From Yannick LeJacq at Kill Screen:
Horror is often an art of framing, so it’s hard to scare a viewer from the bird’s eye perspective of Diablo. The original did this with the flat nihilism of its atmosphere—the world was a bleak vision of black and gray, given the luminous color of life only briefly and terribly when blood was split. Killing yet another round of grotesque and bilious undead, my mind started to wander. Were these bloated and farting corpses really that evil? This was more like Shawn of the Dead than 28 Days Later. Then, I heard a noise.
I can’t wait to hear that noise.
Read the whole thing.
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