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Gaming

Torchlight coming to the Xbox Live Arcade

January 10, 2011 by Tony Leave a Comment

This may be somewhat old news, but that doesn’t diminish the fact that it’s AWESOME NEWS

Torchlight XBLA

More info at the Torchlight site.

Filed Under: Gaming Tagged With: Torchlight, Xbox-Live-Arcade

2010 Fun Game of the Year

January 6, 2011 by Tony 3 Comments

If you’ve read this site for a little while, you know that we don’t pick a “Game of the Year”. It’s hard enough to find time to play as many games as we do. Until this blog goes mainstream and can support all of us full time, we’ll play what we can and share that here. But we don’t have the authority to declare any particular game the “Best” game of the year but we can declare what game we had the most fun playing this year. With that, here are some of our favorites:

Tony:
2010 Fun Game of the Year: Red Dead Redemption (Xbox 360) – This was a last minute decision. For about ten months of 2010, I was convinced that Mass Effect 2 was going to be the best game of the year and the one I enjoyed playing the most. I’ll get into it in a moment, but if you’ve played it you know how good it was.

Then I started hunting for treasure hunting in Red Dead Redemption and the competition was OVER.

I really wished I had started playing this game sooner. I’ve been playing for the past few weeks with a grin on my face (and not just because I derive a sick pleasure from punching horses). Despite some story moments I didn’t care for, the over-arching story was enjoyable and compelling at times. But the most fun I was having was doing the stuff on the periphery — rooting bandits out of their strongholds, running down buggy thieves and flower picking. All of it thoroughly enjoyable and completely unrelated to the game at hand. But that doesn’t matter.

When I finally figured out how to read my first treasure map and watched John Marston unearth the first treasure chest, that part of my brain that delivers pleasure fired like crazy. You couldn’t wipe the smile off my face and now I am doing nothing but hunting treasure until I’ve uncovered them all. It’s amazing that a simple game mechanic has elicited such a response. This is a FUN game. The funnest from 2010.

Runner-up: Mass Effect 2 – ME2 was expansive, engrossing, overwhelming. It had great characters, a really enjoyable (but predictable) story and improved on most the issues I had with the first game. I really had fun playing through the loyalty missions and had some of my favorite gaming moments, especially the Legion storyline. The more I think about it, the more I want to go back and play it. I think that should count for something.

Honorable Mention: Super Mario Galaxy 2 (Wii), Dragon Quest IX (DS)

James:

2010 Fun Game of the Year: Starcraft 2 (PC)


“…it’s about time.”

Without a doubt, of all the games I’ve played that came out in 2010, Starcraft 2 is the reigning champion. I actually started playing with my friends two 7hr. trial accounts and this of course made me want to actually BUY the game (Much to Blizzard’s plans I’d imagine). The game has all of the good from Starcraft 1 and is still adding/expanding/balancing the game in its new state. The new units are all unique and each race that you can choose (Protoss, Zerg, Terran) is just as viable as any other option when it comes to balance. The best thing I can say for SC2 is that it reminds me a lot of SC1 (better of course) and anything that reminds me of SC1 is an awesome game. Sure; things are not as perfect as the first but, they are working on it.

Jason O:

Fun Game of the Year 2010 – Just Cause 2


Games are, in theory, supposed to be entertaining and fun. The plot, the physics, the character development, and story of Just Cause 2 are all completely atrocious. Yet this is the most fun I’ve had with a sandbox game in years. My favorite sandbox game is the kind they always have trouble making, a game where I can do my own thing without the game bothering me about it. You could follow the story and do all the missions, if you’re a boring person. If you’re an adventurous person you can roam about the island blowing up targets for cash, hijack fighter jets, and generally make a nuisance of yourself to the entire enemy army. I’ll admit, I was not initially sold on this game because I did not care for the original Just Cause. I even purchased this game with great trepidation, which was nonsense as it was easily the best bang for my buck I got all year.

Will:

Fun Game of the Year – Mass Effect 2 (Xbox 360)

Commander Shepard as a renegade

This game came out so early in the year that I almost forgot about when considering which game I had the most fun with this year. Bioware managed to improve on my favorite Western RPG series by dealing with the very few problems the original had (namely, its awful inventory system). They even introduced a feature that I now want every RPG to have – whenever you save, ME2 lets you keep playing, saving in the background instead of making you wait for it to finish the process.

Aside from its technical improvements, I had so much fun with the series’ dark second chapter. Old friends return, new ones are made, and a seemingly unstoppable force threatens the galaxy. This game’s compelling gameplay and intricate story had my attention for the entire two weeks it took me to finish it. The DLC EA and Bioware has released through the year has brought me back each time.

Honorable Mentions: Halo: Reach (Xbox 360), Plants vs. Zombies (Xbox 360 and PC)

Filed Under: Gaming

January Releases

January 5, 2011 by Tony 1 Comment

It’s a new year and the beginning of a new month. Here are the releases for January.

Xbox 360 banner

Week of January 10th
Venetica

Week of January 17th
Mindjack

Week of January 24th
Two Worlds 2
Dead Space 2– I still have a copy of the original Dead Space staring me in the face. I bet I could finish it before the 24th.

Week of January 31st
Rock Band Country Track Pack 2

Wii banner

Week of January 3rd
Lost in Shadow

Week of January 10th
I Love Horses: Rider’s Paradise
101 in 1 Sports Party Megamix
Jewel Quest 3-Pack

Week of January 17th
PDC World Championship Darts 2010 – AGAIN WITH THE DARTS!?
Challenge Me: Brain Puzzles 2

Week of January 24th
Dino Strike

Week of January 31st
Ultimate Battle of the Sexes
Rock Band Country Track Pack 2
TrackMania Turbo: Build to Race

Nintendo DS banner

Week of January 3rd
Sherlock Holmes and Mystery Of Osborne House

Week of January 10th
Scotland Yard
Rec Room Games
Jewel Quest Solitaire Trio
Ghost Trick: Phantom Detective
Kingdom Hearts Re:coded– I never got in to the Kingdom Hearts series, but this snuck up on me completely.

Week of January 17th
8-Ball All Stars
Plants Vs. Zombies– Popcap continues their path down console domination. This game is what, two years old now? This is perfect for the DS.
Jewels Of Olympus
Farmtown America

Week of January 24th
Zombiez Seeker
Photo Phantasy
Paws and Claws – Marine Rescue

Week of January 31st
Duke Nukem: Critical Mass– I think I’d try a Duke Nukem game on the DS!
Chronicles Of Mystery: The Secret Tree of Life
TrackMania Turbo: Build to Race

PC banner

Week of January 3rd
Cake Mania: To the Max! [Game Download]
Emergency 2012
Dancing Craze – Bonus Edition

Week of January 10th
DC Universe Online Standard Edition– The MMO Hero game isn’t my thing, but I am interested in this game.
Farming Simulator 2011– GAH
Secret Files: Art Of Murder
Venetica

Week of January 17th
Edna and Harvey: The Breakout
Reel Deal Slots Adventure III World Tour
John Daly’s ProStroke Golf
The Ball– I saw this the other day in the Steam Store. Anyone have any idea what it is?

Week of January 24th
Exorcist
Two Worlds 2
Dead Space 2

Week of January 31st
The Sims 3 Outdoor Living Stuff
Mystery P.I. – Stolen in San Francisco
Nightfall Mysteries

PS3 banner

Week of January 10th
Venetica
DC Universe Online

Week of January 17th
Mindjack
LittleBigPlanet 2– Quite a good month for PS3 owners
Mass Effect 2– If you happen to be a PS3-only gamer, I implore you to get this game.

Week of January 24th
Two Worlds 2
Dead Space 2

Week of January 31st
Rock Band Country Track Pack 2

PSP banner

Week of January 10th
Prinny 2

Week of January 24th
Lord of Arcana

What are you picking up?

(Note: As always, all Amazon.com links have our affiliate code embedded in them. If you purchase something through our link, we get a little commission. It’s appreciated.)

Filed Under: Gaming Tagged With: Monthly Releases

The Nintendo 3DS

January 2, 2011 by Tony 5 Comments

Will this impact your decision to get the new 3DS?

Kids younger than 6 who play the 3-D games may have the growth of their eyes stunted, the company said in a statement on its Japanese website.

Filed Under: Asides, Gaming

2010 Year-end Reviews

December 30, 2010 by Tony 4 Comments

I started this blog to talk about the games I play and maybe write a review or two when there’s time, but when that time is so short, writing a review often gets put on the back burner and I move on to a new game.

But this year I played a lot of games and I finished a lot of games. I really want to review them, so over the next few days while I’m on break, I’m going to try to write a little about each game. The games I finished this year were:

BioShock 2
Splinter Cell Conviction
Mass Effect 2 (and almost all the DLC)
Metro 2033
Dead Rising 2 (and the Case Zero DLC)

I also played Halo Reach, Super Mario Galaxy 2, Dragon Quest IX, Recettear, Vindictus, Perpetuum, Fallen Earth and a ton of iPhone games. I’ll eventually get around to all of them, too.

Filed Under: Gaming

Dear Vindictus

December 29, 2010 by Tony Leave a Comment

Dear Nexon/Vindictus,

Your game looks really good. It looks really fun. I actually played it for a few minutes before it dropped me. Never mind that it took me a couple hours to get that far. It took me about twenty times to start it before it connected to your servers. I played/watched the opening which was very nicely done. I even made it to the tutorial and was a few minutes in when it crashed. I haven’t been able to get the game to start, let alone connect to your servers, since.

I’d really like to play Vindictus. Please fix your game so I can.

Filed Under: Gaming Tagged With: MMO, PC, Vindictus

Unconventional Mario Themes

December 23, 2010 by Tony Leave a Comment

So the other day I see this YouTube video of a student-built “musical instrument” made out of PVC pipes. It’s very clever to begin with, but when he starts playing the instrument things get downright cool. And as he’s going through his repertoire of songs, he inevitably gets to the Super Mario Brothers Theme:

Hit the jump for a handful of other Unconventional Mario Theme performances I’ve found
[Read more…] about Unconventional Mario Themes

Filed Under: Gaming Tagged With: Super Mario Brothers, themes, Video-game-music

Red Dead Redemption Initial Impressions

December 13, 2010 by Tony Leave a Comment

I don’t want to be given to hyperbole (or a parabola for that matter) so keep that in mind while I gush about my first few hours in Red Dead Redemption.

Metroid Prime scannerI have been “immersed” in games before. My go-to experience is always Metroid Prime. In Metroid Prime playing as Samus, you are all alone in a hostile environment getting involved in a mess you had nothing to do with. As you traverse through the different locations, you begin scanning the computers of the Space Pirates. As you go along, the messages become more and more about you and your exploits. They are hot on your tail and it really feels like they are just one step behind. The whole they had me believing that I was about to meet certain doom. I felt truly immersed.

In Red Dead, I’m not immersed. This place is real. I’ve never had an experience like the first couple of hours of this game. More than once I just got on my horse and rode around taking in the surroundings. It was quite amazing. This game might not be perfect, but I feel like it’s a real, breathing world. Like it was a place that I could do anything I wanted to.

So then I punched a horse.

Filed Under: Gaming Tagged With: Red Dead Redemption

The Liberation of Roma Has Begun: Assassin’s Creed Brotherhood

December 12, 2010 by Nat 1 Comment

How do you take a powerful character in a video game and make him weak again? The usual trope is to remove weapons (and possibly skills). Ubisoft did that with Assassin’s Creed Brotherhood, but they take it one step farther. They changed the combat.

I’m going to start with what I don’t like about the third game in this excellent franchise. I have never played a game a felt so conflicted. Love it? Hate it? I wish I knew how to quit it.

Combat. The changes to the combat in the game have been getting a lot of praises in the mainstream press. They love it. Certainly, it moves quicker and the “execution” animations are very cool, but I didn’t think the changes were all that necessary. Apparently, I was one of the few who liked the combat in the first two games and was able to master it. It took me a long time to unlearn all those skills and button combinations. Instead of a counter-attack type of affair, it’s become either counter, dodge, or kick with the order of the three listed from least to greatest. You’re going to kick—a lot. “Knee to the gut. Knee to the gut. Knee to the gut. Is he weak enough yet? Nope. More knees to the gut. He’s down? Oh, now I can use my weapon.”

Story.
This is a mixed bag because Ezio’s journey is not all that epic, but Desmond’s is pretty important. If anything, it’s a heavily glorified epilogue to Ezio’s story. He was powerful at the end of AC2, but not as much as you thought. Leonardo is back and he’s pretty much regulated to strictly weapons manufacture and destruction. He’s basically a store. All that cool stuff you worked hard for in the second game? Easy pickings here. Got the moolah? Ca-ching, it’s in your inventory. As for Desmond, I cannot say much because you do play a lot more as him and I enjoyed every minute of it.

100 % synchronization. HATE. Of all the things that Ubisoft added this is the one I dislike the most. Many of the missions have an added bonus requirement that range from incredibly easy to absurd. You can still complete the mission, but you won’t get 100% synchronization (completion) of the memory. Many times I would get within seconds of completing an objective, and I would be spotted by a guard (when normally not) or run out of time. After about 1/3 of the way through the game I basically said “forget it” and just went for mission finishes. (There went hopes of 100% total completion of the game.) Totally demoralizing.

Game progression.
Here’s a synopsis of my evolved thoughts as I played through the game: Neat -> Yes? -> Yes! -> Amazing! -> Game of the Year! -> Huh? -> WTH? -> Not again! -> No! -> Just finish the dang thing. There are a few missions towards the end of the game that take the established game rules and throw them completely out the window. Hyper-alert guards and bosses, Timed runs, and those incredibly stupid synchronization requirements. There’s an endgame weapon that should be the most amazing thing ever and ends up becoming and trial and error device. You have your other weapons on you but you are not ALLOWED TO USE them one bit. A few missteps towards the end diminished my enjoyment a little. The previous titles did rely on trial and error. Why do so now?

Even with all that, I still consider Brotherhood to be one of the better games of the year. Here’s what Iiked:

Mission variation. Even though it is set in one city, this game is HUGE and there are a large number of mission types. It’s never a dull moment traveling from place to place.

Recruiting assassins. Nothing is more pleasurable in this game than whistling while near an enemy and seeing your fellow assassins come from anywhere and stealthily take out a few adversaries. You recruit them, train them, and guide them to being a full assassin. They can die, however. Once an assassin reaches level ten there is a ceremony in your hideout. I had a problem with mine. My first one to do so, reached it during the endgame. A message constantly kept popping up saying I should go there and reward him. However, those endgame missions are closed. You play to the end. In the meantime I used him for one of those absurd missions for help and he died. No problem, I’ll just die and start over from the checkpoint. No freaking dice! I start from the beginning and he’s gone. All that work. Gone. Apparently when an assassin dies it remembers it even before a checkpoint. In the end it’s not a real biggie. Just train more. It’s fun.

Borgia towers.
Climbing towers is a a great mechanic for surveying the terrain. Ubisoft added this neat twist by having some of them be heavily guarded and with soldiers and led by a captain. You must assassinate the captain and then torch the tower to claim it. The ending animation for each one was an awesome stroke of badness as Ezio tosses a torch into the tower and jumps off the top. One caveat. The game has a tendency to show you the towers but then block you off from getting to them. You dies constantly due to going out of bounds of the play area. It’s confusing, especially when there are missions near those towers and you have to go around on an undefined map to get there.

Multiplayer. I think Ubisoft really hurt this title by focusing primarily on the online play in their marketing and interviews. It’s actually a small component of the game. The singleplayer dwarfs it by a longshot. However, In some cases Ubisoft was justified in mentioning it. It is a blast. Basically, it’s stab and be stabbed. It’s slow and methodical and a fine counter to all the twitch multiplayer titles.

Story. Even though I disliked it, I also liked it. (Figure that one out). This game does set the stage for Assassin’s Creed 3 and it’s going to be epic. Do I want to visit Ezio again. No. He’s awesome and my second favorite video game character of all time, but it’s time to move on before he becomes a caricature of himself. Desmond is going to rule.

Final thoughts.

I had more fun playing AC2 than I did this title. I was still thrilled but somewhat disappointed. However, it’s still one of the best titles that I’ve played this year. I had the chance to play it on my Acer XB and on my friend’s BenQ XR, these are the best gaming monitors.  I believe it to be a must buy, but be warned—especially if you were in love with the previous titles. It is different in some ways. There is nothing like the mythos of this series in video games. It should be experienced.

I played the PS3 version to completion at just around 26 hours. This has got to be the most disjointed review I’ve ever written. My thoughts are still mixed. Awesome but flawed. Flawed but awesome.

Filed Under: Gaming, Reviews

VGA Live blogging will occur

December 10, 2010 by Tony 2 Comments

One of the first posts that garnered any real “attention” to buttonmashing.com was my Live Blog of the first Spike TV Video Game Awards. Four years later, I tried to do it again and couldn’t make it all the way through.

I will be subjecting myself once again to the pain. This Saturday, 8 PM I will be live-blogging the Spike TV Video Game Awards. Even I can’t explain why. But feel free to join in the craziness.

Misery loves company.

Filed Under: Blogging, Gaming Tagged With: Spike-TV, VGA, Video Game Awards

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