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Gaming

Alpha Protocol is a release I’m actually excited about

August 11, 2009 by Jason O 3 Comments

I’ll admit that nothing draws me to a game more than the ability to tell my own story. As much as I love watching movies my real fantasy is to be in the movie as the hero. Open-world games are often the portal that allows me to craft a unique story. I’ve felt this way long before we started coining terms like “emergent gameplay” or “sandbox worlds”. My interest in Alpha Protocol is largely to do with what appears the developers understanding this concept. While it appears to stick pretty solidly to its own story, the protagonist, Michael Thorton, can be custom tailored to the player’s style. From what I’ve seen so far, they’re not messing around. Michael’s appearance, equipment, skills, and weapons are all customizable. I watched a preview that showed how weapon customization was done and it was everything I’ve been wanting in shooters for years. Yet this isn’t a shooter but a “modern day spy RPG”, which is probably one of the few one line descriptions that could get the reply “Day One purchase!” out of me.

Alpha Protocol Safehouse “Walkthrough”

The only thing could derail me is another bug ridden mess like Fallout 3. While Fallout 3 remains my best game of 2008, it unfortunately lowered my tolerance for game crippling bugs. You can only tolerate so many games in a short span of time with the same flaw before it simply becomes untenable. Until then, I’m maintaining high hopes.

Filed Under: Gaming

Wii MotionPlus is A…Plus

August 7, 2009 by Nat 5 Comments

On a whim last week, we purchased Wii Sports Resort and an extra Wii MotionPlus controller. Due to some family commitments, we didn’t crack it open until this last Tuesday.

Our Wii has not been off since.

I don’t know how Nintendo did it, but they have definitely improved on the control scheme of the device. Almost every game in the title is excellent and fun to play. Two of the biggest hits have been the airplane and sword fighting games.

LucasArts, Nintendo beat you. They beat you bad. It’s a shame, because you have the property for it. At any rate, it made me look forward to this game:

redsteel2 I didn’t play the first, but apparently it deals with guns and swords. If Ubisoft can translate the controls well, it’ll be a blast. The cell-shaded style is a plus in my book. Look for Red Steel 2 in 2010 I believe.

Filed Under: Gaming Tagged With: LucasArts Epic Fail, MotinPlus, Nintendo, Red Steel 2, Wii, Wii Sports Resort

Cheap Game of the Week – Project Sylpheed: Arc of Deception

August 6, 2009 by Jason O 4 Comments

Overview: What would happen if someone did a mash-up of Final Fantasy with a space combat simulator?

Colors!
Colors!

Pricing: This one is all over the map, but a good average is probably just under $20 used or new.

Rip-Off Warning: Actually, I can’t remember the last time I saw anyone still trying to sell if for more than $30.

Platform: X-Box 360

Is it worth it?: Space combat simulators are a sub-genre that has been slowly dying off over the past decade and getting anything at this point is not unlike finding a puddle of water while you’re dying of thirst in the desert. As much as I am tempted to take a “beggars can’t be choosers” stance on the game, it is not really a hard “sim” and is more of a 3D shooter much like other games we’ve seen released on consoles.

Combat is an impersonal affair, with most of your time spent acquiring lock-ons at extreme distance and firing volleys of missiles. This looks really cool, but it will soon become your standard tactic for all 16 missions. Even the final mission, which is essentially an anime retelling of the Death Star sequence from Return of the Jedi, can be beaten this way. You can attempt to dogfight, but the game is pretty clear that your fighter is not designed for agile maneuvers, but is instead more suited to hit-and-run attacks where you charge in at high speed, deliver a quick volley, and then fly away. This is perhaps inspired by the tactics of American P-38 pilots in WWII against Japanese Zeroes. Unfortunately, that makes for less than thrilling combat at times.

Perhaps the combat was done this way to fit the control scheme. I played the game entirely with the basic controls because the standard control was literally “push the stick lightly to turn and hard to roll”. In a dogfight, players in a hurry to shake someone on their tail are not going to be “pushing gently” to execute a turn. There are three different control schemes and none of them are very well done.

All that said, the battles are often impressive affairs, with huge fleets or warships and dozens of fighters all battling it out simultaneously. The larger ships are actually a real threat to each other, which is a bit of a change from many space combat sims where they expect the player to single-handedly take on enemy battleships despite having a support fleet at their back. This is good and bad though, as allied ships can be destroyed quite readily and the player will often have to keep an eye on the health bar of friendly ships. I did appreciate this aspect of combat as it made it seem like an actual battle was happening around me rather than the usual game of “Hey, let’s everybody gang up on the player’s fighter”.

With Project Sylpheed being made by Square Enix there are tons of cutscenes and most of them are pretty watchable. However, if you’ve ever played any Final Fantasy game since VII you should be pretty familiar with the archetypes and plot. No surprises here. Really, the story is generic anime and if you don’t see the moral ambiguity, atrocities, and inevitable alliances coming from a mile away then you’ve obviously never watched any science fiction based anime EVER. On the other hand the fanboys should love this games portrayal of women in the military and their outlandishly inappropriate military attire standing side-by-side with their male counterparts who actually understand what “uniform” means outside of ridiculous haircuts and facial tattoos. I’m not kidding on the last one. Your original squadron commander is apparently none other than Mike Tyson.

You think I was kidding?
You think I was kidding?

Final Judgement: Despite my many criticisms of the game, this has actually been a solid purchase. If I had paid the full $60 at release I would be filled with buyer’s remorse, but my copy was a mere $10 and for an entertaining, if somewhat generic and derivative, story and incredibly epic space battles it was worth every penny.

Filed Under: Gaming

[20 Minute Review] inFAMOUS

August 4, 2009 by Nat 2 Comments

infamous1

No, the title is not a typo. We’ve got a 20 minute review of inFAMOUS for you.

Brock and I both played through the game, one as good and the other as evil. Our initial goal was to have a special 4 Minute Review where we each took turns writing about the game. The more and more we discussed it, the more we began to realize that almost every aspect of the game flows into the narrative somehow.

We decided to get on Skype and make a rough recording and see what we came up with. So we present a 20+ minute conversation about inFAMOUS and we give our 2MRs at the end. Realize, that this is a rough cut. The only audio post-processing I did was leveling it.

Let us know your thoughts about the game after giving it a listen (which you can do online or download).

[audio:http://www.buttonmashing.com/audio/inFamous.mp3]

NOTE: RSS readers may have to come to the site to listen online.

Filed Under: Gaming, Reviews Tagged With: audio, inFamous, Sucker Punch

Runes of Magic: First Impressions

August 4, 2009 by James 3 Comments

At first look, I automatically thought this game would be a World of Warcraft copy. After spending a decent amount of time on this game and getting to level 33 I feel I know enough to give some impressions to everyone

First things first, the game is free! Yes, FREE!. Now of course there are micro transactions because after all they do need to make some kind of money off of the game, but you don’t have to buy anything and can still have a good time. The only race you can have is human at the moment, they will be adding elves soon.

pic-786There are 6 classes: Knight, Warrior, Priest, Mage, Scout, and Rogue with two more on the way (Warden and Druid). You pick two classes one primary and one secondary I’ve been playing a Scout/Rogue. (fyi – all I hear about the scout class is that they are underpowered and nerfed all the time. I’m not sure I can 100% agree but I do see where some of the frustration with the class comes from. I do know I am looking forward to trying the new classes, as are a million other people… Back to the post.) You get all of the skills of your primary class (all of the general and class specific skills) and for your secondary class you can only get the general skills. Which leaves you with sometimes either pointless skills from your secondary class or really helpful and necessary skills.

The graphics are more than sufficient for a free game. The armor and weapons actually look like the picture in your inventory(one of my favorite aspects a game if done right.) and the variety is pretty plentiful once you get into the higher levels.

The only complaint I have right now is that the installation/download/update process is long and horrible. Especially since I’ve reinstalled Windows XP after trying the Windows 7 RC. (I should make a post about it.)

There is so much more to go into detail about this game, but I’ll leave that for another post. To wet your whistle I’ll leave you with a trailer.


runes-of-magic-rise-of-the-demon-lord

P.S. If you play or get started I’m on the Osha server and the Name of my Scout/Rogue is Ookami.

Filed Under: Gaming, Previews Tagged With: First Impressions, Runes of Magic, Video-Games

Dawn of War II on ‘Da Cheap

July 31, 2009 by Nat 1 Comment

So far, Dawn of War II is my PC Game of the Year. You can enjoy it this weekend for $25 from Steam (I should be getting paid by Valve.) The Company of Heroes games are discounted too.

Filed Under: Asides, Gaming Tagged With: 'da Cheap, Company of Heroes, Dawn of War II, Steam

In My Hands

July 29, 2009 by Tony Leave a Comment

In my hands: Punch-Out!! for the Wii and Pure for the 360.

Filed Under: Asides, Gaming

Love Me Some Space Invaders—iPhone Style

July 28, 2009 by Nat 1 Comment

Wees talked before about how much wees loveses the Space Invaders around here. Apparently there’s a new version for the iPhone ($4.99!) called Space Invaders Infinity Gene (It’s been getting crazy butt-funk reviews). Apparently you start the game in the classic mode and it evolves into a quasi-shmup. Go to youtube for the trailer or see our comments for the video. (RSS readers may have the video embedded.)

Filed Under: Gaming, Videos Tagged With: Apple Store, Awesomeness, I peed a little, shmup. iPhone, Space Invaders Infinity Gene, Space-Invaders, Taito

Another milestone reached

July 24, 2009 by Tony 1 Comment

Sure, it only took me two measly years to get here, but I finally hit 10,000 Gamerscore today. I hit 5,000 exactly two years ago. What a coincidence!

I am especially proud of this milestone, since the achievement that put me over the edge was the “Big Cheese of the South Seas” achievement from Hexic HD. Not exactly the easiest one for me to get. You might say it was a real achievement.

Here’s to hoping it doesn’t take me another two years to hit 20k!

Filed Under: Asides, Gaming Tagged With: Achievements, gamerscore, Xbox 4360

Cheap Game of the Week – Viking: Battle for Asgard

July 23, 2009 by Jason O 2 Comments

viking_box

Just so I don’t step on the “Weekend Gaming” posts, I’m moving these to Thursday.

Overview: What if someone made God of War into a sandbox game?

Pricing: $10 to $15 used and $15 to $20 new. Although I can easily find it for $10 used about twice as often as I see it for $15, so save your pennies!

Rip-Off Warning: While not common, you can still find this game for $40 or $50 new.

Platform: XBox 360 (Reviewed), Playstation 3

Is it worth it?: The biggest problem Viking faces is that it is a game with an identity crisis. It promises epic battles, but there are zero real-time strategy elements. It has an “open world”, but you get the feeling there is a certain order of events and the game resents you for not playing along. In fact, some scripted lines still get played even though you may have already accomplished the quest they are talking about. The combat has a definite God of War vibe but with a terrible camera and Skarin, our protagonist, really has trouble tackling more than a couple of enemies at a time. Also, just for grins, there are stealth sections as well. As a badass hyper-muscled viking barbarian beserker he is exactly as good at stealth as you would expect.

Despite the identity crisis, or maybe because of it, there is actually a lot to keep a player amused and the first stage of the game is actually a lot of fun once you realize you can’t charge a hoard of twenty enemies. There is a definite change in pace keeping the protagonist from being a one man army and relying on raising his own forces for the larger battles. Taking control of dragons for the magical equivalent of airstrikes is a nice touch as well, but used way too sparingly. Unfortunately, in the larger battles for control of a territory, the player is often tasked to take on many enemies at once, which the combat system is just not well suited for.

The graphics are well done and incredibly visceral. Despite the ease at which Skarin can get overwhelmed, he can perform fatalities through a one button no penalty quick-time event which he brutally dismembers and/or decapitates his target. Surprisingly, this never gets old.

Unfortunately, this game wants to be like God of War so bad that they incorporate quick-time events into fighting enemy champions, which provides a more cinematic battle but turns it from an exercise in skill and timing into a frenetic version of “Simon”.

Final Judgement: Pass or purchase? I’m going with “Purchase” on this one. I frequently passed on it because neither the game box, the advertisements, marketing materials, or even other gamers seem to be able to describe what the game was about or even how it played. Viking is certainly trying to accomplish too much and does nothing well, but it does very little poorly either. This game is hours of amusement for very little money and while I finally began to tire of it on the second region (of three) the first third of the game was certainly worth playing.

Filed Under: Gaming

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