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Archives for 2013

In My Digital Hands

December 26, 2013 by Tony Leave a Comment

starbound

Getting behind on your emails is perilous: you might miss something you bought for a long time.

When I first saw people posting their experiences on playing Starbound, I thought “didn’t I back that game?” I didn’t remember if it was Kickstarter or what, but I was pretty sure I plunked down some coin to give it a whirl. The game looked fun and since I had so much fun with Terraria, and Starbound looked like Terraria in Space, I figured I’d like Starbound, too. So as I finally made my way halfway through my November emails, I came across two emails from Humble Bundle. One was for the Humble WB Games Bundle and the other was for my Starbound beta access! So that is now downloading and I think I’ll take a break from working on my to-do list to play a little Starbound.

And good heavens, I forgot how much crap came with the Humble WB Bundle! If anyone needs/wants a copy of Arkham Asylum or Arkham City for Steam, let me know and you’re welcome to my copies. I’ve got Xbox 360 copies already.

So along with the Holiday Haul (which I’ll be talking about next), I have gaming coming out of my eyeballs. I am literally set for a year of solid gaming. Who needs next generation?

Filed Under: Gaming

The Honorable Mention of 2013

December 23, 2013 by Nick 1 Comment

‘Tis the season! The season of lists! Lists. lists. lists. Holiday card mailing lists. Holiday to-do lists. Wish lists. Naughty lists. Nice lists. New Year’s resolution lists. Even now, as the year draws to a close we’re seeing ‘best of’ lists, ‘memorable’ lists. At that, gaming websites are posting their own 2013 lists. Many of them are console specific, although a fair number of them seem to be arbitrarily arranged. Indeed. The top slots are usually the heavy-hitters, the AAA titles, the games created by monolithic studios. While these titles certainly have their merits, for I have played a few of them, their redundancy on all these dang lists (even appearing on more than one console lists) can mean many different things. But may aim for this post is to not go there…

In fact: nuts to lists.

While I am certainly feeling retrospective, I only intend to name one title – An ‘Honorable Mention 2013’, if you will. In many award ceremonies, an honorable mention is usually treated as a side note to the ‘official’ lists of achievers; a coy pat on the back, ‘good try, sport! Here, have a plaque.’ But, to me, the honorable mention of this post achieves its success by maintaining a sure presence during the 2nd half of 2013. Despite its humble and small-time operation, this game refused to be eclipsed by so many of the games gobbling up these end-of-year lists – and yet, from what I’ve seen, finds itself on nary a one of them. Nuts to lists. Ladies and gentlemen, my Honorable Mention 2013 award goes to:hillclimbracing_headerAvailable on iOS, Android and Windows, Hill Climb Racing is a simple 2D platform game. The player drives an assortment of vehicles across an assortment of stages. Each vehicle has its own traits and each stage has its own conditions. You earn currency on each stage by collecting coins, performing feats, and breaking distance records. The currency you earn is then plugged back into upgrading the vehicles already unlocked, or unlocking new vehicles and stages. The turn is over when you either run out of gas or flip over and crack the driver’s neck; from what I’ve seen, the stages themselves do not run out.

Now that I re-read the last paragraph I am startled at how bland the game looks – insignificant, even. This observation only affirms the intangible greatness of Hill Climb Racing. It is a charming, cartoonish (and free) game that my entire family enjoys. Your scruffy little driver man, Bill Newton, will earn his way into your heart. You make do with what you’ve got, and when you earn that final stepped upgrade, or unlock a new level, it feels like an achievement. If you feel like you’re grinding for coins, turn the game off and come back to it later with an inevitable recharged enthusiasm. Enjoy the ride. Part of the appeal – besides the fantastic music track in the menu screens – is the child-like giddyness you feel when mixing and matching cars with stages. Our family discuss absurd-sounding strategies: Try driving a tank on mars; try the Formula 1 race car on the rollercoaster tracks. A fond memory I have is driving a tour bus, with substandard shocks, up a mountainside. The outcome of such a silly goose endeavor is seen here:

IMG_0269
memories…

 

 

 

 

 

 

 

 

 

 

 

 

 

Simple and fun – and that’s it. What’s more, game creator Fingersoft often provide updates with new levels and cars to unlock (In this last update Bill Newton is even donning a spiffy Santa outfit that stays spotless even as his car gets splattered with alien planet muck.) Hill climb Racing doesn’t try to outdo itself. You can pick it up and set it down at your leisure. It is low commitment but wildly entertaining. The game stands strong on its own two legs, and stands tall apart from all those greedy 2013 AAA games. I raise a new year’s toast to Hill Climb Racing: Here’s to another wild twelve months.

Filed Under: Features

Holiday Weekend Gaming

December 20, 2013 by Tony 3 Comments

While it’s not quite yet the holiday season, the next week or so will definitely involve a lot of gaming around the buttonmashing household (two of the kids will be getting 3DS XLs, bringing the household total to four, plus there’s an outside chance dad buys the kids (read: himself) a Wii U). I assume if you’re reading this that gaming will be going on in your neck of the woods, too. Couple that with the evil Holiday Steam Sale (I already picked these up) that gaming is on everyone’s mind.

So what will you be playing this week(end)? I’m still in a loving relationship with Super Meat Boy, I simply can’t get enough. I also hope to get a little more Halo 4 in while the kids are away. When we travel home for the holidays, I’ll be taking my laptop along with me to work through my Steam list, including Monaco. It’s a good thing I have this rugged computer to tote around with me, but it hasn’t been the most “portable” of devices. I’ll be working up a post along the lines of my laptop-as-a-main-computer experience, as well. So I guess I’ll be adding “writing and blogging” to some of the gaming I’ll be doing this weekend.

I also picked myself up something a little special for my 3DS but I’m going to wait until the 25th to crack into it, since it’s the only gift I’ll be getting this year.

What about you? What are you holiday gaming plans?

Filed Under: Weekend Gaming

In My Digital Hands

December 19, 2013 by Tony 1 Comment

monaco_boxart

dishonored_boxart

The first two casualties of Steam Sale, Monaco and Dishonored. This time, I’m actually going to play them and not let them collect dust, uninstalled, in my library.

Filed Under: Gaming

Survival Dream Team, Who You Got? [The Walking Dead]

December 9, 2013 by Tony 3 Comments

(The following discussion may contain spoilers of the TV show The Walking Dead. You have been warned.)

Fellow buttonmasher (and esteemed brother-in-law) James and I discuss The Walking Dead at length. Recently, we had a bit of a disagreement as to who you’d rather have on your side, Daryl Dixon (heart throb to thousands of teenage girls) or Tyreese (who counts Chuck Norris among his admirers).

So I propose a thought experiment that is popular among sports pundits. In the sports world, the question usually is, if you were starting a, say, basketball team, who would you pick to build around? Most would say that would want to build around a superstar like LeBron James or Kevin Durant. So let’s take that experiment to your own personal Zombie Survival Squad. You can choose others, but you have to pick either Daryl or Treese as your foundation. Your Zombie Killing Captain, as it were.

daryl_vs_tyreese

I don’t want to bias the vote, but I’ll tell you why I’d go with Tyreese. You know what a spirit animal is, right? Well, if there was an equivalent zombie killing device, the claw hammer would be mine. So it’s no surprise that when I saw Tyreese splitting some zombie skulls with one, it was a match made in Zombie heaven.

It doesn’t hurt that Tyreese has got a softer side, protecting his little sister and even has some time for romance. But Tyreese is the captain of my squad because he is a round mound of hammer pounds. I’ll go to battle with Tyreese wielding my own Estwing, cutting a righteous swath of claw hammer destruction.

So who would you pick? For the purposes of the poll, I’d like to keep it to just Daryl or Tyreese, but if it’s someone else, let us know in the comments!

[poll id=”3″]

Filed Under: Entertainment Tagged With: Daryl Dixon, The Walking Dead, Tyreese

Telltale Games and Borderlands?

December 7, 2013 by Tony Leave a Comment

This is a textbook definition of the phrase “Shut up and take my money!”

Tales from the Borderlands
Get More: Comedy Central

Filed Under: Gaming

Weekend Gaming

December 6, 2013 by Tony 2 Comments

If you live anywhere in the midwest, you’re currently in the middle of Snowmageddon 2013 (I think it’s called Winter Storm Cleon or something? Who decided that it would be cool to name storms?) Anyway…

It’s been a while since I’ve checked in to see what everyone is playing, but I thought being snowed in is a perfect time to talk about games they’re playing. Since I am still stuck in the last generation, I don’t have anything new to talk about. I even resisted the latest Steam Sale. So I’m working on my backlog. I’m ashamed to say that I have finally gotten around to play some Super Meat Boy and I’m really disappointed it’s taken me this long. This game is great. I think it warrants a post, but for now I’ll just say this: this game is so pixel perfect it makes me smile on a regular basis. And it’s “easy” enough that my two boys are hooked, too. Super Meat Boy will probably take up the bulk of my gaming time this weekend.

If I have time besides that, I am going to download the new Zelda game for the 3DS. I’ve read and heard so much about it that I have to play it. It’s been too long since I’ve played a Zelda game.

What are you playing this weekend?

Filed Under: Weekend Gaming

December Releases

December 5, 2013 by Tony Leave a Comment

Oof, this isn’t pretty. At all. With the new consoles (and upcoming Steam Sale) you should already have plenty to play. But if you need more, here are this month’s releases:

Xbox One

Week of December 31st
Wolfenstein: The New Order

Week of December 10th
Deadfall Adventures

Week of December 31st
Naughty Bear – Double Trouble
Fable Anniversary

Week of December 3rd
Nintendo Land with Luigi Wii Remote Plus Controller

No December releases for the Nintendo 3DS

Week of December 10th
Tiny Brains [Online Game Code]

Week of December 31st
The Walking Dead Season 2

PS4 Banner

Week of December 3rd
Tiny Brains

No December releases for the PS3.

Week of December 10th
Sorcery Saga: Curse of the Great Curry God

(Note: As always, all Amazon.com links have our affiliate code embedded in them. If you purchase something through our link, we get a little commission. It’s appreciated.)

Filed Under: Gaming

I Suck at The Bridge

November 20, 2013 by Nick Leave a Comment

 

 

BridgeScribble

 

 

 

 

 

 

 

Simply put, The Bridge is a king hell bastard puzzle game that will, in any single puzzle, require your brain to not only comprehend but also maneuver up to three different layers of gravity and two ‘black & white worlds’ of reflection, both of which, in any given puzzle, may be occupied by Indiana Jones-like stone spheres, vortexes, and black and/or white keys and their corresponding locks. Everything affects everything else; changing one thing changes everything. The Bridge’s aesthetics is a bedeviling coverup to the fact that the game is pure spatial lunacy. And my brain cannot do this kind of processing. It.just.can’t. I am not wired to be able to patiently envision and enact the solution to these puzzles. My right parietal lobe must be swollen like a raisin or something. The only axons that must be active there are the ones that are still connected to my prefrontal cortex because, like a fat kid with moobs trying to play basketball with the rest of the gym class, whenever the solution to a puzzle exceeds what the axons are capable of they fire currents all the way to the other side of my brain which triggers the impulse to punch my monitor. Dark Souls didn’t even make me rage quit this much.

And, to an effect, co-opping with my brother in Portal 2 has also revealed just how deficient – how squishy – my spatial constructing abilities are. My brother, a bicycle mechanic, and who, upon purchasing a dissembled piece of furniture, can take a single glance at the instructions and piece that sucker together in the same amount of time it would take me, if charged with the same task, to play with my poo-poo. In Portal I’d stand there at the entrance to a new puzzle and would be pondering the mysteries of the universe while sucking my thumb and he would be running around, scoping the place out, and devising our escape. I’m lots of fun to play with.

So, The Bridge isn’t the enemy. Portal 2 isn’t the enemy. AntiChamber isn’t the enemy (Don’t EVEN get me started with Antichamber.) And my brother certainly isn’t the enemy. The enemy here is my flacid right parietal lobe.

Lobes

 

 

 

 

 

Filed Under: Features

Study proves what we sorta knew (and hoped all along)

November 17, 2013 by Tony Leave a Comment

I’d like to write more about this after I get a chance to read the report, but I feel like this is really important: Game Play Has No Negative Impact on Kids, UK Study Finds

A massive study of some 11,000 youngsters in Britain has found that playing video games, even as early as five years old, does not lead to later behavior problems.

Filed Under: Blogging

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