This time of year is supposed to be the lull before the video game release storm. If so, why are Tony and I getting all these games?
Thank you Amazon Lightning Deals.

Anyone have any impressions? I’ve never played an R&C game.
Mashing buttons since 1984
This time of year is supposed to be the lull before the video game release storm. If so, why are Tony and I getting all these games?
Thank you Amazon Lightning Deals.
Anyone have any impressions? I’ve never played an R&C game.
by Nat 4 Comments
I’m not going to explain it. Try it.
It has been the rage all day on the web. I’ve been using it off and on and it’s been amazing.
Think of it as a simple way to use anything from anywhere on the web and use it for almost whatever you want. If I was Microsoft, I would be shaking in my boots. When this is added to Firefox–and it will be, it will revolutionize how we share information with one another.
Now, back to gaming.
by Nat 7 Comments
Let the teasing commence.
Getting this title has raised an interesting dilemma for me regarding professional game reviews. It’s something I intend to address in the next couple of days once I get my thoughts about it in order.
The game? Forget the story and all the online drama. Just play it to play it. You know, like Pac Man. I think if the game just said, “There are a bunch of bad monsters threatening humanity. Kill them.” It would have been fine.
Other than constant drops, the three co-op games I’ve played so far have been fun.
Since getting the PS3, I’ve been itching to play some PS2 games I’ve missed (either playing or missed playing). I picked up Shadow of the Colossus and Rogue Trooper.
Rogue Trooper is one of the most underrated, insanely fun games I’ve ever played. (UPDATE: I found this while googling. Holy crap, on the Wii!)
by Nat 6 Comments
Can an ape work his way to the top of the school social pyramid?
Yes, and the journey is satisfying.
DO: Crack heads, kiss girls and uh…well, attend classes, and run from authority figures to be the big man on campus
TYPE: Third-person sandbox
PLATFORM: 360 (reviewed here) and Wii
PRICE: $29.99
MEAT: You play as Jimmy Hopkins—misfit, intellectual, romantic, mascot, leader, and above all, bully. There are four cliques in the school and they all hate each other. Your job is to unite the geeks, preps, greasers, and jocks under one banner—Jimmy’s. All the while, you have to go to classes and perform mini-games for clothing and skills upgrades. You can skip them as well. However, skipping and not being in dress code will land you a beatdown by the school’s prefects if caught. You’ll eventually get to wander all over the town that surrounds the school and be able to perform numerous missions and side quests in order to be the guy in charge of it all. Of course, someone else has the same idea. This has all been done before in 2006 on the PS2. Yep, this is a port with a couple of additions, including new game stopping glitches.
PERKS: excellent style and presentation, well paced, some great achievements for the whores, 20+ hours of play; mini-games are not lame—well, most are not; stellar voice acting (best I’ve ever seen, er, heard), excellent motion capture; superb dialogue; numerous LOL moments
SCREAMS: to have been better tested—the second time around (360 version—there is a patch, thankfully); some achievements are silly repetitive time sinks that you would not do in the general order of play; to have better controls in the mini games—timing is brutal on some; to have had an online or, better yet, co-op component; the main villain is a downer; buttonmashing traverses Billy faster but it offers no benefit the faster you mash; to have an auto-save feature (don’t ask)
VERDICT: Buy. Get it if you’ve never played the PS2 version.
I find it funny most professional reviewers don’t do this, but here’s my gamercard to show I completed the game.
by Nat 5 Comments
Is it any good? Personally, I need to see more blog reviews of games. I mean, we are the ones in the trenches. We are the ones playing games (hopefully) for enjoyment. It’s not our job to quick-play and meet a deadline and look over our shoulders at the marketing department.
Aeropause seems to think it’s good—and I don’t mean like those feminist yogurt commercials good.
Being that I am only halfway through the games main story I can’t really review it, but from what I have played so far I think the game is worthy of a 80% score. It would be a shame if this game doesn’t get a chance to improve upon itself with a sequel because of a few reviewers who just didn’t get the game. I know this is only my opinion but I truly think that Too Human is a game worthy of your money.
In the post, the author does seem to cover more of the negative aspects of the game. (I want to hear positive, people!) However, he thinks it’s a solid 80%. I’ve also heard this from others.
I think what I can honestly deduce from this game is that it does a good job of creating the love it/hate it mentality. There’s not much in the middle of the road.
Here’s the callout: show us some blog reviews in your comments below…or review it yourself.
by Nat 7 Comments
I know that one of the games (released today) has been on some of our readers minds for a while now. It’s just recently come up on mine. I’m actually in the process of playing through some 360 games so I can trade them in (NEW RULE: one game at a time—more on that later). I was even thinking of using the credit for Too Human. Things are not looking bright with the mainstream hardcore press.
From Gamespot—who gave the game a 5.5—a surprisingly low score for a AAA developer. Here’s their opening salvo:
Too Human drops a juicy plot development at the most inopportune time: its very end. It’s the obvious manner of setting up a sequel, the infamous “to be continued…” we’ve come to expect from television shows and, yes, even some modern video games. This isn’t necessarily a bad thing, but it exemplifies the core experience of this action/role-playing hybrid. Too Human is a game of false starts and unrealized potential that infiltrate almost every aspect of the game, from story, to combat, to balance. Its elements feel stitched together, making for a patchwork quilt of a game that’s fraying at the seams.
Probably of all the mainstream reviewing sites, I trust Gamespot the most. Only once or twice have they ever steered me wrong. This does not bode well. I had mentioned on other forums that the lack of pre-release reviews was not a good sign. It usually never works in the developer’s favor.
After playing the unispiring demo, and like I’ve mentioned to others, I’m not paying $60 for this game—in credit or cash. Unless there’s some hidden ecstacy or bliss that the reviewers are overlooking. Sites like Gamespot, Gamespy, and 1up are being the most critical. Metacritic seems to raise the average (67), but it doesn’t look promising.
by Nat 5 Comments
In case you never noticed. We are gaga over Ouendan.
I don’t know why, but we’ve not imported it yet. Apparently, the fine folks at Aeropause have.
I’ve spent a good day or two with this game, and I can say that it is still just as addictive as the first Ouendan. So what’s so great about this game?
The songs. I don’t think I have heard such a good collection of J-Pop and J-Rock since the first Ouendan. The story is…well I can’t say anything about the story other than it has some hilarious scenes. Who could deny seeing two creepy looking Mario & Luigi plumbers helping a little boy fix his “pipes” so he won’t pee in the bed…all to the tune of a song with …something something Baby in it!
Is a developer name able to carry the weight of a game?
Yes?…No. Well, maybe…
DO: Walk all over a candy-coated countryside and stink it up by your presence.
TYPE: Third person platformer.
PLATFORM: Windows PC via Gametap.
PRICE: A misnomer. Episodic. The episode reviewed is FREE via Gametap. Otherwise $3.99 an episode.
MEAT: You take all the good that is in fairy tales and make them evil. Gameplay consists of walking around all over and “butt-stomping” certain characters or items. The more you walk around the more stink power you have. Certain characters can clean up your act, but eventually you can over-stink them. Challenge? Getting the game to run. (Yeah, it’s buggy and they even admit it before you play). Oh wait, you mean a gameplay challenge? Not a single bit. The game has an interesting soundtrack but it’s full of fart sounds and high-pitched screams. For being an “Unreal Technology” game it looks like utter crap. The style is great, but it needs polished. Yes, that is a urine stream in the pic above.
PERKS: interesting premise; McGee’s warped style; timed leaderboards; tongue-in-cheek humor; less than 20 minutes total gameplay; a speed-run game
SCREAMS: premise gets old; to look better; to not be repetitive; tongue-in-cheek humor; crashes on dual core machines; make it a challenge
VERDICT: Pass. It…uh…stinks. However, the first episode is FREE. If all twenty-three (23!) episodes follow this formula—pass the gas.
by Nat 3 Comments
Let me be brief. Actually, we’re starting to get known around here for our two minute reviews. Here’s a two second review:
Buy it.
My 5-year-old son’s review is better:
Whoa! Awesome!
We’ve had nothing but a blast playing this game and it’s various modes. Heck, we’ve only unlocked two of the six modes. Co-op play is great (either with two ships or one person the flyer and other person the gunner). Everything about this game has been beyond GREAT so far: visuals, audio, the leaderboards, the use of scores as stats. Stats.
Expect a gushing 2 Minute Review.