the summer, which means there’s not much to see this month. It’s great if you’re a fan of The Witcher Series, but other than that, there’s not much. With that said, on to this month’s releases:

Xbox One

May 5th
Wolfenstein The Old Blood

May 12th
Project CARS

May 19th
The Witcher: Wild Hunt
Farming Simulator 15


May 19th
Farming Simulator 15 – With just one release for the Xbox 360, I think we can safely say that its days are numbered on the Monthly Releases. It had a great ten year run and will eventually be phased out here. It looks like ports and downgrades fromm here on out.


May 26th
Splatoon – The Wii-U, on the other hand, is not in its twilight. It appears to still be struggling to garner any type of third party support.


May 5th
Shin Megami Tensei: Devil Survivor 2 Record Breaker

May 19th
Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros.

May 26th
Hatsune Miku: Project Mirai DX


May 5th
Wolfenstein: The Old Blood
Project CARS

May 12th
Final Fantasy IV : The After Years
Airport Firefighters: The Simulation – Not just a Firefighter simulator, but an Airport Firefighter. Sounds like fun for HOURS.
Trainz: A New Era

May 19th
The Witcher: Wild Hunt

May 26th


PS4 Banner

May 5th
Wolfenstein: The Old Blood
Middle Earth: Shadow of Mordor Game of the Year

May 12th
FINAL FANTASY X/X-2 HD Remaster Limited Edition
Project CARS

May 19th
The Witcher: Wild Hunt
Farming Simulator 15

May 26th
ArcaniA – The Complete Tale


May 19th
Farming Simulator 15


May 19th
Hyperdimension Neptunia U: Action Unleashed

What are you picking up this month?
(Note: As always, all Amazon.com links have our affiliate code embedded in them. If you purchase something through our link, we get a little commission. It’s appreciated.)

Weekend Gaming: Ironclad Tactics, Batman: Arkham City

This weekend shall be one of transition, one of endings and beginnings.

Games of the video variety have been on the back burner these past two weeks. The bulk of my attention has gone into Stephen Hunt’s novel The Kingdom Beyond the Waves.

Kinda sorta pretty alright.

Kinda sorta pretty alright.

I’ve had a curious eye side-glancing at Hunt for a while. He is a step out of my comfort zone as he is wont to mingle Steampunk and Fantasy and SciFi (I guess I am a meat & potatoes, one-or-the-other type of reader), and Steampunk has never really struck a chord with me. But my instinct told me that this book was just the shake-up I needed, enough of a romp to pull me away from compulsively and vacantly scrolling through my Steam library looking for something to play (with one exception as shall be elaborated below).

Even now, some 2/3 into it I can declare that Kingdom hasn’t necessarily blown my skirt up but it has still engaged me enough to follow through to the conclusion. And conclude I shall this weekend. I’m doting as to whether or not I’ll pick up another book immediately after this or if I’ll keep my intellectual faculties in reserve for tackling Neal Stephenson’s newest tome Seveneves, which is primed to break the backs of readers worldwide on May 19th.

Hunt’s world hasn’t been the only presence of steampunk during my leisure hours. Indeed. By neither coincidence or design I initiated the single player campaign of Ironclad Tactics.

Ironclad: 1 Human: 0

Ironclad: 1
Human: 0

The game, true to its moniker, is a tactical deck-building game set in an alternate civil war America where clunky steam-machines are the artillery of the battlefield. The campaign follows a story as it moves from city to city on the map of war-torn America. Each location, be it Tallahassee or the Mojave, requires the player to construct a deck with units and parts to draw from in order to complete that objective – it’s almost puzzle-like. The game puts forth a lot of interesting mechanics and is as challenging as it is flawed as it is fun. I am three objectives away from completing the main campaign, of which I plan to accomplish this weekend.

With the book and the game nearing completion I now see my Steam library with fresh and eager eyes once again. The age of steam is propelling me forward! Propelling me… to Arkham City! Yes. This only seems like a natural progression and change of pace after reading a novel and completing a very tactical game. So, forget starting a new book for now; Sunday night I will throw all in and assume the role of the winged crusader, effortlessly zipping and zooming. And brawling – oh lordy lordy, yes, the brawling. I had a blast in Arkham Asylum, and I’m hearing that Arkham City improves on a lot of it. YISS!

What are you playing this weekend? (how about that Dota patch, eh?)

Weekend Gaming

Pillars Of Eternity Wallpaper High QualityBy the looks of the forecast, this weekend is going to be downright springlike, which means my gaming time may be limited, but after a winter of harsh cold and snow, I think it will be a welcome sight to get out of the house.

That won’t, of course, stop us from gaming this weekend. After a few less-than-stellar Dota 2 performances this week, I’m not sure how high my desire to get back into the game will be. So I think this weekend will be spent with some single player games, most likely Pillars of Eternity. I don’t think I’ve quite hit the five hour mark, but I’m getting close. So far I’ve enjoyed Pillars but with so many complex, contiguous systems, I do feel a bit overwhelmed. There are tactics to be deployed but I find myself more often than not just heading in to battle and focusing down each bad guy. It’s not a great system and I know it’s not sustainable. This weekend I hope to delve a little more into the tactics and actually make sense of what I’m trying to do.

Since my boys are knee-deep in Terraria, I may jump back into my Terraria world and mess around a bit, show them what I have and what I’ve been working on. I sent my gaming laptop back to Asus to get fixed and I’m anxious to get it back so we can play multiplayer Terraria. The boys love playing together on the Xbox 360 but I think playing together on the PC would be even better.

And of course if the invite comes to play some Dota 2, I’ll be playing some Dota 2. What are you playing this weekend?