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Gaming

Whether ’tis nobler in the mind to suffer

September 20, 2008 by Nat 13 Comments

This is long. Forgive me in advance.

I honestly believe that Star Wars as an intellectual property has degraded in quality since 1999. The only thing that gave me a glimmer of hope was the character and casting of Mace Windu and the incredible CGI of a three foot tall green creature.

As a whole, I’ve not walked away totally satisfied. However, this is not a Star Wars diatribe.

Star Wars: The Force Unleashed was released this week with a lot of fanfare. George Lucas even showed up at a San Fransisco Best Buy to promote the release. My local Gamestop called me on Monday and welcomed me to the midnight release of the game. I didn’t go.

This was a game that I specifically ignored the hype, “professional” reviews, and other online craziness that is associated with video games. I was getting it based on the demo alone. I had fun with the demo. It was short and the display of force powers I found to be intriguing.

Tuesday afternoon, I spent what was left of some store credit and picked up the game. Later that evening after the boys were in bed, I gave it a try. What’s this? I get to play as Darth Vader? Joy of joys.


Vader walks down the ramp of the shuttle and literally struts his way through Chewbacca’s home planet. I’m tossing wookiees and force choking my path to the goal. Along the way I notice that I might occasionally be attacked from the rear without warning or I’ll be hit from some blaster fire off screen. That’s interesting. I don’t remember that happening much in the demo? It’s no big deal. This is Darth Vader they are up against. The loss of health is minimal.

When three wookiees or more (or storm troopers–blast them! Get out of my way) show up on the screen the game pauses for a second or two. No, it’s not LucasArts bullet time. It stops. I thought I had inadvertently hit the pause button. Nope. The game is chugging. Interesting.

I reach the end of the level and toast the Jedi I was sent to kill. Cue the awesome cutscene of Vader adopting a son–which I actually find to be kind of creepy knowing that he has a son. Next, we cut to years later and the boy is all grown up now a shadow of the Dark Lord. Vader’s idea of testing him is to constantly put him in impossible situations and even have his protocol droid programed to kill him at any opportunity. The boy Starkiller’s job: hunt down the Jedi Vader is too lazy to go after.

The first real test for Starkiller is to infiltrate a Tie Fighter factory and kill a Jedi who is attempting to sabotage it. This is an awesome premise. I’m an Emperor’s Hand so I finally get to see where my favorite sci-fi ship of all time is made. Apparently, it’s a bunch of silver rooms that are connected with some silver hallways. It’s crammed full of saboteurs who have wonderful guns that shoot lasers so fast you twitch faster than Han shot Greedo. The best way to deal with them is to toss them aside with the Force. I guess using the Force takes too much concentration because you have to be perfectly still to use it. Dang. Twitching.

I enter some rooms and clear it out only to wait a second or two and it’s full again. Yay! It helps when you want to explore. Where did these guys come from? Didn’t I just toss someone here and just look away? Hey, where did these four guys come from behind me without warning? Oh, neat, two have laser Gatling guns. Twitching.

Eventually I reach the end and cinematically dispatch the Jedi. This cutscene raises the bar some more. He senses something…a presence he’s not felt. Wait. There’s nothing there at all.

Vader’s happy. His voices his pleasure by giving me a hot pilot to distract my training and sending me on a mini-vacation to a planet who’s entire surface is a junkyard. Neat. One planet is an entire desert, one a swamp, one a city, one a volcano, one an ocean, one a jungle, one a forest, one an ice ball, one a cloud, and I get sent to the junkyard. The goal: kill another Jedi.

It’s not too bad. Just a lot of jumping. Oops. Missed. It’s not too bad. Just a lot of jumping. Oops. Missed again. It’s not too bad. Just a lot of jumping. Oops. Missed again. I finally make it into a trash heap of an old space ship. Man, I hope the Rebellion doesn’t find out about these droids that “protect” the junkyard. Shoot. I hope the Rebellion doesn’t find out about any of these enemies for that matter. If they were to unify to fight the Empire we’d be goners.

I can’t think about that. I’ve got to drop this huge girder to make a bridge. Hmm. Some more droids. What’s this? A large driod? A little Force lightning should do the trick. I have no idea what “X” and “Y” are but I have to hit them before I see them. I wish I had Force insight. The first Jedi I killed was a little bit this way. I had to know what letter to hit before I saw them: A,B,X, or Y. Whatever that means.

Ok. The mega-droid is dispatched. I need to lower the girder. Yay for the Force. Now I just get to walk across. Hmm. Misstep. Didn’t see that coming. Oh well, I beat a mini-boss, it should have auto-saved, right?

Huh? I get to do it all over again? Ok. The mega-droid is dispatched again. I need to lower the girder. Yay for the Force. Now I just get to walk across. Made it this time. Oh, a jump. Here goes again…

Another ten minutes later. The mega-droid is dispatched again. I need to lower the girder. Yay for the Force (sigh). Now I just get to walk across. Made it. Oh, a jump. Here goes again.

Ok. The mega-droid is dispatched again. I need to lower the girder. Dang Force. Now I just get to walk across. Made it. Oh, a jump. Curse the Emperor!

The mega-droid is dispatched yet again. I need to lower the girder. Sense the Force my butt. Now I just get to walk across. Made it. Oh, a jump.

It’s then that I put my controller down, embrace the dark side, and literally Force pull the disc from the 360 tray (yeah, the tray on the console is not working right either). I hover the case in mid-air and place in the disc.


It goes back to Gamestop tomorrow. I’ll watch the cutscenes on Youtube. Take a breath.

This was a game that failed for me on all points. I so much wanted it to be good. One of my unwritten mantras is that I do not want to be frustrated playing a video game. Ever. I look at a video game as a place of enjoyment, a place of escapism. If I want to be frustrated, I’ll watch the news. This is something that I paid money to enjoy. A lot of money.

I think I’ve reached my limit of paying premiums for these games that consistently fail to deliver. I went into this with almost no expectations and it still frustrated me more than it impressed me. There is no excuse in 2008 to have to navigate a camera, fight crappy AI (filling a room full of baddies to compensate does not a good game make), navigate illusionary jumps, and repeat a large section over and over just to make a jump. The save feature on this game was pointless. You constantly were put back to the closest auto-save no matter where you saved.

I wanted to play this game to completion to write up a 2 Minute Review. I don’t even think it’s worthy of that. I’ll give you a 2 second review:

VERDICT: -, do not pick this game up unless you have a biblical dose of patience, like to be stabbed in the back, and then and only then see it in the bargain bin.

I hear the game has one of the best Star Wars stories that reaches a pinnacle higher than the recent trilogy or Clone Wars Crap. I should have saved my money and bought the book.

Filed Under: Gaming Tagged With: Star Wars:The Force Unleashed

Burnout Paradise–A Whole New Game

September 18, 2008 by Nat 2 Comments

In what I believe to be a brilliant move Criterion has released an update for Burnout Paradise that adds motorcycles to the game.

  1. It is FREE. (Take that, horse armor.)
  2. It adds a new dimension to the game.
  3. It adds more speed. (Even when it was not thought possible.)
  4. It is very well done–right down to the looks the driver gives passing traffic.

I have played it and I claim it to be Good.TM

Filed Under: Gaming Tagged With: Burnout Paradise, Criterion

What we’re playing

September 17, 2008 by Tony 13 Comments

This is going to get long, as it’s a first-impressions post for some of these games, and probably more than you’d care to read. Here’s what we’ve been playing.

Tony:
360:
Soul Calibur IV– When I worked in an arcade, I was a HUGE fighting game gamer. Street Fighter 2, MK and MK 2 were my personal favorites. Since then, however, I haven’t played a ton of fighting games. I had Killer Instinct Gold and MK3 for the N64. But recently, I started picking them up again. First with DOA 3 and now Soul Calibur.

I’m still in the buttonmashing (duh) phase of my play-through, but I’m already hooked on the customization and unlocking. Can’t get enough of it. SC IV looks great and handles very well. I’m not fully comfortable with all the moves and combos but I’m getting the hang of it. I’ve got a long way to go, however. I got into a ranked game online the other night and got beat down pretty good. The guy I was fighting was pulling off five and six hit combos while I was flailing around trying to hit him.

I’ll be playing SC IV for a while.

Battlefield: Bad Company– BF:BC has been out for a while now and has received relatively good reviews. As a single player game, it’s got a certain charm that separates it from other military shooters. I’m enjoying it thus far. I haven’t given the multiplayer a try yet, and since this is a GameFly rental, I doubt I will. It’s going back in the mail soon. But still a pretty fun game.

GW2 – If you’ve seen me on Live lately, this is probably what I’ve been playing. I love the original Geometry Wars and GW2 is six times better. With the six different game modes, each one with a hook, I’m loving it. The integration with hi scores and your friend’s list is genius. Everytime you play a game, up in the corner where the high score is displayed, shows the score of whoever on your friends list has a higher score than you do. It’s absolute genius. Every time I play a game I’m reminded that I need to catch Greg on Pacifism, Kim on Evolved and Masem on just about everything else.

Pacifism, the game where you don’t get to shoot (you know, in a shooting game), is by far my favorite game mode. While they’re all a blast, I find myself playing Pacifism more than any other.

Grand Theft Auto IV– Even though I finished GTA IV a while ago, I still love to throw it in for a few minutes and get my quota of run-down pedestrians. Once I get enough sidewalk surfing, I’m on to another game.

PC:
I’ve also been playing a few games on the PC, but mostly brower-based.

Corpse Craft – This is another one of those links I saw come across the Twitter wire. I don’t remember who linked this one but I’ve been playing it non-stop. The easiest way to explain Corpse Craft is to combine Bejeweled and an RTS-lite game. Then, take those two games and throw in Zombies. Yeah, I know, your mind is blown. Just check it out.

Also, check out Whirled while you’re at it. It’s another flash-based gaming site, a-la Kongregate, complete with achievements and other perks.

The last game I’ve been spending time with is another browser based game called Fallen Sword. It’s a simple little RPG, with a bit of an MMO-feel. It’s all turn based combat and moves, but it’s a bit addicting. I always sneak in a few turns any time I sit down at the PC.

So that’s what I’ve been playing. I know Nat will be updating this post later as well with his current line-up.

(And here I am…)Nat:
360
Too Human: I think you’ve heard enough from me about it.

Star Wars: The Force Unleashed: I feel that this game, while good, is so full of lost potential that I hope to have it competed by the end of this week in order to get a good trade for it. There are some “wow!” moments, and there are some “what?” moments. I generally give out a lot of “sigh” moments.

PS3
Ratchet & Clank Future: Tools of Destruction: This is a game that is just fun to play. It helps that it’s a visual treat as well.

The Last Guy, Pain, Super Stardust HD, and Everyday Shooter: I’m finding some of the offerings on the PSN Store to be a real treat. I spend most of my time here.

PSP
Exit: I played the demo on XBLA and loved it. The style. The pacing. It fits. I don’t know why I never bought it. I guess I wanted to play it on the PSP first. Finding it for $10 was the best game deal I’ve had all year. It’s my, ahem, toilet title.

PC
Spore: I don’t know why I purchased this. I’ve played it a total of five times, and I think I may be done with it. I’ve not even reached the beloved space stage. I’d rather just create creatures and vehicles.

What I’ve not been playing.
The DS or the Wii. When we do play the Wii, it’s Bloom Blox.

(…and now back to Tony: Nat)

What have you been playing?

Filed Under: Gaming Tagged With: What we're playing

Crates and Barrels

September 17, 2008 by Tony 3 Comments

This is about crates and barrels in videogames.

(I’m gone on travel this week for business, so I’m working my way through my old drafts. Hope you enjoy some oldies and goldies)

Filed Under: Asides, Gaming Tagged With: Barrels, Crates

In [Nat’s] Hands: Star Wars:The Force Unleashed

September 16, 2008 by Nat 5 Comments

I have specifically been avoiding professional reviews for this one because, frankly, I don’t trust them anymore. The only info I have about it is from a developer diary video. I think he’s an apprentice to Vader.

Filed Under: Gaming Tagged With: Star Wars:The Force Unleashed

[2 Minute Review] Too Human

September 12, 2008 by Nat 16 Comments

Can a game that a blogger was so adamant against getting because of low “professionally reviewed” scores be any good?

Surprisingly, the reviewers got it all wrong. However, most “professional” reviewers compared it to what they thought it should be (i.e. what was promised) and they did not review it for how it stood as a final product. However, this game can be summed up in two words: lost potential. Is it still fun?

DO: Cut down anything that moves using the left thumbstick to move and the right thumbstick to attack. Gamepad buttons confer bonuses and a dodge.

TYPE: Third-person action.

PLATFORM: 360

PRICE: $59.99

MEAT: You play as Baldur, a semi-god, who with his brothers protects the human race in the future. The plot loosley follows Norse mythology. Actually, the plot is convoluted unless you know a little bit of the mythology. Even then, don’t try to understand it. There is a surprising twist at the end that does make some sense in the narrative. However, unintentionally, this is a game for just playing. (Did Pac Man need a story to be fun?) Your character progresses by loot grinding through four worlds. (There’s an alternate world that basically offers nothing called Cyberspace–an exploration map that nets you armor perks but is probably there just to frustrate you by getting you lost.) Every item has its own look, perks, and can be color customized. This is a game for weapon and armor customization nuts. This is also a game for those who like to RPG farm. There’s a wonderful co-op mode that blends well with the core gameplay and skips the narrative altogether. It only supports two players, but four may be coming via update. There may be some new classes added to the included five (Berserker, Defender, Champion, Commando, and Bioengineer). The classes don’t change the style of play that much because the enemies pretty much all attack the same way.

PERKS: excellent visuals; satisfying combat (sliding especially); loads of items; replayable for grind nuts; wonderful finishing moves

SCREAMS: to use it’s potential: story, combat, enemy variety; better class distinction; change a couple of boss battles to be fun and not grinds; eliminate enemy ranged attacks for the sake of difficulty–maybe actually code some enemey AI other than “mob the player”; add a defensive move other than dodge; it wants to be epic and there’s glimpses of that, but the potential is lost

VERDICT: Rent. Buy it when it’s a budget title.

Proof being in the pudding. Here’s my gamercard to show I beat the thing.

Filed Under: Gaming Tagged With: 2 Minute Reviews, Too Human

Little Big Planet–A Documentary

September 11, 2008 by Nat 2 Comments

If you would have asked me in January of this year what game I would have been looking forward to playing the most it would not have been Little Big Planet. Heh. I didn’t even expect to have a PS3.

What you’re about to see is all in-game.

Filed Under: Gaming Tagged With: Little Big Planet, PS3

Browser Games

September 9, 2008 by Tony Leave a Comment

I’ve been playing a browser-based MMORPG that I’ll be talking about in another post. I really enjoy “portable” games on the web. Both on my Macbook or my PC, I can log in and play at my leisure. But that’s not what type of Browser games I’m really interested in. I’m not talking about Browser-based games (or sites) like Kongregate or Whirled (which is really great and I should be mentioning more later). I’m talking about games that are actually built into your actual browser.

I know there are a few games like this already out there, but what I’m really excited about is Webwars EVE. I know Webwars EVE was announced a while ago, but I just recently came across a draft I saved with the link to the Webwars site. I registered back when I first heard of it and invited a few people to join with me, but I haven’t really checked anything else out in a while, so I thought I’d stop in and see where things were at.

Seems like things are still in the initial stages of development. There’s mention of a beta, but that seems far off. Either way, when the site eventually launches, I’d love to have a gigantic fleet of buttonmashing.com ships out there. As soon as I can, I’ll be recruiting as many buttonmashers as I can!

I really hope this game delivers on what they’re promising. Perhaps the future of PC gaming? I doubt it, but it will ruin productivity, if nothing else.

Filed Under: Gaming Tagged With: Browser Games, EVE, Webwar EVE

In [Nat’s] Hands: Ratchet & Clank Future: Tools of Destruction

September 2, 2008 by Nat 1 Comment

This time of year is supposed to be the lull before the video game release storm. If so, why are Tony and I getting all these games?

Thank you Amazon Lightning Deals.

Anyone have any impressions? I’ve never played an R&C game.

Filed Under: Gaming Tagged With: PS3, Ratchet & Clank

September Releases

September 1, 2008 by Tony 11 Comments

Lately, I’ve been trying to list every game coming out for the major consoles and the PC. I think from now on, going forward, I’m just going to list the games I think would be of interest to the buttonmashing-dot-com audience. I’m guessing the majority of you guys and gals aren’t interested in Pony Palz 3. Let me know if I’m missing my target audience.

Without further ado, the month of releases:

Xbox 360 banner
Week of September 2nd
Infinite Undiscovery
Viva Piñata: Trouble in Paradise – I gave the original Viva the College Try but i never really did it for me. The kids sure loved it, though.
Warhammer: Battle March
NFL Head Coach 09
FaceBreaker

Week of September 9th
NHL 09
TNA Impact!
Zoids Assault
NHL 2K9

Week of September 16th
Star Wars: The Force Unleashed
Rock Band 2 – I probably won’t be getting it. Will you?
Armored Core: For Answer
Pure
Battle Fantasia

Week of September 23rd
LEGO Batman
BAJA: Edge of Control
Cabela’s Dangerous Hunts ’09 – I’ve said it before, I’ll say it again — how does this game continue to sell? Who is BUYING IT?!

Week of September 30th
Silent Hill: Homecoming
Legendary
Guilty Gear 2: Overture
Samurai Warriors 2: Extreme Legends

Wii banner

Week of September 2nd
Rapala’s Fishing Frenzy with Fishing Pole – “DUDE! Did you check out the new Rapala Fishing game on the Wii? It is intense! I landed a twelve pound large-mouth last night. It was intense!
Defendin De Penguin – The assault on our children’s grammar continues.

Week of September 9th
Active Life Outdoor Challenge
The Price is Right
NHL 2K9 – A slapshot with the Wiimote actually sounds like a fun time.
Hell’s Kitchen – Being berated by Gordon Ramsay is a dream of mine. This is my dream fulfilled.
Ten Pin Alley 2 – Here’s another sequel I missed the original on. Bummer.
Cabela’s Legendary Adventures

Week of September 16th
Star Wars: The Force Unleashed
Harvest Moon: Tree of Tranquility
Dance Dance Revolution Hottest Party 2 with Dance Mat – Hottest Party 2?! Squee!
Zoo Hospital
Offshore Tycoon – Great. We’re ruining our kids grammar and teaching them to be criminals.
Crazy Golf
TNA Impact!
Ocean Commander

Week of September 23rd
LEGO Batman
Wario Land: Shake It!
Samba De Amigo – I never played the original, but I’ve heard great things about it. Why not pick up some Wii Maracas and go whole hog.
SimCity Creator
Lost In Blue Shipwrecked
Pitfall: The Lost Expedition– Don’t we have enough Pitfalls? (That is a rhetorical question)
Yamaha Supercross
Brothers in Arms: Double Time

Week of September 30th
Carnival Games – Mini Golf
We Cheer – Winner for the creepy boxart of the month.
Monster Lab
Army Men: Soldiers of Misfortune
Brave: A Warrior’s Tale

Nintendo DS banner

Week of September 2nd
Defendin De Penguin

Week of September 9th
Mystery Case Files: MillionHeir
The Price is Right – Will it be hosted by Bob Barker or Drew Carey?
Spore Creatures
Viva Piñata: Pocket Paradise – Is it just me or is this a poorly titled game?
Hell’s Kitchen
Lock’s Quest – I think this is the first game I’ve listed so far that I’m actually interested in picking up. RPG and tower defense all in one.

Week of September 16th
Dragon Quest IV: Chapters of the Chosen – Okay, make that two in a row. Dragon Quest on the DS should be amazing.
Star Wars: The Force Unleashed
Line Rider 2: Unbound
Mazes Of Fate – Winner of the cool boxart of the month.

Week of September 23rd
My Japanese Coach
LEGO Batman
Kirby Super Star Ultra
Disgaea DS – Another Sony mainstay on the DS.
SimCity Creator
Shaun The Sheep – Man, even commercial mascots are getting their own games!

Week of September 30th
Sonic Chronicles: The Dark Brotherhood
Monster Lab
ZUBO
Di-Gata Defenders

PC banner

Week of September 2nd
Mercenaries 2: World in Flames
Flatout: Ultimate Carnage
Spore – It’s coming. Are you ready?

What’s point of listing anything else this week?

Week of September 9th

Week of September 16th
Warhammer Online: Age of Reckoning
Crysis Warhead
S.T.A.L.K.E.R.: Clear Sky
The Witcher Enhanced

Week of September 23rd
LEGO Batman
Brothers in Arms: Hell’s Highway
Guild Wars Trilogy – I can wholeheartedly recommend Guild Wars, if you haven’t played it before.

Week of September 30th
Sacred 2: Fallen Angel – Sacred is a game I’ve always been intrigued in but have never tried. Any sacred players out there?
Etch a Sketch – I think this is another sign of the apocalypse.

PS3 banner

Week of September 2nd
Mercenaries 2: World in Flames
FaceBreaker
NFL Head Coach 09

Week of September 9th
NHL 09
TNA Impact!
NHL 2K9

Week of September 16th
Star Wars: The Force Unleashed
Armored Core: For Answer
Pure

Week of September 23rd
LEGO Batman
Brothers in Arms: Hell’s Highway

Week of September 30th
Silent Hill: Homecoming
Legendary

PSP banner

Week of September 2nd
Brave: A Warrior’s Tale

Week of September 16th
Star Wars: The Force Unleashed
Yggdra Union
B-Boy

Week of September 23rd
LEGO Batman
Valhalla Knights 2

Not a bad month for games. Nothing blockbuster except for a couple DS titles and Mercenaries 2. Are you planning on picking anything up this month?

Filed Under: Gaming Tagged With: Games Galore, Monthly Releases

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