Weekend Gaming: Hearthstone, Anathem, not Divinity: Original Sin

For this weekend I foresee myself giving a disproportionate amount of attention between Hearthstone and Neal Stephenson’s tome Anathem.

Not a video game.

Not a video game.

Somewhere around the time when my tooth pain (as can be read in the previous WG post) was getting the better me and when I was growing weary of Divinity:Original Sin I decided that I needed an upheaval – or, a restructuring, if you will – of my leisure time activities. I was in a gaming slump. And when things get like that I take it as an indication that I am in need of some Analog Time. I’m not going full-on Luddite; this is not a post decrying technology. But every now and then I need to tip the scale in favor of the printed word. Anathem continues to be just the book for the job. The book’s length and subject matter demand a heady dedication if there is any hope of making it through to the end. Which means that, on many evenings, this requires me to power down the computer and burrow in with my reading lamp.

Although the Gaming & Book scale has been tipped, do note, as indicated, that the whole contraption has not toppled. Hearthstone is the perfect game for filling in those semi-brief blocks of time when I’m not reading Anathem. Currently, I’m not so much concerned about the ladder climb than become better acquainted with the classes I’ve yet to play, namely Paladin, Warlock and Warrior. I eased into the Druid pretty well this past week, and I still hate opposing Mages. Hunters are all the rage now but I’ve been able to manage and tame the majority I’ve come up against. I still have to give Arena a serious try – Maybe this weekend, maybe not. I’m amassing a decent chunk of gold so maybe I’ll buy into a Naaxramas wing. What to do. What to do. So many possibilities.

Concerning Divinity: Original Sin… Too often I would think, Man, this game really makes me want to play XCOM. Indeed. I enjoy the tactics, even the inventory management. But I am not all that invested in the story (I rarely am in video games). This apathy combined with the game’s lack-of-hand-holding (which I do not bemoan) does not sync well over time. I’m not quite sure where to go next, and the thought of fishing through lines of dialog with NPCs to trigger a quest that points me in the right direction makes me grunt. So, Divinity and I are in a stalemate right now. Man, this game really makes me want to play XCOM. And wouldn’t you know it: XCOM along with select other 2K games are on sale this weekend on Steam.

What are you playing this weekend?

P.S. The cause of my tooth pain was never really identified. I heard three different answers from three different dental professionals. And yet, the pain originating from my second molar persisted. The dentist subscribed an antibiotic and a pain killer, which was completely ineffective. We tried a root canal, which was a bumbling failure. At my wits end and contrary to professional advice I decided to just have the stupid thing pulled. The process was Medieval and awesome and horrible and brief. And now, three days later, this is the most comfortable I have felt in a month.

Not a video game.

Not a video game.

August Releases

August is traditionally the last month before the glut of game releases begins in earnest. It’s usually when Madden is released and a whole bunch of shovelware that studios want to get out the door before they start launching their heavy hitters in anticipation of the Fall and Holiday seasons. This year, August actually has a few games that aren’t Madden that are still worth a look or two.

With that said, on to this month’s releases:

Xbox One

Week of August 19th
Diablo III: Ultimate Evil Edition – I’m still not sure why Diablo III didn’t do it for me the way Diablo II did. I also wonder if the console version is worth the time. Either way, Diablo III has a faithful fanbase and they love them some console Diablo.

Week of August 26th
Madden NFL 15 – With everything that EA is dealing with concerning the Ed O’Bannon case, this year marked the first time in over a decade that they didn’t release an NCAA version of their football game. Even though it was Madden’s neglected younger cousin, it was a fan favorite among college football fans, myself included. And since last year’s cover was graced by Denard Robinson, a former University of Meatchicken Skunk Weasel, I guess my run with EA’s NCAA ended two years ago. That’s all to say I loved NCAA Football and never cared for Madden. I don’t think I’ll care this year, either.
Metro Redux


Week of August 5th
Darksiders – Collection
Ultra Street Fighter IV – One thing Capcom can never be accused of is being unoriginal with their iterative titles.
Sacred 3 – Sacred 3 is intriguing to me. Way back in the day, (five years ago, to be exact), we were provided a copy of Sacred 2 for review. James reviewed and gave it a solid “BUY” rating back then. I’ve played it, and while it was rough around the edges, it had its moments. With the eminent release of Sacred 3, I am intrigued. I don’t think it will have the tactical depth of Divinity: Original Sin, but I think it could be a fun hack-and-slash romp. I’m putting this on my “definitely maybe” list. (But I’ll probably pick up the already released PC version)

Week of August 12th
Risen 3: Titan Lords
World of Tanks

Week of August 19th
Diablo III: Ultimate Evil Edition

Week of August 26th
Madden NFL 15


No new releases for the Nintendo Wii U for the month of August. (not a good sign)


Week of August 5th
Teenage Mutant Ninja Turtles

Week of August 26th
Professor Layton vs Phoenix Wright Ace Attorney


Week of August 5th
Ultra Street Fighter IV
MX vs. ATV: Alive + Supercross
Red Faction – Collection
Darksiders – Collection
Weather Lord: In Pursuit of the Shaman – (Included for completeness sake, and a totally bonkers name of a game. Weather Lord? Seriously?)

Week of August 12th
Risen 3 – Titan Lords

Week of August 19th
Week of August 26th
Metro 2033 Redux
Metro: Last Light Redux
Metro Redux


PS4 Banner

Week of August 19th
Diablo III: Ultimate Evil Edition
Plants vs Zombies Garden Warfare

Week of August 26th
Madden NFL 15
Metro Redux
inFAMOUS First Light


Week of August 5th
Darksiders – Collection
Red Faction – Collection
Ultra Street Fighter IV
Sacred 3

Week of August 12th
AKIBA’S TRIP: Undead & Undressed
Risen 3: Titan Lords

Week of August 19th
Diablo III: Ultimate Evil Edition
Plants vs Zombies Garden Warfare

Week of August 26th
Madden NFL 15
Tales of Xillia 2


Week of August 12th
Disgaea 4: A Promise Revisited
AKIBA’S TRIP: Undead & Undressed

Week of August 26th
Hyperdimension Neptunia Re;Birth1

(Note: As always, all Amazon.com links have our affiliate code embedded in them. If you purchase something through our link, we get a little commission. It’s appreciated.)

Weekend Gaming: Monday Report – Hearthstone, Divinity: Original Sin

I am going to just go ahead and break convention by doing a Weekend Gaming post on Monday. Look at me. I am so defiant. You can’t control me, patriarch!

Friday was an awesome non-gaming day. I’m glad that Demolition Derbies have pretty much become an annual family tradition. But , it was Saturday evening before I the opportunity to load any games, and even then the circumstances and motivations were quite unique. Indeed. So, long story short: I have some dental discomfort going on for a couple weeks now. The one tooth in the bottom left hand side is chipped and may have a partially exposed nerve or infection or something. But like a dummy I had just kind of ignored the discomfort (and the phone number of the Endodonist). That is, until Saturday afternoon while our family was at the zoo when the discomfort jolted into pain. We were able to get hold of our family dentist, and she called in some meds. Therefore, my Saturday evening was spent playing Hearthstone while feeling all droopy on pain killers. Likewise, I also needed to do something to keep my mind occupied, away from the abated pain and frustration at myself for waiting to get this problem resolved.

Perhaps it was this slightly altered state of mind but I decided to finally begin climbing the Hearthstone ranked play ladder, one of the modes of competitive play. Again, I do not know why I had waited so long to do this (Clearly I have an issue with dilly dallying) because this has been the most consistent fun I’ve had. For the first time I feel like the game has evenly matched me with other players, as opposed to the ‘Casual’ mode where the match-ups feel very hit and miss.

Perhaps because of this slightly altered state of mind, this weekend also witnessed other changes in my Hearthstone routine. I decided that I need to play the game in 3-match clumps with some downtime inbetween. This way I don’t get all tilted and can think constructively about my losses, which is much-needed while building a Shaman deck. Another change I made concerns the music.  Quaint as the in-game music is, this weekend was also when I decided to drop that options bar all the way to zero (0) and then stream in some righteous stoner jams from my favorite Youtube channel. This keeps me in the zone, keeps me from getting upset, keeps me on top of what is current in the scene, and it doubly kept me from singling out the excruciating pain in my tooth. I love win-win-win-win-win situations. Overall, during the course of Saturday and Sunday, I managed to climb seven positions in the ladder without too many embarrassing losses.  Now I just need to work up the minerals to try the Arena. I might need stronger pain killers for that.

On other fronts: After an awful and near-sleepless Saturday night, I was able to poke around for a little bit in Divinity: Original Sin on Sunday morning. I was not in the mindset for battle or exploration, which was well-timed because my characters’ inventory was out.of.control. and needed addressed. So, when I learned that you can place empty treasure chests in your inventory (did you know you can place empty treasure chests in your inventory!?), I made haste to the church yard in north eastern Cyseal. Scattered there amid the toxin seeping ground are maybe half dozen chests.  I plucked those up and took them and the rest of my inventory-loaded/pack mule party members to the one empty house in town. There, I set up a base of operations which now includes a stock room of treasure chests stuffed with items for future use or – more likely – to be sold. Good stuff. One of my favorite aspects of this game is discovering little quirks and conveniences in the mechanics. I’m sure Tony has thoughts about the game as well. Wouldn’t it be nice to hear from him?

Weekend Gaming

phantom_lancerIt’s been a while since we’ve discussed what weekend gaming plans you have, so here’s a weekend gaming thread to plan out your weekend!

For me, I am about 3 hours in to Divinity Original Sin and I’m starting to get into a comfortable groove with it. I like the turn-based RPG mechanics, I like the setting and the story doesn’t make me roll my eyes (even though it took a weird turn early). I plan on putting some serious time in with Divinity.

I’m also hyped because this weekend is the finals for the Dota 2 Championship, The International 4. It may be a sign of things to come, but ESPN will actually be broadcasting the Finals and showing a Dota 2 Special Sunday night on ESPN 2.

So ya, in addition to playing Divinity, I’ll be watching Dota 2 as well.

I also dusted off my 3DS and plan on visiting my Animal Crossing town, which almost certainly has fallen into disrepair. I hope the animals recognize me.

What will you be playing?

Hearthstone and Sucesses in Fatherhood

Parenthood. Ain’t it something? I am 6.5 years into my parenting venture now. Never before have I valued quiet as feverishly as I do now, nor have I before been aware how frustration can reach such a severity that vision will actually blur. When I was a young man I’d giggle whenever Homer Simpson would grab Bart by the throat: “Why you little…” – tee hee, such a silly cartoon. I can now attest that those feelings are real. So, so very real. But, this post shall not be a sounding board for the ills and hardships of parenting. It shall instead be one of gratitude and praise to a collective experience I share with my 6.5 year old.

Mitchell and I play Hearthstone. We play Hearthstone a lot. We’ll pull up chairs and play it on the desktop. We’ll crowd around on the floor and play it on the iPad. We may play separately. We may play together, tag-teaming against our foes. One may play while the other spectates, then we’ll switch seats. Sometimes we quibble about what card to play next. He gets upset when he loses a match. He is a sore loser, a trait he gets from his old man. But, for a kid who is only weeks away from entering the first grade he sure can hold his own in a given match.

Yes, Hearthstone has been a terrific learning tool for Mitchell. I see him calculating basic arithmetic on his fingers, making sure he can eliminate the highest threat priority while still maintaining board presence. He is developing the skill of knowing when to strike face versus minion. His reading and vocabulary skills are honing; he now and forever knows what ‘adjacent’ means. Not only is he working on comprehension of card functions but he also devises strategies from these functions. Sometimes the strategies work. Sometimes they do not.

The game is helping him develop analytic skills along with emotional skills. I made the mistake of showing him the Concede button in the options menu. So, every so often whenever his strategic idea blows up in his face, he wants to bail on the match: “I’m gonna lose anyways!” I feel his frustration because, when I am playing, I too so often want to throw my arms up in early, bitter defeat. When Mitchell get this way I try to raise above this – above my own tendencies – and be that idyllic wise father and salve his angst, to encourage him to take another turn, draw another card, to work with the surprises and upsets that come from luck and randomness. You can’t control everything, but you can certainly choose to control what you do have.

One night a couple of weeks ago I was working as a stagehand for a local awards ceremony. It was overall going to be an easy gig because these types of programs practically run themselves. Knowing this beforehand I brought the iPad with the intent of situating myself in utility room, close enough that I was able to maintain a presence should I be needed but far enough away that, when the time was right, I could inconspicuously play some Hearthstone. The program began a couple minutes late at 7:05 PM. I performed my light responsibilities during the early parts of the program and then retreated to the utility room. At 7:30PM tapped the Hearthstone app. I was few turns into the match when Battlenet disconnected me and presented this message, “This Battle.net account just logged into Hearthstone from another device. This client was disconnected because only one connection is supported at a time.” I grinned from ear to ear. I looked at the clock and inferred from the given time that everybody at home had finished dinner, finished chores: Now is the leisure hour before bedtime, and Mitchell is playing himself some Hearthstone! I didn’t want to interfere. I closed out the Hearthstone app. Some twenty minutes later my wife texts me:

 

Mitchell excitedly explained

to me how he won

and all I got out of

it was 16 healths and 6

something’s. He also

just asked me to pray

he could beat somebody.

I told him we don’t do

that, but he won anyways :)

 

I gushed with pride at this. GUSHED! This text is the perfect summation and confirmation of one of my few successes in fatherhood. It also shows a work in progress. For as mind-numbingly frustrated that this little boy can make me I am glad that he and I find common ground in Hearthstone. I probably wouldn’t play it as much if it wasn’t for our collective experiences with it. The experience for me is more than just playing Hearthstone – more than just playing the same game as Mitchell, sharing it with him – but it is in standing back, keeping an attentive distance and just observing my son’s brain grow and develop in both hemispheres. I am grateful that Hearthstone can provide so much for us.

In My Digital Hands

divinty_original_sin

I missed this when it was being Kickstart’ed, but have been hearing great things about it.

I’m hoping to do a live stream and hopefully turning that into a Let’s Play video. The first of hopefully many such video endeavors. Check back for more info, hopefully later this evening!

Polite Declines During the Steam Summer Sale ’14

As of Monday, 30 June 2014, 1 P.M. EST, Steam returned to its normal self, and so swiftly too. It is odd seeing the storefront as it once was, and with nary a sign of the frantic ten days of summer sales. There are no more little green discount rectangles, no more timers counting down until the next flash sale. The dust has settled. Seeing all these games without a discount tacked next to the price tag seems profane. Nonetheless business moves forward, and life moves on. While Valve retreats to prepare the world for The International so, too, do the Steam gamers retreat to their little cubbies and nuzzle up with all their new games.

I continue to do my own nuzzling, yes. I am pleased with my purchases and with my overall behavior during this sale. Indeed. I practiced discretion, deliberate purchasing, and had only a single instance of impulse buying. My wishlist was the framework for what I did and what I did not purchase. Yes, I acquired a few games that were on my wishlist and a handful of others that were not.

But there are a select few which I decided not to buy – I could have, but I didn’t. With games made available at such a heavy discount, why the devil not? The answer to this varies from game to game, and it was not because I thought the prices would go lower. Below are two of the more thoughtful lines of considerations among the group of games I decided to pass up.

EU4

 

 

 

 

 

At a 75% discount EU4 would have cost me $10.00. That’s very attractive, not to mention generous. And considering the robust number of hours that I have logged into EU3 proceeding forward to its successor only seems like a logical step. In due time, I will. But when EU4 popped up in a flash sale last week, the time was not time and I did not purchase. I attribute two factors to this decision. An admirable quality of Paradox Development Studio is their focus on community; the developer acts on suggestions made by fans. From these suggestions expansions are developed and released – Expansions that do just that: They expand and add worthwhile content and mechanics to the base games, adding new layers of strategic experimentation and implementation.

EU4 was released during August last year. Since then, two expansions have been released (with a mini-expansion soon the land). On the other hand, Crusader Kings 2, released by Paradox during February 2012, has had the benefit of time to mature and expand. To date, there are seven expansions for CK2. Of these seven I own four. Of these four I have truly burrowed to the mechanical guts of only two. I have much to do in CK2 (and the game’s concept is slowly percolating in my mind as one of the awesomest in the universe ever). To jump into EU4 – even if it is only the base game – from my standpoint would be premature. I like the idea of showing up late to the Paradox party and branching out to different expansions at my leisure and readiness. Perhaps in a year I shall be able to do so for EU4.

Transistor

 

 

 

 

 

 

Let it be said that the decision to not buy this was never based on the price tag; I am totally willing to pay the twenty bucks for Transistor. I would be willing to pay more. Even at a 20-25% discount during the summer sale I still felt perplexed, like I was in a sort of quasi-ethical quandary. Why? Part of the perplexity stems from recalling my experience playing Bastion, Supergiant’s previous game, and how I loved nearly everything about it. It maintained a singular stylistic vision and the gameplay was a blast. There was something honest, almost pure, about Bastion. The game made me feel like a kid. I have all the trust in the universe that Supergiant will deliver another well-directed, focused effort.

This is why I passed on Transistor during the Summer Sale; I do not want to betray this focus of Supergiant by crowding Transistor together in my attention with all the other games I just bought. The act of buying, downloading and installing Transistor should be an event all on its own. I recall the afternoon when I had finally saved enough allowance money to buy Super Mario Bros. 3. After I bought the cartridge, I made my Dad run red lights because I was so freaking excited to get home to play it – nothing else mattered. I want to feel the same focused anticipation as Transistor slowly trickles its way from the Steam servers onto my harddrive… and perhaps get a ButtonMashing review out of it.

July Releases

Summer is traditionally a slow time for video game releases, but this July is pretty threadbare. Unless you like shooting people with sniper rifles (and honestly, who doesn’t?), this month has pretty slim pickin’s. With that said, on to this month’s releases:

Xbox One

Week of July 1st
Sniper Elite III

Week of July 1sth
Far Cry Compliation
Sniper Elite III

Week of July 22nd
Wii Sports Club

Week of July 8th
One Piece Unlimited World Red

Week of July 29th
Scooby Doo & Looney Tunes Cartoon Universe: Adventure

Week of July 29th
Metro Redux
Metro 2033 Redux
Metro: Last Light Redux – Updated, up-rezzed versions of Metro aren’t a bad way to spend your July gaming budget…

PS4 Banner

Week of July 1st
Sniper Elite III

Week of July 29th
The Last of Us Remastered

Week of July 1st
Sniper Elite III

Week of July 8th
One Piece Unlimited World Red

Week of July 29th
LEGO Ninjago Nindroids

So yeah, not a whole lot to be had here. What are you picking up this month?

(Note: As always, all Amazon.com links have our affiliate code embedded in them. If you purchase something through our link, we get a little commission. It’s appreciated.)

It’s Gonna be a Showdown: Steam Summer Sale 2014

In this way gales have their own [characteristics]. You remember them by your own feelings… some cling to you in woe-begone misery; others come back fiercely and weirdly… others, again, have catastrophic splendour; others are severe like a visitation; and one or two rise up draped and mysterious with an aspect of ominous menace. In each of them there is a characteristic point at which the whole feeling seems contained in one single moment

Joseph Conrad, The Mirror of the Sea

Brothers, sisters. The Steam Summer Sale event is near – so, so very near. Its nearness can be felt, measured. Just the same as the moon causes the oceans to heave and roll, so the proximity of the Summer Sale affects us, churning about all sorts of emotions. A Steam sale is indeed a mighty thing. Each sale carries with it its own intricacies and ingredients, systems and patterns, facets and surprises. We may perhaps recall our experiences with a specific sale – how we braved or floundered – and share them with other salty dogs of the PC master race.

The universal effect of Steam sales on the community’s pathos fills me with wonder and awe. The leveling factor can and should be studied. It is a freaking phenomenon. And here we are now, en masse and anxiously awaiting for this king mother beast to drop. You and I may have different playing styles and game-type preferences, different attitudes and tendencies – These differences may create a rift, or chasm, case depending, between us during any other time of the year. But it is during this time of anticipation that you and I are not so different. I can thereby declare with certain confidence that we are experiencing a similar wash of emotions as we await this summer’s bounty.

The first is excitement. Such giddy, child-like excitement. Oh, isn’t it precious? All those little green boxes next to the title’s price tag. There are so many, and the numbers are so close to 100. Steam will even do the math for you, will strike-through the original price and shade it while the discount price gleams like a promise. Let us envision ourselves skipping and tra-la-la-ing down the digital lanes, fancy-free and grateful for this marvel, this digital mana. Add to cart. Add to cart. Add to cart. Add to cart. Purchase for myself. Purchase for myself. Purchase for myself. Purchase for myself.

But, stop! Cease this ignorant dream of economic distress. The sale has yet to come and we are already mindlessly adding to our gaming backlog. When the Summer sale dawns let us be more measured in our purchases. Yes. The second emotion we feel is resolve. This is prompted by our reminisces of certain sales’ past, as we shudder coldly at our behavior. For shame. Look at that transaction history; Look at your library backlog – What a stain on your dignity. Let us resolve to be more deliberate in our purchases this summer. How badly do you want this title, really, truly? How will this title add to the patchwork of your gaming preferences, styles, and experiences. Yes! How will this sweet, succulent, Flash Sale discounted title further define you as a gamer?

But, that involves too much thinking! The Steam sale is a cultural phenomenon, an event! Look at all those youtube videos. Scroll through /r/pcmasterrace/. I mean, why should we have to practice discretion? Look at those discounts! Soooooo many games. Part of what makes these sales so awesome is the collective (playful) despair we feel. This is one of the reasons we are PC gamers in the first place. While the console peasants claw over each other in Gamestop stores and Wal*Mart electronics departments to use their allowance money to buy used copies of last year’s major titles we delight in the delicacies of heavily-discounted games without ever having to leave our plush computer chairs. So, nuts to deliberate purchasing – I mean, WTF, man? The third emotion is tactlessness

Once you have regained some composure from that last little outburst, you take a deep, cleansing breath. Your mind may still be abuzz with aswirl of emotion but you nonethess take an objective look around. It has been six months since the winter sale. There are mysterious “Mystery Trading Cards” all of a sudden floating around the Steam Marketplace. E3 has concluded; the meta-table is clear. This week’s list of Weeklong Deals contains a mere seven titles, a trite count compared to the regular 25-ish sum. Gaming blogs and websites are fidgeting with anticipation. Yes. Forces are in motion, brothers and sisters. The fourth emotion you feel is acceptance. However you conduct yourself when the time comes, the sale is indeed coming – like, this Thursday.

And so, lastly, we shall not cower in the face of this mighty force. We shall not crumple under the weight of our own personal shopping decisions. Now is the time to celebrate the possibilities and to steel ourselves against… ourselves. May we stand on the bow, with arms thrust to either side and greet this Steam Summer Sale headon. The fifth and final emotion is exhibited below.

I’ll see you on the other side…

June Releases

Well, this is rather embarrassing. It has been over two months since our last post. That means I’ve missed two monthly release posts and even though I have been mashing buttons, I haven’t written anything of substance. (More accurately, I’ve been mashing the right button on my mouse, because Dota 2 still has a stranglehold on my gaming time). But with that said, let’s get on to this month’s releases:

Xbox One

Week of June 3rd
Murdered Soul Suspect

Week of June 17th
UFC – Nice to see EA eschewing adding a number to each one of their franchises. Sometimes simple is better.

Week of June 24th
Transformers Rise of the Dark Spark – The last Transformers video game got some decent sleeper-status buzz. Will Rise of the Dark Spark get it, as well?

Week of June 3rd
Murdered: Soul Suspect

Week of June 10th
Enemy Front

Week of June 24th
GRID Autosport Black Edition
Transformers Rise of the Dark Spark

Week of June 24th
Transformers Rise of the Dark Spark

Week of June 3rd
Tomodachi Life

Week of June 24th
Transformers Rise of the Dark Spark
Farming Simulator ’14 – If it was like this (questionable content alert), I’d be in on Farming Simulator for my 3DS.

Week of June 3rd
Wildstar
Murdered: Soul Suspect
Legends of Persia

Week of June 10th
Enemy Front
SPINTIRES – The description of this game includes the sentence “Fasten your seatbelt and become the driver of unique vehicles that have been based on Soviet off-road classics.” I don’t think you can get a nicher than a driving game based of Soviet off-road classics. The audience is narrow with this one.

Week of June 17th
Black Gold Online – I’ll take games I’ve never heard of for 500, Alex.
MotoGP 14
Tropico 5

Week of June 24th
GRID Autosport

PS4 Banner

Week of June 3rd
Murdered Soul Suspect

Week of June 17th
UFC

Week of June 24th
Transformers Rise of the Dark Spark

Week of June 3rd
Murdered: Soul Suspect

Week of June 24th
Atelier Rorona Plus: The Alchemist of Arland
Xblaze Code:Embryo
Transformers Rise of the Dark Spark
GRID Autosport Black Edition

Week of June 3rd
Hyperdimension Neptunia PP – Nope, this title wouldn’t make ten-year old me laugh at all. Not at all!

Week of June 24th
Xblaze Code:Embryo
BlazBlue: Chrono Phantasma

(Note: As always, all Amazon.com links have our affiliate code embedded in them. If you purchase something through our link, we get a little commission. It’s appreciated.)