“1. Willingness to take measured risks – gamers learn this innately long before they get to business school.
2. Different way of interacting with others. For example, less respect for hierarchy and seniority. In game world, anyone can be beaten by a 12-year-old. Gamers tend to respect ability, not seniority.
3. Seriousness about expertise, and being rewarded for that expertise. No matter how many times you fail in a game, if you REALLY want it, you CAN beat it. No doubt a helpful attitude in business.”
Just a quick blurb from game girl advance, commenting on a book called Got Game talking about how video games are training a new generation of business people. I like the three points made, especially the first one. Anyone who played the original Prince of Persia know all about taking measured risks.
Maybe these new business people can have some influence over at Electronic Arts.