I have probably already mentioned this before, but Jeremy Parish is one of my favorite video game writers/historians. I add “historian” to that description because his knowledge of video game history (particularly console/Japanese video game history) is deep.
Lately he’s been doing these “Anatomy of a Game” posts and recently he started examining The Legend of Zelda for the NES. He hasn’t finished the series yet, but I am thoroughly enjoying all of these articles.
The Legend of Zelda is probably the most important contributor to me becoming a “gamer”. I had played many games before then (I owned a ET cartridge for the Atari 2600, people) but I have vivid memories of hours spent playing Zelda. My exploration of Hyrule actually mirrored those formative years of growing up for me. We moved to a new city the year I turned twelve years old. I went from going to schools in the not-exactly-the-pinnacle-of-education Cleveland City School District to the relatively successful schools in the peaceful suburb of North Royalton. At the start of the seventh grade I didn’t have any friends and video games served to fill that vacancy for a while.
I was playing The Legend of Zelda and, quite honestly, I was pretty lost. Not making a lot of progress in the game nor in the game of life. I happened to bring my fold out map of Hyrule to school one day and a girl in my class noticed that I was studying it before class started. She took it from me and started drawing on it. Horrified, I asked her what she was doing. “Just helping you out,” she replied. She proceeded to mark out places where bombs would open new caves, bushes would reveal secret passageways and where I should go first. She didn’t reveal everything (I honestly don’t know how she had memorized as much of the map as she did), just like the game. Her hints and suggestions gently guided me on the path to discovering things for myself. My eyes had been opened to the possibilities.
I don’t know how many times I actually finished The Legend of Zelda, but I will never forget the sense of wonder I experienced exploring that world. Jeremy’s posts have definitely stirred those emotions almost twenty fives years later.
(You can see all his Anatomy of a Game links here.)
Video Games and Marketing
Video game marketing and TV commercials have come a long way since I’ve been a gamer. We’ve gone from these “corny” Zelda commercials (I say “corny” lovingly, because at the time I thought they were pretty awesome) to having a “World Premier Trailer” show up during an NBA playoff game. We’ve gone
As I’ve been thinking about it, I’ve also been thinking a little about marketing these games to kids. To be fair, those Zelda commercials were targeted to kids (albeit older kids) and maybe that’s why, twenty-five years later, they appear corny to my jaded eyes. But now, during the holiday season, I have become more acutely aware of how kids are targeted from all sides with commercials and marketing geared specifically for their attention. And it works. With the date of a hot new game release approaching, you can bet that the promotional efforts for the game will seemingly become more amplified. It seems like every time you walk into electronics section at Wal-Mart and other major stores, there are employees and displays with various products to offer as a promotion resource for the latest new videogame. If I were a kid, how could I resist.
They are effective. I recently read this good article by JP Sherman at the Escapist and suggest everyone go read. What struck me the most telling was that web advertising is still the wild frontier. While there is hardly any marketing of violent video games to kid audiences, websites that kids frequent still routinely show ads for M-rated games. Even shows that cater to the younger teenagers have decreased their advertising of violent video games, which was a surprise to me.
In the end, it’s still about monitoring not only the content our kids are consuming, but what is on the periphery as well. We let our kids use sites like Kizi, which houses tons of flash-based games, but the ads are still troublesome. We still look to find ways to let them have fun online but maintain that safety net at the same time.
I’d love to hear any techniques you guys use. Or sites you have found to be mostly safe.