My “Today’s Link” posts will be highlighting something from another blog or site that caught my eye. Think of it as “the best thing I saw all day” kind of a post.
Today’s link is about a Nintendo DS game called Treasure World, which I first read about at Offworld.
I can’t speak with authority about this game, as I don’t own it (yet) but the gist of it is this: You “explore” with your DS, looking for WiFi hot-spots, which are “Stars” from where your DS collects “Star Dust” that you can trade in for treasures.
That probably doesn’t make sense. Here’s a quote from the Offworld post:
Here’s the storybook premise: a Star Sweep — he’s the beardy one whose facial hair not coincidentally is teased into the shape of a star — crash-lands onto Earth alongside his robo-sidekick the Wish Finder. In order to get the necessary fuel to re-power Halley, his starship, he needs you to help him collect star dust. In return, he’ll trade you some of his vast collection of some 2500+ treasures, 20 star-dust-currency-units at a time.
How do you collect star-dust? By setting the Wish Finder to hunt for treasure by taking your DS out into the wild, where it can scan stars — stars here meaning the thousands of now-ubiquitous Wi-Fi signals that canvas and cloud every major metropolitan city. The DS catalogs every signal it runs across, and will, at times, also find its own special Treasure locked away in that star, above and beyond the ones you can purchase from the Hunter.
If a premise like this doesn’t warm your game-loving heart, you are DEAD INSIDE. But it doesn’t end there, it’s actually just beginning. Read the entire Offworld article to see how collecting treasures will eventually lead you to composing music that others can listen to — online. This game is going to be insane.
I can’t wait to pick it up.