Weekend Gaming posts are normally Tony’s shtick. For this weekend’s post he explained that he meant to write it last night but somehow mysteriously ended up in a couple DOTA 2 matches instead – just the same as a gambler says no more for the night but somehow mysteriously ends up cranking slots for two more hours, or the struggling chocaholic who somehow mysteriously finds his cheeks stuffed with whoppers. So this morning, while in the throes of fighting this personal demon, Tony assigned the Weekend Gaming task to me.
And well-timed, too! Should he have asked me to do this next weekend – or even tomorrow – there’s a strong chance that I would be unable to write this post as well because I somehow mysteriously have slipped ever-deeper into the realm of Dark Souls 2. I anticipated this game so much that I actually bought it on launch day (this past Tuesday), which I have never done with any other title. Several months ago there was a stir within the Dark Souls community when game co-director Yui Tanimura made mention that DS2 would be more ‘accessible’ than the first game. After seeing the buzz that his comment made he quickly issued a statement clarifying his meaning. For what it’s worth, I here now testify that ‘accessible’ does not mean easier. Not in the slightest. The same expectations on the player as the first Dark Souls are in place, perhaps even more pressing: Souls have more value (retrieve yours!); your HP is penalized the longer you play and die as a hollow; fall damage is more severe; the areas are gnarly and confusing. And yet, battered and bruised I press forward, along with so many other players.
A harder reality must be recognized. I am playing Dark Souls 2 on the PS3. And our family has only one HDTV. And my kids wanna watch stuff. And my wife would rather the kids watch stuff than me play Dark Souls 2. And these are enemies far more powerful and frightening than anything I will ever encounter in the game. So I must relinquish the TV at times. When this happens I do believe I shall resurface to join Tony and James and any other ButtonMasher in a nice, level-headed round or two of Dota. I am glad that Tony has been on a 2-month Dota kick because it has gotten me to gravitate back to the game as well. I’ve learned to take the losses along with the wins. I better understand the strategy, the items, the skills. When to use what, what to use where. Chatting with fellow ButtonMasher about the game is fun! But, more than anything, I no longer feel like I’m a slippery n00b. Â Or as Major Payne once said to his squad:
What are you playing this weekend, turd?