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Archives for 2010

More Blur Goodness

March 2, 2010 by Nat Leave a Comment

Earlier today, I mentioned that Bizarre Creations is going crazy giving away beta keys to many websites for their new game, Blur. Let me be a little more descriptive about the game. Think Call of Duty 4 meets Project Gotham Racing meets Burnout Paradise.

Yes, you race for experience and go up in rank. As you get higher, you can unlock powerups and mods for your cars. Giantbomb has got a great video up with one of the games designers. I really love the look of this game. There is so much more mentioned in the video.

The beta opens March 8. It’s for the 360, but I think I’ll pick up the PS3 version.

Note: The Giant Bomb video doesn’t embed into our RSS. (Geesh). Those of you RSS readers need to head on over to the site for a look. Come on in to our house and stop looking through the windows. It’s creepy.

Filed Under: Previews, Videos Tagged With: Bizarre Creations, Blur, vroom! vroom!

Get in the Blur Beta [360]

March 2, 2010 by Nat 1 Comment

The fine folks at 4 color rebellion are handing out beta keys for the Bizarre Creations Game, Blur. These guys made the Project Gotham Racing series and Geometry Wars. Hits in my book. blur looks extreme. Right now they have 50 keys posted and have a ton more to hand out. Are you in? I am.

Filed Under: Asides Tagged With: beta, Bizarre Creations, Blur

inFamous on the Cheap

March 2, 2010 by Nat Leave a Comment

If you have a PS3 and have never played inFamous, now is the time for you to jump. Amazon is selling it for their video game deal of the day for $27. Not too bad a price.

Filed Under: Asides Tagged With: Amazon, gaming deals, inFamous

March Releases

March 1, 2010 by Tony 4 Comments

Yay, it’s the monthly releases! The year has started out strong and March continues the streak with a few strong titles interspersed with some games of questionable quality. All in a month of game releases:

Xbox 360 banner

Week of March 1st
Heist
Battlefield: Bad Company 2– I’m watching from the sidelines to see how this games matches up with Modern Warfare 2. I’m planning on sticking with MW2 but I’m always up for a good fight.
MLB 2K10
Lips: Party Classics

Week of March 8th
Final Fantasy XIII– The last main Final Fantasy game I played was FF3 on the SNES. Maybe it’s time to get back in.
Resident Evil 5: Gold Edition– I think I’m going to pick up some of the extra RE5 content sometime down the road, but if you haven’t played RE5 yet, I’d recommend it. It’s rather underrated in my book.

Week of March 15th
Prison Break: The Conspiracy– My mancrush on Michael Scofield is no secret. I am seriously considering picking this game up.
Dragon Age: Origins Awakenings– I thought Dragon Age was to be another Bioware Trilogy? It seems like this would be taking away from time they could be spending on a sequel. Or maybe this is all part of the plan.
Metro 2033
Supreme Commander 2
Resonance of Fate– It’s the month of 360 jRPGs!
MotoGP 09/10– Was this game initially called MotoGP 09 but then got behind schedule? They already had all the box art ready to go so they just added the /10? Sounds reasonable to me.

Week of March 22nd
Clash of the Titans– I thought they made this game already (at least three times) when they called it God of War
Just Cause 2– One of the first games I played on the 360 was Just Cause. It was flawed and at the time it didn’t grab me. Not sure I’m ready to give it another chance.

Week of March 29th
Samurai Shodown Sen
Singularity

Wii banner

Week of March 1st
Spongebob Boating Bash
Alice in Wonderland
MLB 2K10

Week of March 8th
The Daring Game for Girls
Winter Blast: Snow and Ice Games– Seems like this game was poorly timed…
Sam & Max 2: Beyond Time and Space

Week of March 15th
Sushi Go Round
Fragile Dreams: Farewell Ruins of the Moon
Calling

Week of March 22nd
Rooms: The Main Building– Strange name for a game.
Red Steel 2

Week of March 29th
Sakura Wars: So Long, My Love
Secret Files: Tunguska

Nintendo DS banner

Week of March 1st
Alice in Wonderland
Sonic Classic Collection– The DS is almost five years old. I would have figured we had tapped most of “Classic Collections.” I stand corrected.
MLB 2K10

Week of March 8th
The Daring Game for Girls

Week of March 15th
Pokemon SoulSilver Version– The latest Pokemon sure snuck up on me.
Pokemon HeartGold Version
Let’s Draw!
Spectral Force Genesis

Week of March 22nd
Build-a-Bear Workshop: Welcome to Hugsville– If you would have told me there would be more than one Build-a-Bear game when the first one came out, I would have said you were crazy. I would have been wrong.
Shin Megami Tensei: Strange Journey
Yard Sale Hidden Treasures: Sunnyville– PLEASE tell me how this game will be fun. Can you win it all by just listing everything on Craig’s list?
Dawn of Heroes– I might buy this game on the strength of the box art alone.

Week of March 29th
Infinite Space
Monster Rancher
Chocolatier– I think this game comes highly recommended from Zack. That’s a solid recommendation in my book.

PC banner

Week of March 1st
Battlefield: Bad Company 2
Supreme Commander 2
Silent Hunter: Battle of the Atlantic
Major League Baseball 2K10

Week of March 8th
Sam & Max 2: Beyond Time and Space
Warhammer 40000: Dawn of War II: Chaos Rising
Assassins Creed II

Week of March 15th
Prison Break: The Conspiracy
Dragon Age: Origins Awakenings
Command & Conquer 4: Tiberian Twilight
Mount & Blade: Warband
Metro 2033

Week of March 22nd
Alcatraz
Just Cause 2
The Settlers 7: Paths to a Kingdom

Week of March 29th
Making History 2: War of World
Grand Theft Auto: Episodes from Liberty City

PS3 banner

Week of March 1st
MLB 2K10
Battlefield: Bad Company 2
MLB 10 The Show

Week of March 8th
Final Fantasy XIII
Yakuza 3
Resident Evil 5: Gold Edition

Week of March 15th
God of War III– This is all I need to link for this month, right? No PS3 owner cares about the rest of the month, right?
Dragon Age: Origins Awakenings
Resonance of Fate
MotoGP 09/10

Week of March 22nd
Clash of the Titans
Just Cause 2

Week of March 29th
Prison Break: The Conspiracy
Grand Theft Auto: Episodes from Liberty City

PSP banner

Week of March 1st
MLB 2K10
Lunar: Silver Star Harmony
Dante’s Inferno
Lunar: Silver Star Harmony
MLB 10 The Show

Week of March 8th
BlazBlue: Calamity Trigger

Week of March 15th
Dead Or Alive Paradise

Week of March 29th
Hot Shots Tennis
Mimana: Iyar Chronicle

What are you picking up?

(Note: As always, all Amazon.com links have our affiliate code embedded in them. If you purchase something through our link, we get a little commission. It’s appreciated.)

Filed Under: Gaming, News Tagged With: Monthly Releases

PS3/PSN Problems Make People Cry

March 1, 2010 by Nat Leave a Comment

Bumbling irresponsibility, horrible math, and overall stupidity come to mind

Unless you’ve been living under a video-game rock, original PS3 owners (think “fat”) are experiencing all sorts of problems with their console in what appears to be due to an internal clock bug. My guess is that the system goes all bung-holio because the people at Sony don’t know how to do calendar math. Oh wait, they knew how to do it on the newer systems but didn’t really stop to bother with the older ones. My guess is a firmware fix would work. Problem: the PS3 fats cannot connect to the PSN to get it. What’s Sony’s solution?

We hope to resolve this problem within the next 24 hours. In the meantime, if you have a model other than the new slim PS3, we advise that you do not use your PS3 system, as doing so may result in errors in some functionality, such as recording obtained trophies, and not being able to restore certain data.

I see what you did there.

Wait 24 hours for the day to go through the cycle and it works. Brilliant. Reminds me of the Zune fiasco.  In the meantime, no games, no Netflix, no media center, no nothing.

This, of course, affects our system at home. Ironically, since getting rid of our satellite, the PS3 has been our go-to media device. We don’t use it everyday, but Mondays are the days we use it the most. I guess not today. A couple of things:

  • I’m amazed that in 2010, a rather large company that has a computer division cannot due simple calendar math.
  • I’m amazed that many PS3 games will not work because they cannot check in to the PSN for various reasons. Want to play some Heavy Rain? Forget it.  (What do offline people do? )
  • We’ll see how Sony responds to this “outage.”
  • At least PS3 users don’t have to pay for their downtime. (Zing?)

It’s for the last reason alone that I’m not royally ticked, just mildly annoyed. Shame on them for allowing something so simple to happen, and shame on them for having so many handshakes for games and movies with their service.

Epic.

Filed Under: News Tagged With: i am become death destroyer of worlds, just stupid, PS3, Really?, Sony

General Knoxx Arrives This Week

February 22, 2010 by Nat 5 Comments

Giantbomb is reporting that the biggest DLC for Borderlands releases tomorrow and Thursday. It’ll be $10. Who’s in? I’ll be there via Steam. [Kotaku has screenies.]

Filed Under: Asides, News Tagged With: Borderlands, DLC, General Knoxx, I have two guns one for each of ya

Hundreds of hours?

February 19, 2010 by Tony Leave a Comment

As I was perusing my daily inbox of gaming news when I came across this snippet from IGN regarding Fallout: New Vegas:

The area to explore is roughly the same size as what you got in Fallout 3 and Bethesda is promising that it will take hundreds of hours to explore.

Now, I don’t know what my total game time for Fallout 3 is, but I’d peg it around 60+ hours. I haven’t explored the entire map and I haven’t played any of the expansions but the thought of “hundreds of hours” is a little daunting. I have other games to play, Bethesda!

Filed Under: Asides, Gaming Tagged With: Bethesda, Fallout: New Vegas, xbox 360

In my Weekend Gaming Hands

February 12, 2010 by Tony 5 Comments

I screwed up how I played through the first Bioshock. I played through about 90% of the game when it first came and then dropped it cold turkey (for Halo 3 I think). I loved exploring Rapture, fighting the Splicers and being immersed in the Bioshock setting but I left the game unfinished for a couple years. I eventually went back to Rapture and finished the game, but by that point I was so removed from the story that things didn’t really have the emotional impact it could have had. Same thing happened with Mass Effect, minus the immersion and emotional attachment.

So now I have to decide if I want to interrupt the flow of Mass Effect 2 to make my return to Rapture. I’ve heard that it’s just as wonderfully “explorable” (is that a word? Firefox spell check says it is) as the first one. That really excites me. I’m really looking forward to donning that Big Daddy suit. I’d also like to get back to the business of forming the most elite team of alien warriors in the galaxy. I guess it’s good to options.

Decisions, decisions. What are you going to play this weekend?

Filed Under: Gaming Tagged With: Bioshock 2

Just for Fun

February 10, 2010 by Tony Leave a Comment

20 Works of Geeky Street Art

Filed Under: Gaming Tagged With: Art, Graffiti, Mario, Metroid

The BioWare Effect

February 10, 2010 by Jason O 4 Comments

In my opinion, no company is sacred. A proven track record of good products is likely to attract me to a day one purchase but it only takes a single misstep to lose that trust. I’m not asking for spectacular games, just games that don’t make me regret paying full price. BioWare gets a lot of credit in the industry. Too much credit if you ask me, but they make solid games. The key word here being “solid”. Yet they can’t help but meddle with their own success. I’m often stunned that BioWare gets a pass for design decisions and gameplay mechanics that would push a game down as “mediocre” in most reviewers eyes. Only BioWare could get away with massively slashing a sequel down to bare bones simplicity and be considered genius for it.

When it comes to party-based RPG’s, BioWare is the master. Of this there is no doubt. That kind of system is so complex and difficult to manage that rising above mediocrity is a huge barrier to overcome. Yet I remember Might of Magic VI, the Mandate of Heaven, which essentially rebooted the RPG genre and made BioWare’s accomplishments possible. What happened to 3DO and the Might and Magic series? If you don’t remember or weren’t around the answer is simple. They became victims of their own success.

I think BioWare is working overtime not to become victims of their own success, but they don’t seem to stop and ask what works and what doesn’t. When I first heard about Dragon Age I had this picture of Knights of the Old Republic (KOTOR) ported into a fantasy setting. That’s not a bad thing. Aside from being the long awaited Star Wars RPG that many gamers had been waiting for, what really set KOTOR apart was that it was great in every way. However, it’s greatest triumph was its least appreciated feature. The controls of KOTOR were incredibly easy to grasp and use. There was complexity there, but you didn’t have to use it. Directing my characters in combat was a piece of cake. Navigating the many menus and statistics was easy. Quite an accomplishment considering I was also playing this on the XBox. The brilliance of KOTOR was that, like any RPG, it was essentially spreadsheet gaming without throwing the spreadsheet in your face. You were able to enjoy the story, the combat, the RPG tropes (new equipment, levelling, etc.) because the interface never got in your way.

Dragon Age is a lot like KOTOR in that it’s a party-based RPG, you can control the individual characters, and you can pause (sort of) combat to issue orders. Unfortunately, the spreadsheet is in your face. The difficulty settings in Dragon Age are “Easy”, “Normal”, and “Hard”. The translation of these difficulties is “Cakewalk”, “Pointless Micromanagement”, and “You don’t play games for fun, do you?”. I started Dragon Age on the “Normal” difficulty, only to find that I spent every battle carefully watching everyone’s health and mana. There are these great battle animations that play out, far superior to even the thrilling battles of KOTOR. I was completely missing the battle and instead carefully monitoring everyone’s status like Lt. Gorman in Aliens.

You can futz with “tactics” if you want. This is where the game really breaks down into pointless minutia though. I don’t want to get into that level of detail in the middle of battle. I want my archer to shoot arrows, my mage to rain mystic death, and my warriors to wade in with big swords and their swinging cods. Furthermore, the “tactics” I’ve selected and the actions of their characters on screen seem to line up only loosely. This is always my complaint about real-time battle systems. Look, either I’m in control or I’m not. If I have to take individual control of each character then let me just pause the entire battle while I adjust each person individually instead of the “switch-pause” tango you have me doing.

My impression is that Dragon Age is adequate graphics, decent story, horrid gameplay mechanics. I finally just put the game on easy so I could get through missions. I’m trying to decide which is worse now. The utter insipidness of the game on easy, or the ridiculous micro-management of normal. Neither mode is hard, but neither is particularly fun either. That’s what really surprises me. Once I peeled away the combat system I find the rest of the game is, well, good. Just not super great. Not “A+++, Perfect 10, 99.5%” or whatever reviewers are doing to fellate BioWare right now.

Which leads to Mass Effect. At least it doesn’t pretend you’re in control of your squadmates. You can direct them to use powers or have them switch weapons, and that works well enough. Sure, it’s a radial menu, which seems to be BioWare’s addiction lately. At least Mass Effect and its sequel don’t have radial menus that open up other radial menus (ARGH!!!! I’m looking at you Dragon Age!) Mass Effect had a neat system going, but it probably was too complex and usually poorly presented. I want to sell off some armor, when I go to the store I can’t see what the armor looks like. I get a colored box that the armor might have come in. Which one was that? Was it the black kickass armor I want to keep or the green camo crap that was worthless? Actually, that was Mass Effect’s other problem. Too much crap. You’d think it was a loot drop grind the way they kept picking up the same worthless pistol or upgrades. There was actually a point in the game, on the first playthrough no less, that if you meticulously sold everything that you didn’t need then you would never lack for money in the game.

Mass Effect 2 keeps “simplifying things”, but to what end? I think they’ve cut too deep. The game feels oddly generic. It’s all about the story now, but this just displays how mediocre writing in videogames still is. It’s not a bad story, it’s just not great. I think it would actually be more interesting if I didn’t have everyone telling me how awesome I am all the time. Hey, I get it, the guy effectively saved all sentient life before. They don’t even talk about that though. It’s a never-ending praise parade of how awesome it is to see me in action. How over the top is Mass Effect 3 going to be? Women spontaneously ripping their clothes off when Shepard walks into a room? They’re not far from it now.

In a lot of ways I think that is what gets BioWare it’s legendary reputation in the gaming media. They provide the ultimate in geek wish fulfillment. You’re not just a Jedi in KOTOR, you’re a secret amnesiac badass who brought worlds to their knees. In Dragon Age you are the last and only hope to keep the world from literally going to hell. In Mass Effect you’re the only individual in the entire universe that can save the entire universe. The Campbellian theme of the “Hero’s Journey” is tossed right out the window. We start at the end of the journey and proceed from there.

Filed Under: Commentary, Gaming Tagged With: Baldur's Gate, Bioware, Dragon Age: Origins, Knights of the Old Republic, KoToR, Mass Effect 2

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