How can a game that has absolutely zero conflict compete in today’s hyperviolent market?
Welcome to the most relaxing game of 2008.
DO: Take a scrubby patch of land and transform it into a thriving kingdom.
TYPE: Building/Resource Management
PRICE: 800 MS Points
MEAT: You are a giant in the land of the Keflings, strange little people who want nothing more than to do your bidding. The entire game consists of you ordering the Keflings to harvest resources which can be used to construct a staggering variety buildings. The ultimate goal of the game is to build a castle but getting there can take anywhere from 8-12 hours. It’s one of those games where you can pop in for a few minutes to build one building or spend hours just chilling while you watch your kingdom flourish. This game was so addictive that I’d find myself pulled away from AAA titles like Mirror’s Edge or Left 4 Dead to get back to my kingdom. It is a perfect tonic for those times when you get frustrated and need a break from the more hectic gameplay of straight-up action games.
PERKS: An amazing guitar soundtrack; using your avatar; being able to kick the Keflings around the map (and get an achievement for it).
SCREAMS: For a camera that can be rotated 360 degrees; for a camera that will stay where you put it instead of snapping back into the default isometric view; for a better way to keep track of what building components have been used in a given blueprint so that you don’t make 30 reading rooms by accident.
VERDICT: Buy. This game may be a little TOO relaxing for every gamer, but take the demo for a spin to see if it is for you. In this day of hyperviolence and gore dripping from every corner of the screen, it is nice to see a game pride itself on its lack of conflict. Just make sure you aren’t tired when you play the game as the soundtrack will lull you to sleep.